Store heightfields as array of heights instead of triangles

To reduce size of RecastMesh and therefore cache size.
dont-compose-content
elsid 4 years ago
parent 28b2f769c2
commit 9a5ec5fd03
No known key found for this signature in database
GPG Key ID: B845CB9FEE18AB40

@ -1,6 +1,7 @@
#include <benchmark/benchmark.h>
#include <components/detournavigator/navmeshtilescache.hpp>
#include <components/esm/loadland.hpp>
#include <algorithm>
#include <random>
@ -30,6 +31,14 @@ namespace
return TilePosition(distribution(random), distribution(random));
}
template <typename Random>
TileBounds generateTileBounds(Random& random)
{
std::uniform_real_distribution<float> distribution(0.0, 1.0);
const osg::Vec2f min(distribution(random), distribution(random));
return TileBounds {min, min + osg::Vec2f(1.0, 1.0)};
}
template <typename Random>
osg::Vec3f generateAgentHalfExtents(float min, float max, Random& random)
{
@ -94,12 +103,43 @@ namespace
std::vector<float> vertices;
std::vector<int> indices;
std::vector<AreaType> areaTypes;
generateVertices(std::back_inserter(vertices), triangles * 1.946, random);
generateIndices(std::back_inserter(indices), static_cast<int>(vertices.size() / 3) - 1, vertices.size() * 1.545, random);
generateAreaTypes(std::back_inserter(areaTypes), indices.size() / 3, random);
if (distribution(random) < 0.939)
{
generateVertices(std::back_inserter(vertices), triangles * 2.467, random);
generateIndices(std::back_inserter(indices), static_cast<int>(vertices.size() / 3) - 1, vertices.size() * 1.279, random);
generateAreaTypes(std::back_inserter(areaTypes), indices.size() / 3, random);
}
return Mesh(std::move(indices), std::move(vertices), std::move(areaTypes));
}
template <class Random>
Heightfield generateHeightfield(Random& random)
{
std::uniform_real_distribution<float> distribution(0.0, 1.0);
Heightfield result;
result.mBounds = generateTileBounds(random);
result.mMinHeight = distribution(random);
result.mMaxHeight = result.mMinHeight + 1.0;
result.mShift = osg::Vec3f(distribution(random), distribution(random), distribution(random));
result.mScale = distribution(random);
result.mLength = static_cast<std::uint8_t>(ESM::Land::LAND_SIZE);
std::generate_n(std::back_inserter(result.mHeights), ESM::Land::LAND_NUM_VERTS, [&]
{
return distribution(random);
});
return result;
}
template <class Random>
FlatHeightfield generateFlatHeightfield(Random& random)
{
std::uniform_real_distribution<float> distribution(0.0, 1.0);
FlatHeightfield result;
result.mBounds = generateTileBounds(random);
result.mHeight = distribution(random);
return result;
}
template <class Random>
Key generateKey(std::size_t triangles, Random& random)
{
@ -110,11 +150,12 @@ namespace
Mesh mesh = generateMesh(triangles, random);
std::vector<Cell> water;
generateWater(std::back_inserter(water), 1, random);
RecastMesh recastMesh(generation, revision, std::move(mesh), std::move(water));
RecastMesh recastMesh(generation, revision, std::move(mesh), std::move(water),
{generateHeightfield(random)}, {generateFlatHeightfield(random)});
return Key {agentHalfExtents, tilePosition, std::move(recastMesh)};
}
constexpr std::size_t trianglesPerTile = 438;
constexpr std::size_t trianglesPerTile = 239;
template <typename OutputIterator, typename Random>
void generateKeys(OutputIterator out, std::size_t count, Random& random)

@ -20,6 +20,7 @@
#include <components/detournavigator/navigator.hpp>
#include <components/detournavigator/debug.hpp>
#include <components/misc/convert.hpp>
#include <components/detournavigator/heightfieldshape.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
@ -422,6 +423,8 @@ namespace MWWorld
void Scene::activateCell (CellStore *cell, Loading::Listener* loadingListener, bool respawn, bool test)
{
using DetourNavigator::HeightfieldShape;
assert(mActiveCells.find(cell) == mActiveCells.end());
assert(mInactiveCells.find(cell) != mInactiveCells.end());
mActiveCells.insert(cell);
@ -439,8 +442,30 @@ namespace MWWorld
if (!test && cell->getCell()->isExterior())
{
if (const auto heightField = mPhysics->getHeightField(cellX, cellY))
mNavigator.addObject(DetourNavigator::ObjectId(heightField), *heightField->getShape(),
heightField->getCollisionObject()->getWorldTransform());
{
const osg::Vec2i cellPosition(cellX, cellY);
const btVector3& origin = heightField->getCollisionObject()->getWorldTransform().getOrigin();
const osg::Vec3f shift(origin.x(), origin.y(), origin.z());
const osg::ref_ptr<const ESMTerrain::LandObject> land = mRendering.getLandManager()->getLand(cellX, cellY);
const ESM::Land::LandData* const data = land == nullptr ? nullptr : land->getData(ESM::Land::DATA_VHGT);
const HeightfieldShape shape = [&] () -> HeightfieldShape
{
if (data == nullptr)
{
return DetourNavigator::HeightfieldPlane {static_cast<float>(ESM::Land::DEFAULT_HEIGHT)};
}
else
{
DetourNavigator::HeightfieldSurface heights;
heights.mHeights = data->mHeights;
heights.mSize = static_cast<std::size_t>(ESM::Land::LAND_SIZE);
heights.mMinHeight = data->mMinHeight;
heights.mMaxHeight = data->mMaxHeight;
return heights;
}
} ();
mNavigator.addHeightfield(cellPosition, ESM::Land::REAL_SIZE, shift, shape);
}
}
if (const auto pathgrid = world->getStore().get<ESM::Pathgrid>().search(*cell->getCell()))

