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fixed blank lines and missing breaks

This commit is contained in:
florent.teppe 2022-08-04 09:19:41 +02:00
parent b6d7293a12
commit 9a475b0c97

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@ -365,12 +365,12 @@ namespace Shader
struct HotReloadManager struct HotReloadManager
{ {
std::filesystem::file_time_type mLastAutoRecompileTime;
using KeysHolder = std::set<ShaderManager::MapKey>; using KeysHolder = std::set<ShaderManager::MapKey>;
std::unordered_map<std::string, KeysHolder> mShaderFiles; std::unordered_map<std::string, KeysHolder> mShaderFiles;
std::filesystem::file_time_type mLastAutoRecompileTime;
bool mHotReloadEnabled; bool mHotReloadEnabled;
HotReloadManager() HotReloadManager()
{ {
mHotReloadEnabled = false; mHotReloadEnabled = false;