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fixed blank lines and missing breaks
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1 changed files with 3 additions and 3 deletions
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@ -365,12 +365,12 @@ namespace Shader
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struct HotReloadManager
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{
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std::filesystem::file_time_type mLastAutoRecompileTime;
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using KeysHolder = std::set<ShaderManager::MapKey>;
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std::unordered_map<std::string, KeysHolder> mShaderFiles;
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std::filesystem::file_time_type mLastAutoRecompileTime;
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bool mHotReloadEnabled;
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HotReloadManager()
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{
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mHotReloadEnabled = false;
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