@ -4,6 +4,7 @@
#include <components/detournavigator/exceptions.hpp>
#include <components/misc/rng.hpp>
#include <components/loadinglistener/loadinglistener.hpp>
#include <components/esm/loadland.hpp>
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
@ -38,6 +39,9 @@ namespace
float mStepSize;
AreaCosts mAreaCosts;
Loading::Listener mListener;
const osg::Vec2i mCellPosition {0, 0};
const int mHeightfieldTileSize = ESM::Land::REAL_SIZE / (ESM::Land::LAND_SIZE - 1);
const osg::Vec3f mShift {0, 0, 0};
DetourNavigatorNavigatorTest()
: mPlayerPosition(0, 0, 0)
@ -90,6 +94,19 @@ namespace
return btHeightfieldTerrainShape(width, width, values.data(), heightScale, -greater, greater, upAxis, heightDataType, flipQuadEdges);
}
template <std::size_t size>
HeightfieldSurface makeSquareHeightfieldSurface(const std::array<float, size>& values)
{
const auto [min, max] = std::minmax_element(values.begin(), values.end());
const float greater = std::max(std::abs(*min), std::abs(*max));
HeightfieldSurface surface;
surface.mHeights = values.data();
surface.mMinHeight = -greater;
surface.mMaxHeight = greater;
surface.mSize = static_cast<int>(std::sqrt(size));
return surface;
}
TEST_F(DetourNavigatorNavigatorTest, find_path_for_empty_should_return_empty)
{
EXPECT_EQ(mNavigator->findPath(mAgentHalfExtents, mStepSize, mStart, mEnd, Flag_walk, mAreaCosts, mOut),
@ -115,18 +132,17 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, update_then_find_path_should_return_path)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
constexpr std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::requiredTilesPresent);
@ -160,22 +176,21 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, add_object_should_change_navmesh)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape heightfieldShape = makeSquareHeightfieldTerrainShape(heightfieldData);
heightfieldShape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
btBoxShape boxShape(btVector3(20, 20, 100));
btCompoundShape compoundShape;
compoundShape.addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(0, 0, 0)), &boxShape);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&heightfieldShape), heightfieldShape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -243,22 +258,21 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, update_changed_object_should_change_navmesh)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape heightfieldShape = makeSquareHeightfieldTerrainShape(heightfieldData);
heightfieldShape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
btBoxShape boxShape(btVector3(20, 20, 100));
btCompoundShape compoundShape;
compoundShape.addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(0, 0, 0)), &boxShape);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&heightfieldShape), heightfieldShape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->addObject(ObjectId(&compoundShape), compoundShape, btTransform::getIdentity());
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -327,16 +341,16 @@ namespace
)) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, for_overlapping_heightfields_should_use_higher)
TEST_F(DetourNavigatorNavigatorTest, for_overlapping_heightfields_objects_should_use_higher)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<btScalar, 5 * 5> heightfieldData1 {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData1);
shape.setLocalScaling(btVector3(128, 128, 1));
const std::array<btScalar, 5 * 5> heightfieldData2 {{
@ -383,6 +397,31 @@ namespace
)) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, only_one_heightfield_per_cell_is_allowed)
{
const std::array<float, 5 * 5> heightfieldData1 {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
const HeightfieldSurface surface1 = makeSquareHeightfieldSurface(heightfieldData1);
const std::array<float, 5 * 5> heightfieldData2 {{
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
-25, -25, -25, -25, -25,
}};
const HeightfieldSurface surface2 = makeSquareHeightfieldSurface(heightfieldData2);
mNavigator->addAgent(mAgentHalfExtents);
EXPECT_TRUE(mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface1.mSize - 1), mShift, surface1));
EXPECT_FALSE(mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface2.mSize - 1), mShift, surface2));
}
TEST_F(DetourNavigatorNavigatorTest, path_should_be_around_avoid_shape)
{
std::array<btScalar, 5 * 5> heightfieldData {{
@ -441,19 +480,18 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, path_should_be_over_water_ground_lower_than_water_with_only_swim_flag)
{
std::array<btScalar, 5 * 5> heightfieldData {{
std::array<float, 5 * 5> heightfieldData {{
-50, -50, -50, -50, 0,
-50, -100, -150, -100, -50,
-50, -150, -200, -150, -100,
-50, -100, -150, -100, -100,
0, -50, -100, -100, -100,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addWater(osg::Vec2i(0, 0), 128 * 4, osg::Vec3f(0, 0, 300));
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -486,7 +524,7 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, path_should_be_over_water_when_ground_cross_water_with_swim_and_walk_flags)
{
std::array<btScalar, 7 * 7> heightfieldData {{
std::array<float, 7 * 7> heightfieldData {{
0, 0, 0, 0, 0, 0, 0,
0, -100, -100, -100, -100, -100, 0,
0, -100, -150, -150, -150, -100, 0,
@ -495,12 +533,11 @@ namespace
0, -100, -100, -100, -100, -100, 0,
0, 0, 0, 0, 0, 0, 0,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addWater(osg::Vec2i(0, 0), 128 * 4, osg::Vec3f(0, 0, -25));
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addWater(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), osg::Vec3f(0, 0, -25));
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -532,7 +569,7 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, path_should_be_over_water_when_ground_cross_water_with_max_int_cells_size_and_swim_and_walk_flags)
{
std::array<btScalar, 7 * 7> heightfieldData {{
std::array<float, 7 * 7> heightfieldData {{
0, 0, 0, 0, 0, 0, 0,
0, -100, -100, -100, -100, -100, 0,
0, -100, -150, -150, -150, -100, 0,
@ -541,11 +578,10 @@ namespace
0, -100, -100, -100, -100, -100, 0,
0, 0, 0, 0, 0, 0, 0,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->addWater(osg::Vec2i(0, 0), std::numeric_limits<int>::max(), osg::Vec3f(0, 0, -25));
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -578,7 +614,7 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, path_should_be_over_ground_when_ground_cross_water_with_only_walk_flag)
{
std::array<btScalar, 7 * 7> heightfieldData {{
std::array<float, 7 * 7> heightfieldData {{
0, 0, 0, 0, 0, 0, 0,
0, -100, -100, -100, -100, -100, 0,
0, -100, -150, -150, -150, -100, 0,
@ -587,12 +623,11 @@ namespace
0, -100, -100, -100, -100, -100, 0,
0, 0, 0, 0, 0, 0, 0,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addWater(osg::Vec2i(0, 0), 128 * 4, osg::Vec3f(0, 0, -25));
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -622,7 +657,7 @@ namespace
)) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, update_remove_and_update_then_find_path_should_return_path)
TEST_F(DetourNavigatorNavigatorTest, update_object_remove_and_update_then_find_path_should_return_path)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
@ -675,20 +710,71 @@ namespace
)) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, update_heightfield_remove_and_update_then_find_path_should_return_path)
{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
mNavigator->removeHeightfield(mCellPosition);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
EXPECT_EQ(mNavigator->findPath(mAgentHalfExtents, mStepSize, mStart, mEnd, Flag_walk, mAreaCosts, mOut), Status::Success);
EXPECT_THAT(mPath, ElementsAre(
Vec3fEq(-204, 204, 1.99998295307159423828125),
Vec3fEq(-183.965301513671875, 183.965301513671875, 1.99998819828033447265625),
Vec3fEq(-163.9306182861328125, 163.9306182861328125, 1.99999344348907470703125),
Vec3fEq(-143.89593505859375, 143.89593505859375, -2.7206256389617919921875),
Vec3fEq(-123.86124420166015625, 123.86124420166015625, -13.1089839935302734375),
Vec3fEq(-103.8265533447265625, 103.8265533447265625, -23.4973468780517578125),
Vec3fEq(-83.7918548583984375, 83.7918548583984375, -33.885707855224609375),
Vec3fEq(-63.75716400146484375, 63.75716400146484375, -44.27407073974609375),
Vec3fEq(-43.72247314453125, 43.72247314453125, -54.662433624267578125),
Vec3fEq(-23.6877803802490234375, 23.6877803802490234375, -65.0507965087890625),
Vec3fEq(-3.653090000152587890625, 3.653090000152587890625, -75.43915557861328125),
Vec3fEq(16.3816013336181640625, -16.3816013336181640625, -69.749267578125),
Vec3fEq(36.416290283203125, -36.416290283203125, -60.4739532470703125),
Vec3fEq(56.450984954833984375, -56.450984954833984375, -51.1986236572265625),
Vec3fEq(76.4856719970703125, -76.4856719970703125, -41.92330169677734375),
Vec3fEq(96.52036285400390625, -96.52036285400390625, -31.46941375732421875),
Vec3fEq(116.5550537109375, -116.5550537109375, -19.597003936767578125),
Vec3fEq(136.5897369384765625, -136.5897369384765625, -7.724592685699462890625),
Vec3fEq(156.6244354248046875, -156.6244354248046875, 1.99999535083770751953125),
Vec3fEq(176.6591339111328125, -176.6591339111328125, 1.99999010562896728515625),
Vec3fEq(196.693817138671875, -196.693817138671875, 1.99998486042022705078125),
Vec3fEq(204, -204, 1.99998295307159423828125)
)) << mPath;
}
TEST_F(DetourNavigatorNavigatorTest, update_then_find_random_point_around_circle_should_return_position)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -709,21 +795,20 @@ namespace
mSettings.mAsyncNavMeshUpdaterThreads = 2;
mNavigator.reset(new NavigatorImpl(mSettings));
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape heightfieldShape = makeSquareHeightfieldTerrainShape(heightfieldData);
heightfieldShape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
const std::vector<btBoxShape> boxShapes(100, btVector3(20, 20, 100));
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&heightfieldShape), heightfieldShape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
for (std::size_t i = 0; i < boxShapes.size(); ++i)
{
@ -810,18 +895,17 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, update_then_raycast_should_return_position)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape shape = makeSquareHeightfieldTerrainShape(heightfieldData);
shape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&shape), shape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
@ -833,22 +917,21 @@ namespace
TEST_F(DetourNavigatorNavigatorTest, update_for_oscillating_object_that_does_not_change_navmesh_should_not_trigger_navmesh_update)
{
const std::array<btScalar, 5 * 5> heightfieldData {{
const std::array<float, 5 * 5> heightfieldData {{
0, 0, 0, 0, 0,
0, -25, -25, -25, -25,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
0, -25, -100, -100, -100,
}};
btHeightfieldTerrainShape heightfieldShape = makeSquareHeightfieldTerrainShape(heightfieldData);
heightfieldShape.setLocalScaling(btVector3(128, 128, 1));
const HeightfieldSurface surface = makeSquareHeightfieldSurface(heightfieldData);
const btBoxShape oscillatingBoxShape(btVector3(20, 20, 20));
const btVector3 oscillatingBoxShapePosition(32, 32, 400);
const btBoxShape boderBoxShape(btVector3(50, 50, 50));
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addObject(ObjectId(&heightfieldShape), heightfieldShape, btTransform::getIdentity());
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * (surface.mSize - 1), mShift, surface);
mNavigator->addObject(ObjectId(&oscillatingBoxShape), oscillatingBoxShape,
btTransform(btMatrix3x3::getIdentity(), oscillatingBoxShapePosition));
// add this box to make navmesh bound box independent from oscillatingBoxShape rotations
@ -881,4 +964,41 @@ namespace
ASSERT_EQ(navMesh->getNavMeshRevision(), 4);
}
}
TEST_F(DetourNavigatorNavigatorTest, should_provide_path_over_flat_heightfield)
{
const HeightfieldPlane plane {100};
mNavigator->addAgent(mAgentHalfExtents);
mNavigator->addHeightfield(mCellPosition, mHeightfieldTileSize * 4, mShift, plane);
mNavigator->update(mPlayerPosition);
mNavigator->wait(mListener, WaitConditionType::requiredTilesPresent);
EXPECT_EQ(mNavigator->findPath(mAgentHalfExtents, mStepSize, mStart, mEnd, Flag_walk, mAreaCosts, mOut), Status::Success);
EXPECT_THAT(mPath, ElementsAre(
Vec3fEq(-204, 204, 101.99999237060546875),
Vec3fEq(-183.965301513671875, 183.965301513671875, 101.99999237060546875),
Vec3fEq(-163.9306182861328125, 163.9306182861328125, 101.99999237060546875),
Vec3fEq(-143.89593505859375, 143.89593505859375, 101.99999237060546875),
Vec3fEq(-123.86124420166015625, 123.86124420166015625, 101.99999237060546875),
Vec3fEq(-103.8265533447265625, 103.8265533447265625, 101.99999237060546875),
Vec3fEq(-83.7918548583984375, 83.7918548583984375, 101.99999237060546875),
Vec3fEq(-63.75716400146484375, 63.75716400146484375, 101.99999237060546875),
Vec3fEq(-43.72247314453125, 43.72247314453125, 101.99999237060546875),
Vec3fEq(-23.6877803802490234375, 23.6877803802490234375, 101.99999237060546875),
Vec3fEq(-3.653090000152587890625, 3.653090000152587890625, 101.99999237060546875),
Vec3fEq(16.3816013336181640625, -16.3816013336181640625, 101.99999237060546875),
Vec3fEq(36.416290283203125, -36.416290283203125, 101.99999237060546875),
Vec3fEq(56.450984954833984375, -56.450984954833984375, 101.99999237060546875),
Vec3fEq(76.4856719970703125, -76.4856719970703125, 101.99999237060546875),
Vec3fEq(96.52036285400390625, -96.52036285400390625, 101.99999237060546875),
Vec3fEq(116.5550537109375, -116.5550537109375, 101.99999237060546875),
Vec3fEq(136.5897369384765625, -136.5897369384765625, 101.99999237060546875),
Vec3fEq(156.6244354248046875, -156.6244354248046875, 101.99999237060546875),
Vec3fEq(176.6591339111328125, -176.6591339111328125, 101.99999237060546875),
Vec3fEq(196.693817138671875, -196.693817138671875, 101.99999237060546875),
Vec3fEq(204, -204, 101.99999237060546875)
)) << mPath;
}
}

