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	a bit of cleanup
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					 3 changed files with 13 additions and 10 deletions
				
			
		|  | @ -497,6 +497,16 @@ namespace MWWorld | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     Ptr Scene::searchPtrViaHandle (const std::string& handle) | ||||||
|  |     { | ||||||
|  |         for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); | ||||||
|  |             iter!=mActiveCells.end(); ++iter) | ||||||
|  |             if (Ptr ptr = (*iter)->searchViaHandle (handle)) | ||||||
|  |                 return ptr; | ||||||
|  | 
 | ||||||
|  |         return Ptr(); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     Ptr Scene::searchPtrViaActorId (int actorId) |     Ptr Scene::searchPtrViaActorId (int actorId) | ||||||
|     { |     { | ||||||
|         for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); |         for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); | ||||||
|  |  | ||||||
|  | @ -103,6 +103,8 @@ namespace MWWorld | ||||||
| 
 | 
 | ||||||
|             bool isCellActive(const CellStore &cell); |             bool isCellActive(const CellStore &cell); | ||||||
| 
 | 
 | ||||||
|  |             Ptr searchPtrViaHandle (const std::string& handle); | ||||||
|  | 
 | ||||||
|             Ptr searchPtrViaActorId (int actorId); |             Ptr searchPtrViaActorId (int actorId); | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -536,17 +536,8 @@ namespace MWWorld | ||||||
|     { |     { | ||||||
|         if (mPlayer->getPlayer().getRefData().getHandle()==handle) |         if (mPlayer->getPlayer().getRefData().getHandle()==handle) | ||||||
|             return mPlayer->getPlayer(); |             return mPlayer->getPlayer(); | ||||||
|         for (Scene::CellStoreCollection::const_iterator iter (mWorldScene->getActiveCells().begin()); |  | ||||||
|             iter!=mWorldScene->getActiveCells().end(); ++iter) |  | ||||||
|         { |  | ||||||
|             CellStore* cellstore = *iter; |  | ||||||
|             Ptr ptr = cellstore->searchViaHandle (handle); |  | ||||||
| 
 | 
 | ||||||
|             if (!ptr.isEmpty()) |         return mWorldScene->searchPtrViaHandle (handle); | ||||||
|                 return ptr; |  | ||||||
|         } |  | ||||||
| 
 |  | ||||||
|         return MWWorld::Ptr(); |  | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     Ptr World::searchPtrViaActorId (int actorId) |     Ptr World::searchPtrViaActorId (int actorId) | ||||||
|  |  | ||||||
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