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	set cubemap width differently
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		|  | @ -780,7 +780,7 @@ namespace MWRender | ||||||
|         int cubeWidth = Settings::Manager::tryGetInt("s360 cubemap size","Video",screenshotWidth / 2);                                     |         int cubeWidth = Settings::Manager::tryGetInt("s360 cubemap size","Video",screenshotWidth / 2);                                     | ||||||
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|         if (mapping == SphericalScreenshot::MAPPING_CUBEMAP) |         if (mapping == SphericalScreenshot::MAPPING_CUBEMAP) | ||||||
|             cubeWidth = screenshotWidth / 6;                  // the image will consist of 6 cube sides in a row
 |             screenshotWidth = cubeWidth * 6;                  // the image will consist of 6 cube sides in a row
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|         SphericalScreenshot s(cubeWidth); |         SphericalScreenshot s(cubeWidth); | ||||||
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