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	small map fix
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					 1 changed files with 6 additions and 7 deletions
				
			
		|  | @ -406,16 +406,15 @@ void MapWindow::globalMapUpdatePlayer () | |||
|         rotatingSubskin->setCenter(MyGUI::IntPoint(16,16)); | ||||
|         float angle = std::atan2(dir.x, dir.y); | ||||
|         rotatingSubskin->setAngle(angle); | ||||
|     } | ||||
| 
 | ||||
|         // set the view offset so that player is in the center
 | ||||
|         MyGUI::IntSize viewsize = mGlobalMap->getSize(); | ||||
|         MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY); | ||||
|         mGlobalMap->setViewOffset(viewoffs); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void MapWindow::notifyPlayerUpdate () | ||||
| { | ||||
|     if (mGlobal) | ||||
|     globalMapUpdatePlayer (); | ||||
| } | ||||
|  |  | |||
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