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Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight

This commit is contained in:
Dave Corley 2024-01-02 16:08:25 -06:00
parent 049550d73e
commit 98ad059806
3 changed files with 22 additions and 22 deletions

View file

@ -67,9 +67,9 @@ namespace CSMWorld
return mMaleParts[ESM::getMeshPart(index)];
}
const std::pair<float, float>& ActorAdapter::RaceData::getRaceAttributes(bool isFemale)
const osg::Vec2f& ActorAdapter::RaceData::getHeightWeight(bool isFemale)
{
return isFemale == true ? mHeightsWeights.mFemaleAttributes : mHeightsWeights.mMaleAttributes;
return isFemale ? mHeightsWeights.mFemaleHeightWeight : mHeightsWeights.mMaleHeightWeight;
}
bool ActorAdapter::RaceData::hasDependency(const ESM::RefId& id) const
@ -95,7 +95,7 @@ namespace CSMWorld
mDependencies.emplace(id);
}
void ActorAdapter::RaceData::reset_data(const ESM::RefId& id, const BodyAttributes& raceStats, bool isBeast)
void ActorAdapter::RaceData::reset_data(const ESM::RefId& id, const HeightsWeights& raceStats, bool isBeast)
{
mId = id;
mIsBeast = isBeast;
@ -169,9 +169,9 @@ namespace CSMWorld
return it->second.first;
}
const std::pair<float, float>& ActorAdapter::ActorData::getRaceHeightWeight() const
const osg::Vec2f& ActorAdapter::ActorData::getRaceHeightWeight() const
{
return mRaceData->getRaceAttributes(isFemale());
return mRaceData->getHeightWeight(isFemale());
}
bool ActorAdapter::ActorData::hasDependency(const ESM::RefId& id) const
@ -516,8 +516,8 @@ namespace CSMWorld
auto& race = raceRecord.get();
BodyAttributes scaleStats = BodyAttributes(
race.mData.mMaleHeight, race.mData.mMaleWeight, race.mData.mFemaleHeight, race.mData.mFemaleWeight);
HeightsWeights scaleStats = HeightsWeights(osg::Vec2f(race.mData.mMaleWeight, race.mData.mMaleHeight),
osg::Vec2f(race.mData.mFemaleWeight, race.mData.mFemaleHeight));
data->reset_data(id, scaleStats, race.mData.mFlags & ESM::Race::Beast);

View file

@ -41,22 +41,22 @@ namespace CSMWorld
/// Tracks unique strings
using RefIdSet = std::unordered_set<ESM::RefId>;
class BodyAttributes
class HeightsWeights
{
public:
std::pair<float, float> mMaleAttributes;
std::pair<float, float> mFemaleAttributes;
osg::Vec2f mMaleHeightWeight;
osg::Vec2f mFemaleHeightWeight;
BodyAttributes()
: mMaleAttributes(std::make_pair(1.0f, 1.0f))
, mFemaleAttributes(std::make_pair(1.0f, 1.0f))
HeightsWeights()
: mMaleHeightWeight(osg::Vec2f(1.0f, 1.0f))
, mFemaleHeightWeight(osg::Vec2f(1.0f, 1.0f))
{
}
BodyAttributes(float maleHeight, float maleWeight, float femaleHeight, float femaleWeight)
HeightsWeights(const osg::Vec2f& maleHeightWeight, const osg::Vec2f& femaleHeightWeight)
{
mMaleAttributes = std::make_pair(maleHeight, maleWeight);
mFemaleAttributes = std::make_pair(femaleHeight, femaleWeight);
mMaleHeightWeight = maleHeightWeight;
mFemaleHeightWeight = femaleHeightWeight;
}
};
@ -77,7 +77,7 @@ namespace CSMWorld
/// Retrieves the associated body part
const ESM::RefId& getMalePart(ESM::PartReferenceType index) const;
const std::pair<float, float>& getRaceAttributes(bool isFemale);
const osg::Vec2f& getHeightWeight(bool isFemale);
/// Checks if the race has a data dependency
bool hasDependency(const ESM::RefId& id) const;
@ -89,7 +89,7 @@ namespace CSMWorld
void addOtherDependency(const ESM::RefId& id);
/// Clears parts and dependencies
void reset_data(
const ESM::RefId& raceId, const BodyAttributes& raceStats = BodyAttributes(), bool isBeast = false);
const ESM::RefId& raceId, const HeightsWeights& raceStats = HeightsWeights(), bool isBeast = false);
private:
bool handles(ESM::PartReferenceType type) const;
@ -97,7 +97,7 @@ namespace CSMWorld
bool mIsBeast;
RacePartList mFemaleParts;
RacePartList mMaleParts;
BodyAttributes mHeightsWeights;
HeightsWeights mHeightsWeights;
RefIdSet mDependencies;
};
using RaceDataPtr = std::shared_ptr<RaceData>;
@ -120,7 +120,7 @@ namespace CSMWorld
/// Retrieves the associated actor part
ESM::RefId getPart(ESM::PartReferenceType index) const;
const std::pair<float, float>& getRaceHeightWeight() const;
const osg::Vec2f& getRaceHeightWeight() const;
/// Checks if the actor has a data dependency
bool hasDependency(const ESM::RefId& id) const;

View file

@ -63,9 +63,9 @@ namespace CSVRender
// Attach parts to skeleton
loadBodyParts();
const std::pair<float, float> attributes = mActorData.get()->getRaceHeightWeight();
const osg::Vec2f& attributes = mActorData.get()->getRaceHeightWeight();
mBaseNode->setScale(osg::Vec3d(attributes.second, attributes.second, attributes.first));
mBaseNode->setScale(osg::Vec3d(attributes.x(), attributes.x(), attributes.y()));
}
else
{