@ -144,7 +144,9 @@ namespace
const std::size_t mRevision = 0;
const Mesh mMesh {makeMesh()};
const std::vector<Cell> mWater {};
const RecastMesh mRecastMesh {mGeneration, mRevision, mMesh, mWater};
const std::vector<Heightfield> mHeightfields {};
const std::vector<FlatHeightfield> mFlatHeightfields {};
const RecastMesh mRecastMesh {mGeneration, mRevision, mMesh, mWater, mHeightfields, mFlatHeightfields};
std::unique_ptr<PreparedNavMeshData> mPreparedNavMeshData {makePeparedNavMeshData(3)};
const std::size_t mRecastMeshSize = sizeof(mRecastMesh) + getSize(mRecastMesh);
@ -232,7 +234,7 @@ namespace
const std::size_t maxSize = 1;
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh unexistentRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh unexistentRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh, std::move(mPreparedNavMeshData));
EXPECT_FALSE(cache.get(mAgentHalfExtents, mTilePosition, unexistentRecastMesh));
@ -244,7 +246,7 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
auto anotherPreparedNavMeshData = makePeparedNavMeshData(3);
const auto copy = clone(*anotherPreparedNavMeshData);
@ -262,7 +264,7 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
auto anotherPreparedNavMeshData = makePeparedNavMeshData(3);
const auto value = cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh,
@ -278,11 +280,13 @@ namespace
const auto copy = clone(*mPreparedNavMeshData);
const std::vector<Cell> leastRecentlySetWater {1, Cell {1, osg::Vec3f()}};
const RecastMesh leastRecentlySetRecastMesh {mGeneration, mRevision, mMesh, leastRecentlySetWater};
const RecastMesh leastRecentlySetRecastMesh {mGeneration, mRevision, mMesh, leastRecentlySetWater,
mHeightfields, mFlatHeightfields};
auto leastRecentlySetData = makePeparedNavMeshData(3);
const std::vector<Cell> mostRecentlySetWater {1, Cell {2, osg::Vec3f()}};
const RecastMesh mostRecentlySetRecastMesh {mGeneration, mRevision, mMesh, mostRecentlySetWater};
const RecastMesh mostRecentlySetRecastMesh {mGeneration, mRevision, mMesh, mostRecentlySetWater,
mHeightfields, mFlatHeightfields};
auto mostRecentlySetData = makePeparedNavMeshData(3);
ASSERT_TRUE(cache.set(mAgentHalfExtents, mTilePosition, leastRecentlySetRecastMesh,
@ -304,12 +308,14 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> leastRecentlyUsedWater {1, Cell {1, osg::Vec3f()}};
const RecastMesh leastRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, leastRecentlyUsedWater};
const RecastMesh leastRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, leastRecentlyUsedWater,
mHeightfields, mFlatHeightfields};
auto leastRecentlyUsedData = makePeparedNavMeshData(3);
const auto leastRecentlyUsedCopy = clone(*leastRecentlyUsedData);
const std::vector<Cell> mostRecentlyUsedWater {1, Cell {2, osg::Vec3f()}};
const RecastMesh mostRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, mostRecentlyUsedWater};
const RecastMesh mostRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, mostRecentlyUsedWater,
mHeightfields, mFlatHeightfields};
auto mostRecentlyUsedData = makePeparedNavMeshData(3);
const auto mostRecentlyUsedCopy = clone(*mostRecentlyUsedData);
@ -343,7 +349,8 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, water,
mHeightfields, mFlatHeightfields};
auto tooLargeData = makePeparedNavMeshData(10);
cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh, std::move(mPreparedNavMeshData));
@ -357,11 +364,13 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> anotherWater {1, Cell {1, osg::Vec3f()}};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, anotherWater};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, anotherWater,
mHeightfields, mFlatHeightfields};
auto anotherData = makePeparedNavMeshData(3);
const std::vector<Cell> tooLargeWater {1, Cell {2, osg::Vec3f()}};
const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, tooLargeWater};
const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, tooLargeWater,
mHeightfields, mFlatHeightfields};
auto tooLargeData = makePeparedNavMeshData(10);
const auto value = cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh,
@ -381,7 +390,7 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
auto anotherData = makePeparedNavMeshData(3);
const auto firstCopy = cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh, std::move(mPreparedNavMeshData));
@ -400,7 +409,7 @@ namespace
NavMeshTilesCache cache(maxSize);
const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water};
const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
auto anotherData = makePeparedNavMeshData(3);
cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh, std::move(mPreparedNavMeshData));

