mirror of https://github.com/OpenMW/openmw.git
Load ESM4 actors
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/*
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Copyright (C) 2016, 2018, 2020 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#include "loadacre.hpp"
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#include <stdexcept>
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#include "reader.hpp"
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//#include "writer.hpp"
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void ESM4::ActorCreature::load(ESM4::Reader& reader)
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{
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mFormId = reader.hdr().record.getFormId();
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reader.adjustFormId(mFormId);
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mFlags = reader.hdr().record.flags;
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while (reader.getSubRecordHeader())
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{
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const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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switch (subHdr.typeId)
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{
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case ESM4::SUB_EDID:
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reader.getZString(mEditorId);
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break;
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case ESM4::SUB_NAME:
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reader.getFormId(mBaseObj);
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break;
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case ESM4::SUB_DATA:
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reader.get(mPlacement);
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break;
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case ESM4::SUB_XSCL:
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reader.get(mScale);
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break;
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case ESM4::SUB_XESP:
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reader.getFormId(mEsp.parent);
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reader.get(mEsp.flags);
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break;
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case ESM4::SUB_XOWN:
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reader.getFormId(mOwner);
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break;
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case ESM4::SUB_XGLB:
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reader.getFormId(mGlobal);
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break;
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case ESM4::SUB_XRNK:
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reader.get(mFactionRank);
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break;
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case ESM4::SUB_XLKR: // FO3
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case ESM4::SUB_XLCM: // FO3
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case ESM4::SUB_XEZN: // FO3
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case ESM4::SUB_XMRC: // FO3
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case ESM4::SUB_XAPD: // FO3
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case ESM4::SUB_XAPR: // FO3
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case ESM4::SUB_XRDS: // FO3
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case ESM4::SUB_XPRD: // FO3
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case ESM4::SUB_XATO: // FONV
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// seems to occur only for dead bodies, e.g. DeadMuffy, DeadDogVicious
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case ESM4::SUB_XRGD: // ragdoll
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case ESM4::SUB_XRGB: // ragdoll biped
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reader.skipSubRecordData();
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break;
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default:
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throw std::runtime_error("ESM4::ACRE::load - Unknown subrecord " + ESM::printName(subHdr.typeId));
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}
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}
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}
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// void ESM4::ActorCreature::save(ESM4::Writer& writer) const
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//{
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// }
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// void ESM4::ActorCreature::blank()
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//{
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// }
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@ -1,64 +0,0 @@
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/*
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Copyright (C) 2016, 2018, 2020 cc9cii
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
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cc9cii cc9c@iinet.net.au
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Much of the information on the data structures are based on the information
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from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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trial & error. See http://en.uesp.net/wiki for details.
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*/
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#ifndef ESM4_ACRE_H
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#define ESM4_ACRE_H
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#include <cstdint>
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#include "reference.hpp" // FormId, Placement, EnableParent
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namespace ESM4
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{
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class Reader;
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class Writer;
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struct ActorCreature
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{
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FormId mFormId; // from the header
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std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
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std::string mEditorId;
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FormId mBaseObj;
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Placement mPlacement;
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float mScale = 1.0f;
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FormId mOwner;
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FormId mGlobal;
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std::uint32_t mFactionRank;
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bool mInitiallyDisabled; // TODO may need to check mFlags & 0x800 (initially disabled)
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EnableParent mEsp;
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void load(ESM4::Reader& reader);
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// void save(ESM4::Writer& writer) const;
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// void blank();
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};
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}
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#endif // ESM4_ACRE_H
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