diff --git a/files/materials/shadows.h b/files/materials/shadows.h index b1dc92d211..65dffe4923 100644 --- a/files/materials/shadows.h +++ b/files/materials/shadows.h @@ -1,5 +1,5 @@ -#define FIXED_BIAS 0.005 +#define FIXED_BIAS 0.0003 float depthShadowPCF (shTexture2D shadowMap, float4 shadowMapPos, float2 offset) {