@ -3,12 +3,16 @@
#include <components/detournavigator/recastmeshbuilder.hpp>
#include <components/detournavigator/recastmesh.hpp>
#include <components/detournavigator/exceptions.hpp>
#include <components/esm/loadland.hpp>
#include <components/misc/convert.hpp>
#include <components/debug/debuglog.hpp>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h>
#include <BulletCollision/CollisionShapes/btTriangleMesh.h>
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <BulletCollision/CollisionDispatch/btCollisionObject.h>
#include <DetourCommon.h>
@ -23,6 +27,35 @@ namespace DetourNavigator
{
return lhs.mSize == rhs.mSize && lhs.mShift == rhs.mShift;
}
static inline bool operator==(const Heightfield& lhs, const Heightfield& rhs)
{
return makeTuple(lhs) == makeTuple(rhs);
}
static inline bool operator==(const FlatHeightfield& lhs, const FlatHeightfield& rhs)
{
return std::tie(lhs.mBounds, lhs.mHeight) == std::tie(rhs.mBounds, rhs.mHeight);
}
static inline std::ostream& operator<<(std::ostream& s, const FlatHeightfield& v)
{
return s << "FlatHeightfield {" << v.mBounds << ", " << v.mHeight << "}";
}
static inline std::ostream& operator<<(std::ostream& s, const Heightfield& v)
{
s << "Heightfield {.mBounds=" << v.mBounds
<< ", .mLength=" << int(v.mLength)
<< ", .mMinHeight=" << v.mMinHeight
<< ", .mMaxHeight=" << v.mMaxHeight
<< ", .mShift=" << v.mShift
<< ", .mScale=" << v.mScale
<< ", .mHeights={";
for (float h : v.mHeights)
s << h << ", ";
return s << "}}";
}
}
namespace
@ -428,4 +461,65 @@ namespace
EXPECT_EQ(recastMesh->getMesh().getIndices(), std::vector<int>({2, 1, 0, 2, 1, 3}));
EXPECT_EQ(recastMesh->getMesh().getAreaTypes(), std::vector<AreaType>({AreaType_ground, AreaType_ground}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_flat_heightfield_should_add_intersection)
{
mBounds.mMin = osg::Vec2f(0, 0);
RecastMeshBuilder builder(mBounds);
builder.addHeightfield(1000, osg::Vec3f(1, 2, 3), 10);
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
EXPECT_EQ(recastMesh->getFlatHeightfields(), std::vector<FlatHeightfield>({
FlatHeightfield {TileBounds {osg::Vec2f(0, 0), osg::Vec2f(501, 502)}, 13},
}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_inside_tile)
{
constexpr std::array<float, 9> heights {{
0, 1, 2,
3, 4, 5,
6, 7, 8,
}};
RecastMeshBuilder builder(mBounds);
builder.addHeightfield(1000, osg::Vec3f(1, 2, 3), heights.data(), 3, 0, 8);
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
Heightfield expected;
expected.mBounds = TileBounds {osg::Vec2f(-499, -498), osg::Vec2f(501, 502)};
expected.mLength = 3;
expected.mMinHeight = 0;
expected.mMaxHeight = 8;
expected.mShift = osg::Vec3f(-499, -498, 3);
expected.mScale = 500;
expected.mHeights = {
0, 1, 2,
3, 4, 5,
6, 7, 8,
};
EXPECT_EQ(recastMesh->getHeightfields(), std::vector<Heightfield>({expected}));
}
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_should_add_intersection)
{
constexpr std::array<float, 9> heights {{
0, 1, 2,
3, 4, 5,
6, 7, 8,
}};
mBounds.mMin = osg::Vec2f(250, 250);
RecastMeshBuilder builder(mBounds);
builder.addHeightfield(1000, osg::Vec3f(-1, -2, 3), heights.data(), 3, 0, 8);
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
Heightfield expected;
expected.mBounds = TileBounds {osg::Vec2f(250, 250), osg::Vec2f(499, 498)};
expected.mLength = 2;
expected.mMinHeight = 0;
expected.mMaxHeight = 8;
expected.mShift = osg::Vec3f(-1, -2, 3);
expected.mScale = 500;
expected.mHeights = {
4, 5,
7, 8,
};
EXPECT_EQ(recastMesh->getHeightfields(), std::vector<Heightfield>({expected}));
}
}

@ -50,6 +50,23 @@ namespace DetourNavigator
return water;
}
bool CachedRecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize,
const osg::Vec3f& shift, const HeightfieldShape& shape)
{
if (!mImpl.addHeightfield(cellPosition, cellSize, shift, shape))
return false;
mCached.reset();
return true;
}
std::optional<Cell> CachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
{
const auto cell = mImpl.removeHeightfield(cellPosition);
if (cell)
mCached.reset();
return cell;
}
std::shared_ptr<RecastMesh> CachedRecastMeshManager::getMesh()
{
if (!mCached)

@ -3,6 +3,7 @@
#include "recastmeshmanager.hpp"
#include "version.hpp"
#include "heightfieldshape.hpp"
namespace DetourNavigator
{
@ -16,11 +17,16 @@ namespace DetourNavigator
bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape);
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
std::shared_ptr<RecastMesh> getMesh();

@ -0,0 +1,25 @@
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_HEIGHFIELDSHAPE_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_HEIGHFIELDSHAPE_H
#include <cstddef>
#include <variant>
namespace DetourNavigator
{
struct HeightfieldPlane
{
float mHeight;
};
struct HeightfieldSurface
{
const float* mHeights;
std::size_t mSize;
float mMinHeight;
float mMaxHeight;
};
using HeightfieldShape = std::variant<HeightfieldPlane, HeightfieldSurface>;
}
#endif

