fixed Clang and whitespace difference with master

crashfix_debugdraw
florent.teppe 2 years ago
parent 10de4a5156
commit 9a19bb84a4

@ -41,7 +41,6 @@
#include <components/esm3/loadbody.hpp>
#include <components/esm3/loadench.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/luamanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
@ -152,7 +151,7 @@ namespace
// Deleted reference that did not come from a content file -> ignore
continue;
}
using StateType = RecordToState<T>::StateType;
using StateType = typename RecordToState<T>::StateType;
StateType state;
iter->save (state);
@ -209,7 +208,7 @@ namespace
{
const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore();
using StateType = RecordToState<T>::StateType;
using StateType = typename RecordToState<T>::StateType;
StateType state;
state.mRef = cref;
state.load(reader);
@ -245,7 +244,7 @@ namespace
}
else if(state.mVersion < 20)
{
if constexpr (std::is_same_v<T, ESM::Creature>|| std::is_same_v<T, ESM::NPC>)
if constexpr (std::is_same_v<T, ESM::Creature> || std::is_same_v<T, ESM::NPC>)
MWWorld::convertStats(state.mCreatureStats);
}

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