@ -9,8 +9,10 @@
#include "navmeshtilescache.hpp"
#include "preparednavmeshdata.hpp"
#include "navmeshdata.hpp"
#include "recastmeshbuilder.hpp"
#include <components/misc/convert.hpp>
#include <components/bullethelpers/processtrianglecallback.hpp>
#include <DetourNavMesh.h>
#include <DetourNavMeshBuilder.h>
@ -195,64 +197,92 @@ namespace
);
}
void rasterizeWaterTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const std::vector<Cell>& cells,
bool rasterizeTriangles(rcContext& context, const Rectangle& rectangle, const rcConfig& config,
const unsigned char* areas, std::size_t areasSize, rcHeightfield& solid)
{
const osg::Vec2f tileBoundsMin(
std::clamp(rectangle.mBounds.mMin.x(), config.bmin[0], config.bmax[0]),
std::clamp(rectangle.mBounds.mMin.y(), config.bmin[2], config.bmax[2])
);
const osg::Vec2f tileBoundsMax(
std::clamp(rectangle.mBounds.mMax.x(), config.bmin[0], config.bmax[0]),
std::clamp(rectangle.mBounds.mMax.y(), config.bmin[2], config.bmax[2])
);
if (tileBoundsMax == tileBoundsMin)
return true;
const std::array vertices {
tileBoundsMin.x(), rectangle.mHeight, tileBoundsMin.y(),
tileBoundsMin.x(), rectangle.mHeight, tileBoundsMax.y(),
tileBoundsMax.x(), rectangle.mHeight, tileBoundsMax.y(),
tileBoundsMax.x(), rectangle.mHeight, tileBoundsMin.y(),
};
const std::array indices {
0, 1, 2,
0, 2, 3,
};
return rcRasterizeTriangles(
&context,
vertices.data(),
static_cast<int>(vertices.size() / 3),
indices.data(),
areas,
static_cast<int>(areasSize),
solid,
config.walkableClimb
);
}
bool rasterizeTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const std::vector<Cell>& cells,
const Settings& settings, const rcConfig& config, rcHeightfield& solid)
{
const std::array<unsigned char, 2> areas {{AreaType_water, AreaType_water}};
for (const Cell& cell : cells)
{
const auto rectangle = getSwimRectangle(cell, settings, agentHalfExtents);
const osg::Vec2f tileBoundsMin(
std::min(config.bmax[0], std::max(config.bmin[0], rectangle.mBounds.mMin.x())),
std::min(config.bmax[2], std::max(config.bmin[2], rectangle.mBounds.mMin.y()))
);
const osg::Vec2f tileBoundsMax(
std::min(config.bmax[0], std::max(config.bmin[0], rectangle.mBounds.mMax.x())),
std::min(config.bmax[2], std::max(config.bmin[2], rectangle.mBounds.mMax.y()))
);
if (tileBoundsMax == tileBoundsMin)
continue;
const std::array vertices {
tileBoundsMin.x(), rectangle.mHeight, tileBoundsMin.y(),
tileBoundsMin.x(), rectangle.mHeight, tileBoundsMax.y(),
tileBoundsMax.x(), rectangle.mHeight, tileBoundsMax.y(),
tileBoundsMax.x(), rectangle.mHeight, tileBoundsMin.y(),
};
const Rectangle rectangle = getSwimRectangle(cell, settings, agentHalfExtents);
if (!rasterizeTriangles(context, rectangle, config, areas.data(), areas.size(), solid))
return false;
}
return true;
}
const std::array indices {
0, 1, 2,
0, 2, 3,
};
bool rasterizeTriangles(rcContext& context, const std::vector<FlatHeightfield>& heightfields,
const Settings& settings, const rcConfig& config, rcHeightfield& solid)
{
for (const FlatHeightfield& heightfield : heightfields)
{
const std::array<unsigned char, 2> areas {{AreaType_ground, AreaType_ground}};
const Rectangle rectangle {heightfield.mBounds, toNavMeshCoordinates(settings, heightfield.mHeight)};
if (!rasterizeTriangles(context, rectangle, config, areas.data(), areas.size(), solid))
return false;
}
return true;
}
const auto trianglesRasterized = rcRasterizeTriangles(
&context,
vertices.data(),
static_cast<int>(vertices.size() / 3),
indices.data(),
areas.data(),
static_cast<int>(areas.size()),
solid,
config.walkableClimb
);
if (!trianglesRasterized)
throw NavigatorException("Failed to create rasterize water triangles for navmesh");
bool rasterizeTriangles(rcContext& context, const std::vector<Heightfield>& heightfields,
const Settings& settings, const rcConfig& config, rcHeightfield& solid)
{
using BulletHelpers::makeProcessTriangleCallback;
for (const Heightfield& heightfield : heightfields)
{
const Mesh mesh = makeMesh(heightfield);
if (!rasterizeTriangles(context, mesh, settings, config, solid))
return false;
}
return true;
}
bool rasterizeTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const RecastMesh& recastMesh,
const rcConfig& config, const Settings& settings, rcHeightfield& solid)
{
if (!rasterizeTriangles(context, recastMesh.getMesh(), settings, config, solid))
return false;
rasterizeWaterTriangles(context, agentHalfExtents, recastMesh.getWater(), settings, config, solid);
return true;
return rasterizeTriangles(context, recastMesh.getMesh(), settings, config, solid)
&& rasterizeTriangles(context, agentHalfExtents, recastMesh.getWater(), settings, config, solid)
&& rasterizeTriangles(context, recastMesh.getHeightfields(), settings, config, solid)
&& rasterizeTriangles(context, recastMesh.getFlatHeightfields(), settings, config, solid);
}
void buildCompactHeightfield(rcContext& context, const int walkableHeight, const int walkableClimb,

@ -8,6 +8,9 @@
#include "navmeshcacheitem.hpp"
#include "recastmeshtiles.hpp"
#include "waitconditiontype.hpp"
#include "heightfieldshape.hpp"
#include <variant>
namespace ESM
{
@ -148,6 +151,11 @@ namespace DetourNavigator
*/
virtual bool removeWater(const osg::Vec2i& cellPosition) = 0;
virtual bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape) = 0;
virtual bool removeHeightfield(const osg::Vec2i& cellPosition) = 0;
virtual void addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid) = 0;
virtual void removePathgrid(const ESM::Pathgrid& pathgrid) = 0;

@ -2,6 +2,7 @@
#include "debug.hpp"
#include "settingsutils.hpp"
#include <components/debug/debuglog.hpp>
#include <components/esm/loadpgrd.hpp>
#include <components/misc/coordinateconverter.hpp>
@ -112,6 +113,17 @@ namespace DetourNavigator
return mNavMeshManager.removeWater(cellPosition);
}
bool NavigatorImpl::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape)
{
return mNavMeshManager.addHeightfield(cellPosition, cellSize, shift, shape);
}
bool NavigatorImpl::removeHeightfield(const osg::Vec2i& cellPosition)
{
return mNavMeshManager.removeHeightfield(cellPosition);
}
void NavigatorImpl::addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid)
{
Misc::CoordinateConverter converter(&cell);

@ -39,6 +39,11 @@ namespace DetourNavigator
bool removeWater(const osg::Vec2i& cellPosition) override;
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape) override;
bool removeHeightfield(const osg::Vec2i& cellPosition) override;
void addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid) override;
void removePathgrid(const ESM::Pathgrid& pathgrid) override;

@ -64,6 +64,17 @@ namespace DetourNavigator
return false;
}
bool addHeightfield(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, const osg::Vec3f& /*shift*/,
const HeightfieldShape& /*height*/) override
{
return false;
}
bool removeHeightfield(const osg::Vec2i& /*cellPosition*/) override
{
return false;
}
void addPathgrid(const ESM::Cell& /*cell*/, const ESM::Pathgrid& /*pathgrid*/) override {}
void removePathgrid(const ESM::Pathgrid& /*pathgrid*/) override {}

@ -89,6 +89,24 @@ namespace DetourNavigator
return true;
}
bool NavMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape)
{
if (!mRecastMeshManager.addHeightfield(cellPosition, cellSize, shift, shape))
return false;
addChangedTiles(cellSize, shift, ChangeType::add);
return true;
}
bool NavMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
{
const auto heightfield = mRecastMeshManager.removeHeightfield(cellPosition);
if (!heightfield)
return false;
addChangedTiles(heightfield->mSize, heightfield->mShift, ChangeType::remove);
return true;
}
void NavMeshManager::addAgent(const osg::Vec3f& agentHalfExtents)
{
auto cached = mCache.find(agentHalfExtents);

@ -6,6 +6,7 @@
#include "offmeshconnectionsmanager.hpp"
#include "recastmeshtiles.hpp"
#include "waitconditiontype.hpp"
#include "heightfieldshape.hpp"
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
@ -37,6 +38,11 @@ namespace DetourNavigator
bool removeWater(const osg::Vec2i& cellPosition);
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape);
bool removeHeightfield(const osg::Vec2i& cellPosition);
bool reset(const osg::Vec3f& agentHalfExtents);
void addOffMeshConnection(const ObjectId id, const osg::Vec3f& start, const osg::Vec3f& end, const AreaType areaType);

@ -42,7 +42,8 @@ namespace DetourNavigator
while (!mFreeItems.empty() && mUsedNavMeshDataSize + itemSize > mMaxNavMeshDataSize)
removeLeastRecentlyUsed();
RecastMeshData key {recastMesh.getMesh(), recastMesh.getWater()};
RecastMeshData key {recastMesh.getMesh(), recastMesh.getWater(),
recastMesh.getHeightfields(), recastMesh.getFlatHeightfields()};
const auto iterator = mFreeItems.emplace(mFreeItems.end(), agentHalfExtents, changedTile, std::move(key), itemSize);
const auto emplaced = mValues.emplace(std::make_tuple(agentHalfExtents, changedTile, std::cref(iterator->mRecastMeshData)), iterator);

@ -24,24 +24,26 @@ namespace DetourNavigator
{
Mesh mMesh;
std::vector<Cell> mWater;
std::vector<Heightfield> mHeightfields;
std::vector<FlatHeightfield> mFlatHeightfields;
};
inline bool operator <(const RecastMeshData& lhs, const RecastMeshData& rhs)
{
return std::tie(lhs.mMesh, lhs.mWater)
< std::tie(rhs.mMesh, rhs.mWater);
return std::tie(lhs.mMesh, lhs.mWater, lhs.mHeightfields, lhs.mFlatHeightfields)
< std::tie(rhs.mMesh, rhs.mWater, rhs.mHeightfields, rhs.mFlatHeightfields);
}
inline bool operator <(const RecastMeshData& lhs, const RecastMesh& rhs)
{
return std::tie(lhs.mMesh, lhs.mWater)
< std::tie(rhs.getMesh(), rhs.getWater());
return std::tie(lhs.mMesh, lhs.mWater, lhs.mHeightfields, lhs.mFlatHeightfields)
< std::tie(rhs.getMesh(), rhs.getWater(), rhs.getHeightfields(), rhs.getFlatHeightfields());
}
inline bool operator <(const RecastMesh& lhs, const RecastMeshData& rhs)
{
return std::tie(lhs.getMesh(), lhs.getWater())
< std::tie(rhs.mMesh, rhs.mWater);
return std::tie(lhs.getMesh(), lhs.getWater(), lhs.getHeightfields(), lhs.getFlatHeightfields())
< std::tie(rhs.mMesh, rhs.mWater, rhs.mHeightfields, rhs.mFlatHeightfields);
}
class NavMeshTilesCache

@ -18,15 +18,40 @@ namespace DetourNavigator
mAreaTypes = std::move(areaTypes);
}
RecastMesh::RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water)
RecastMesh::RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water,
std::vector<Heightfield> heightfields, std::vector<FlatHeightfield> flatHeightfields)
: mGeneration(generation)
, mRevision(revision)
, mMesh(std::move(mesh))
, mWater(std::move(water))
, mHeightfields(std::move(heightfields))
, mFlatHeightfields(std::move(flatHeightfields))
{
if (mMesh.getVerticesCount() > 0)
rcCalcBounds(mMesh.getVertices().data(), static_cast<int>(mMesh.getVerticesCount()),
mBounds.mMin.ptr(), mBounds.mMax.ptr());
mWater.shrink_to_fit();
mHeightfields.shrink_to_fit();
for (Heightfield& v : mHeightfields)
v.mHeights.shrink_to_fit();
for (const Heightfield& v : mHeightfields)
{
const auto [min, max] = std::minmax_element(v.mHeights.begin(), v.mHeights.end());
mBounds.mMin.x() = std::min(mBounds.mMin.x(), v.mBounds.mMin.x());
mBounds.mMin.y() = std::min(mBounds.mMin.y(), v.mBounds.mMin.y());
mBounds.mMin.z() = std::min(mBounds.mMin.z(), *min);
mBounds.mMax.x() = std::max(mBounds.mMax.x(), v.mBounds.mMax.x());
mBounds.mMax.y() = std::max(mBounds.mMax.y(), v.mBounds.mMax.y());
mBounds.mMax.z() = std::max(mBounds.mMax.z(), *max);
}
for (const FlatHeightfield& v : mFlatHeightfields)
{
mBounds.mMin.x() = std::min(mBounds.mMin.x(), v.mBounds.mMin.x());
mBounds.mMin.y() = std::min(mBounds.mMin.y(), v.mBounds.mMin.y());
mBounds.mMin.z() = std::min(mBounds.mMin.z(), v.mHeight);
mBounds.mMax.x() = std::max(mBounds.mMax.x(), v.mBounds.mMax.x());
mBounds.mMax.y() = std::max(mBounds.mMax.y(), v.mBounds.mMax.y());
mBounds.mMax.z() = std::max(mBounds.mMax.z(), v.mHeight);
}
}
}

@ -3,6 +3,7 @@
#include "areatype.hpp"
#include "bounds.hpp"
#include "tilebounds.hpp"
#include <components/bullethelpers/operators.hpp>
@ -12,6 +13,7 @@
#include <string>
#include <vector>
#include <tuple>
#include <numeric>
namespace DetourNavigator
{
@ -51,10 +53,43 @@ namespace DetourNavigator
osg::Vec3f mShift;
};
struct Heightfield
{
TileBounds mBounds;
std::uint8_t mLength;
float mMinHeight;
float mMaxHeight;
osg::Vec3f mShift;
float mScale;
std::vector<float> mHeights;
};
inline auto makeTuple(const Heightfield& v) noexcept
{
return std::tie(v.mBounds, v.mLength, v.mMinHeight, v.mMaxHeight, v.mShift, v.mScale, v.mHeights);
}
inline bool operator<(const Heightfield& lhs, const Heightfield& rhs) noexcept
{
return makeTuple(lhs) < makeTuple(rhs);
}
struct FlatHeightfield
{
TileBounds mBounds;
float mHeight;
};
inline bool operator<(const FlatHeightfield& lhs, const FlatHeightfield& rhs) noexcept
{
return std::tie(lhs.mBounds, lhs.mHeight) < std::tie(rhs.mBounds, rhs.mHeight);
}
class RecastMesh
{
public:
RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water);
RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water,
std::vector<Heightfield> heightfields, std::vector<FlatHeightfield> flatHeightfields);
std::size_t getGeneration() const
{
@ -73,6 +108,16 @@ namespace DetourNavigator
return mWater;
}
const std::vector<Heightfield>& getHeightfields() const noexcept
{
return mHeightfields;
}
const std::vector<FlatHeightfield>& getFlatHeightfields() const noexcept
{
return mFlatHeightfields;
}
const Bounds& getBounds() const
{
return mBounds;
@ -83,6 +128,8 @@ namespace DetourNavigator
std::size_t mRevision;
Mesh mMesh;
std::vector<Cell> mWater;
std::vector<Heightfield> mHeightfields;
std::vector<FlatHeightfield> mFlatHeightfields;
Bounds mBounds;
friend inline bool operator <(const RecastMesh& lhs, const RecastMesh& rhs) noexcept
@ -92,7 +139,11 @@ namespace DetourNavigator
friend inline std::size_t getSize(const RecastMesh& value) noexcept
{
return getSize(value.mMesh) + value.mWater.size() * sizeof(Cell);
return getSize(value.mMesh) + value.mWater.size() * sizeof(Cell)
+ value.mHeightfields.size() * sizeof(Heightfield)
+ std::accumulate(value.mHeightfields.begin(), value.mHeightfields.end(), std::size_t {0},
[] (std::size_t r, const Heightfield& v) { return r + v.mHeights.size() * sizeof(float); })
+ value.mFlatHeightfields.size() * sizeof(FlatHeightfield);
}
};

@ -33,9 +33,18 @@ namespace DetourNavigator
result.mVertices[i] = Misc::Convert::makeOsgVec3f(vertices[i]);
return result;
}
TileBounds maxCellTileBounds(int size, const osg::Vec3f& shift)
{
const float halfCellSize = size / 2;
return TileBounds {
osg::Vec2f(shift.x() - halfCellSize, shift.y() - halfCellSize),
osg::Vec2f(shift.x() + halfCellSize, shift.y() + halfCellSize)
};
}
}
Mesh makeMesh(std::vector<RecastMeshTriangle>&& triangles)
Mesh makeMesh(std::vector<RecastMeshTriangle>&& triangles, const osg::Vec3f& shift)
{
std::vector<osg::Vec3f> uniqueVertices;
uniqueVertices.reserve(3 * triangles.size());
@ -72,14 +81,46 @@ namespace DetourNavigator
for (const osg::Vec3f& v : uniqueVertices)
{
vertices.push_back(v.x());
vertices.push_back(v.y());
vertices.push_back(v.z());
vertices.push_back(v.x() + shift.x());
vertices.push_back(v.y() + shift.y());
vertices.push_back(v.z() + shift.z());
}
return Mesh(std::move(indices), std::move(vertices), std::move(areaTypes));
}
Mesh makeMesh(const Heightfield& heightfield)
{
using BulletHelpers::makeProcessTriangleCallback;
using Misc::Convert::toOsg;
constexpr int upAxis = 2;
constexpr bool flipQuadEdges = false;
#if BT_BULLET_VERSION < 310
std::vector<btScalar> heights(heightfield.mHeights.begin(), heightfield.mHeights.end());
btHeightfieldTerrainShape shape(static_cast<int>(heightfield.mHeights.size() / heightfield.mLength),
static_cast<int>(heightfield.mLength), heights.data(), 1,
heightfield.mMinHeight, heightfield.mMaxHeight, upAxis, PHY_FLOAT, flipQuadEdges
);
#else
btHeightfieldTerrainShape shape(static_cast<int>(heightfield.mHeights.size() / heightfield.mLength),
static_cast<int>(heightfield.mLength), heightfield.mHeights.data(),
heightfield.mMinHeight, heightfield.mMaxHeight, upAxis, flipQuadEdges);
#endif
shape.setLocalScaling(btVector3(heightfield.mScale, heightfield.mScale, 1));
btVector3 aabbMin;
btVector3 aabbMax;
shape.getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
std::vector<RecastMeshTriangle> triangles;
auto callback = makeProcessTriangleCallback([&] (btVector3* vertices, int, int)
{
triangles.emplace_back(makeRecastMeshTriangle(vertices, AreaType_ground));
});
shape.processAllTriangles(&callback, aabbMin, aabbMax);
const osg::Vec2f shift = (osg::Vec2f(aabbMax.x(), aabbMax.y()) - osg::Vec2f(aabbMin.x(), aabbMin.y())) * 0.5;
return makeMesh(std::move(triangles), heightfield.mShift + osg::Vec3f(shift.x(), shift.y(), 0));
}
RecastMeshBuilder::RecastMeshBuilder(const TileBounds& bounds) noexcept
: mBounds(bounds)
{
@ -122,7 +163,7 @@ namespace DetourNavigator
void RecastMeshBuilder::addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform,
const AreaType areaType)
{
return addObject(shape, transform, makeProcessTriangleCallback([&] (btVector3* vertices, int, int)
addObject(shape, transform, makeProcessTriangleCallback([&] (btVector3* vertices, int, int)
{
mTriangles.emplace_back(makeRecastMeshTriangle(vertices, areaType));
}));
@ -163,12 +204,54 @@ namespace DetourNavigator
mWater.push_back(Cell {cellSize, shift});
}
void RecastMeshBuilder::addHeightfield(int cellSize, const osg::Vec3f& shift, float height)
{
if (const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellSize, shift)))
mFlatHeightfields.emplace_back(FlatHeightfield {*intersection, height + shift.z()});
}
void RecastMeshBuilder::addHeightfield(int cellSize, const osg::Vec3f& shift, const float* heights,
std::size_t size, float minHeight, float maxHeight)
{
const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellSize, shift));
if (!intersection.has_value())
return;
const float stepSize = static_cast<float>(cellSize) / (size - 1);
const int halfCellSize = cellSize / 2;
const auto local = [&] (float v, float shift) { return (v - shift + halfCellSize) / stepSize; };
const auto index = [&] (float v, int add) { return std::clamp<int>(static_cast<int>(v) + add, 0, size); };
const std::size_t minX = index(std::round(local(intersection->mMin.x(), shift.x())), -1);
const std::size_t minY = index(std::round(local(intersection->mMin.y(), shift.y())), -1);
const std::size_t maxX = index(std::round(local(intersection->mMax.x(), shift.x())), 1);
const std::size_t maxY = index(std::round(local(intersection->mMax.y(), shift.y())), 1);
const std::size_t endX = std::min(maxX + 1, size);
const std::size_t endY = std::min(maxY + 1, size);
const std::size_t sliceSize = (endX - minX) * (endY - minY);
if (sliceSize == 0)
return;
std::vector<float> tileHeights;
tileHeights.reserve(sliceSize);
for (std::size_t y = minY; y < endY; ++y)
for (std::size_t x = minX; x < endX; ++x)
tileHeights.push_back(heights[x + y * size]);
Heightfield heightfield;
heightfield.mBounds = *intersection;
heightfield.mLength = static_cast<std::uint8_t>(endY - minY);
heightfield.mMinHeight = minHeight;
heightfield.mMaxHeight = maxHeight;
heightfield.mShift = shift + osg::Vec3f(minX, minY, 0) * stepSize - osg::Vec3f(halfCellSize, halfCellSize, 0);
heightfield.mScale = stepSize;
heightfield.mHeights = std::move(tileHeights);
mHeightfields.emplace_back(heightfield);
}
std::shared_ptr<RecastMesh> RecastMeshBuilder::create(std::size_t generation, std::size_t revision) &&
{
std::sort(mTriangles.begin(), mTriangles.end());
std::sort(mWater.begin(), mWater.end());
Mesh mesh = makeMesh(std::move(mTriangles));
return std::make_shared<RecastMesh>(generation, revision, std::move(mesh), std::move(mWater));
return std::make_shared<RecastMesh>(generation, revision, std::move(mesh), std::move(mWater),
std::move(mHeightfields), std::move(mFlatHeightfields));
}
void RecastMeshBuilder::addObject(const btConcaveShape& shape, const btTransform& transform,

@ -51,19 +51,28 @@ namespace DetourNavigator
void addWater(const int mCellSize, const osg::Vec3f& shift);
void addHeightfield(int cellSize, const osg::Vec3f& shift, float height);
void addHeightfield(int cellSize, const osg::Vec3f& shift, const float* heights, std::size_t size,
float minHeight, float maxHeight);
std::shared_ptr<RecastMesh> create(std::size_t generation, std::size_t revision) &&;
private:
const TileBounds mBounds;
std::vector<RecastMeshTriangle> mTriangles;
std::vector<Cell> mWater;
std::vector<Heightfield> mHeightfields;
std::vector<FlatHeightfield> mFlatHeightfields;
void addObject(const btConcaveShape& shape, const btTransform& transform, btTriangleCallback&& callback);
void addObject(const btHeightfieldTerrainShape& shape, const btTransform& transform, btTriangleCallback&& callback);
};
Mesh makeMesh(std::vector<RecastMeshTriangle>&& triangles);
Mesh makeMesh(std::vector<RecastMeshTriangle>&& triangles, const osg::Vec3f& shift = osg::Vec3f());
Mesh makeMesh(const Heightfield& heightfield);
}
#endif

@ -1,6 +1,30 @@
#include "recastmeshmanager.hpp"
#include "recastmeshbuilder.hpp"
#include "settings.hpp"
#include "heightfieldshape.hpp"
#include <components/debug/debuglog.hpp>
#include <utility>
namespace
{
struct AddHeightfield
{
const DetourNavigator::Cell& mCell;
DetourNavigator::RecastMeshBuilder& mBuilder;
void operator()(const DetourNavigator::HeightfieldSurface& v)
{
mBuilder.addHeightfield(mCell.mSize, mCell.mShift, v.mHeights, v.mSize, v.mMinHeight, v.mMaxHeight);
}
void operator()(DetourNavigator::HeightfieldPlane v)
{
mBuilder.addHeightfield(mCell.mSize, mCell.mShift, v.mHeight);
}
};
}
namespace DetourNavigator
{
@ -66,6 +90,26 @@ namespace DetourNavigator
return result;
}
bool RecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape)
{
if (!mHeightfields.emplace(cellPosition, Heightfield {Cell {cellSize, shift}, shape}).second)
return false;
++mRevision;
return true;
}
std::optional<Cell> RecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
{
const auto it = mHeightfields.find(cellPosition);
if (it == mHeightfields.end())
return std::nullopt;
++mRevision;
const auto result = std::make_optional(it->second.mCell);
mHeightfields.erase(it);
return result;
}
std::shared_ptr<RecastMesh> RecastMeshManager::getMesh()
{
TileBounds tileBounds = mTileBounds;
@ -79,12 +123,14 @@ namespace DetourNavigator
const RecastMeshObject& v = object.getImpl();
builder.addObject(v.getShape(), v.getTransform(), v.getAreaType());
}
for (const auto& [cellPosition, v] : mHeightfields)
std::visit(AddHeightfield {v.mCell, builder}, v.mShape);
return std::move(builder).create(mGeneration, mRevision);
}
bool RecastMeshManager::isEmpty() const
{
return mObjects.empty() && mWater.empty();
return mObjects.empty() && mWater.empty() && mHeightfields.empty();
}
void RecastMeshManager::reportNavMeshChange(const Version& recastMeshVersion, const Version& navMeshVersion)

@ -5,6 +5,7 @@
#include "objectid.hpp"
#include "version.hpp"
#include "recastmesh.hpp"
#include "heightfieldshape.hpp"
#include <LinearMath/btTransform.h>
@ -13,6 +14,8 @@
#include <map>
#include <optional>
#include <memory>
#include <variant>
#include <tuple>
class btCollisionShape;
@ -37,11 +40,16 @@ namespace DetourNavigator
bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape);
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
std::shared_ptr<RecastMesh> getMesh();
@ -58,12 +66,19 @@ namespace DetourNavigator
Version mNavMeshVersion;
};
struct Heightfield
{
Cell mCell;
HeightfieldShape mShape;
};
const Settings& mSettings;
std::size_t mRevision = 0;
std::size_t mGeneration;
TileBounds mTileBounds;
std::map<ObjectId, OscillatingRecastMeshObject> mObjects;
std::map<osg::Vec2i, Cell> mWater;
std::map<osg::Vec2i, Heightfield> mHeightfields;
std::optional<Report> mLastNavMeshReportedChange;
std::optional<Report> mLastNavMeshReport;
};

@ -3,6 +3,10 @@
#include <osg/Vec2f>
#include <algorithm>
#include <optional>
#include <tuple>
namespace DetourNavigator
{
struct TileBounds
@ -10,6 +14,24 @@ namespace DetourNavigator
osg::Vec2f mMin;
osg::Vec2f mMax;
};
inline bool operator<(const TileBounds& lhs, const TileBounds& rhs) noexcept
{
return std::tie(lhs.mMin, lhs.mMax) < std::tie(rhs.mMin, rhs.mMax);
}
inline std::optional<TileBounds> getIntersection(const TileBounds& a, const TileBounds& b) noexcept
{
const float minX = std::max(a.mMin.x(), b.mMin.x());
const float maxX = std::min(a.mMax.x(), b.mMax.x());
if (minX > maxX)
return std::nullopt;
const float minY = std::max(a.mMin.y(), b.mMin.y());
const float maxY = std::min(a.mMax.y(), b.mMax.y());
if (minY > maxY)
return std::nullopt;
return TileBounds {osg::Vec2f(minX, minY), osg::Vec2f(maxX, maxY)};
}
}
#endif

@ -3,6 +3,8 @@
#include "gettilespositions.hpp"
#include "settingsutils.hpp"
#include <components/debug/debuglog.hpp>
#include <algorithm>
#include <vector>
@ -128,6 +130,66 @@ namespace DetourNavigator
return result;
}
bool TileCachedRecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize,
const osg::Vec3f& shift, const HeightfieldShape& shape)
{
const auto border = getBorderSize(mSettings);
auto& tilesPositions = mHeightfieldTilesPositions[cellPosition];
bool result = false;
getTilesPositions(cellSize, shift, mSettings, [&] (const TilePosition& tilePosition)
{
const auto tiles = mTiles.lock();
auto tile = tiles->find(tilePosition);
if (tile == tiles->end())
{
auto tileBounds = makeTileBounds(mSettings, tilePosition);
tileBounds.mMin -= osg::Vec2f(border, border);
tileBounds.mMax += osg::Vec2f(border, border);
tile = tiles->insert(std::make_pair(tilePosition,
CachedRecastMeshManager(mSettings, tileBounds, mTilesGeneration))).first;
}
if (tile->second.addHeightfield(cellPosition, cellSize, shift, shape))
{
tilesPositions.push_back(tilePosition);
result = true;
}
});
if (result)
++mRevision;
return result;
}
std::optional<Cell> TileCachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
{
const auto object = mHeightfieldTilesPositions.find(cellPosition);
if (object == mHeightfieldTilesPositions.end())
return std::nullopt;
std::optional<Cell> result;
for (const auto& tilePosition : object->second)
{
const auto tiles = mTiles.lock();
const auto tile = tiles->find(tilePosition);
if (tile == tiles->end())
continue;
const auto tileResult = tile->second.removeHeightfield(cellPosition);
if (tile->second.isEmpty())
{
tiles->erase(tile);
++mTilesGeneration;
}
if (tileResult && !result)
result = tileResult;
}
if (result)
++mRevision;
return result;
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(const TilePosition& tilePosition)
{
const auto tiles = mTiles.lock();

@ -6,6 +6,7 @@
#include "settingsutils.hpp"
#include "gettilespositions.hpp"
#include "version.hpp"
#include "heightfieldshape.hpp"
#include <components/misc/guarded.hpp>
@ -80,6 +81,11 @@ namespace DetourNavigator
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
const HeightfieldShape& shape);
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
std::shared_ptr<RecastMesh> getMesh(const TilePosition& tilePosition);
bool hasTile(const TilePosition& tilePosition);
@ -100,6 +106,7 @@ namespace DetourNavigator
Misc::ScopeGuarded<std::map<TilePosition, CachedRecastMeshManager>> mTiles;
std::unordered_map<ObjectId, std::vector<TilePosition>> mObjectsTilesPositions;
std::map<osg::Vec2i, std::vector<TilePosition>> mWaterTilesPositions;
std::map<osg::Vec2i, std::vector<TilePosition>> mHeightfieldTilesPositions;
std::size_t mRevision = 0;
std::size_t mTilesGeneration = 0;

@ -3,6 +3,7 @@
#include <components/detournavigator/settings.hpp>
#include <components/detournavigator/recastmesh.hpp>
#include <components/detournavigator/recastmeshbuilder.hpp>
#include <RecastDebugDraw.h>
@ -45,15 +46,25 @@ namespace SceneUtil
const osg::ref_ptr<osg::Group> group(new osg::Group);
DebugDraw debugDraw(*group, osg::Vec3f(0, 0, 0), 1.0f);
const DetourNavigator::Mesh& mesh = recastMesh.getMesh();
std::vector<int> indices = mesh.getIndices();
std::vector<float> vertices = mesh.getVertices();
for (const Heightfield& heightfield : recastMesh.getHeightfields())
{
const Mesh mesh = makeMesh(heightfield);
const int indexShift = static_cast<int>(vertices.size() / 3);
std::copy(mesh.getVertices().begin(), mesh.getVertices().end(), std::back_inserter(vertices));
std::transform(mesh.getIndices().begin(), mesh.getIndices().end(), std::back_inserter(indices),
[&] (int index) { return index + indexShift; });
}
for (std::size_t i = 0; i < vertices.size(); i += 3)
std::swap(vertices[i + 1], vertices[i + 2]);
const auto normals = calculateNormals(vertices, mesh.getIndices());
const auto normals = calculateNormals(vertices, indices);
const auto texScale = 1.0f / (settings.mCellSize * 10.0f);
duDebugDrawTriMesh(&debugDraw, vertices.data(), static_cast<int>(vertices.size() / 3),
mesh.getIndices().data(), normals.data(), static_cast<int>(mesh.getIndices().size() / 3), nullptr, texScale);
indices.data(), normals.data(), static_cast<int>(indices.size() / 3), nullptr, texScale);
return group;
}
}

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