mirror of
https://github.com/OpenMW/openmw.git
synced 2025-06-23 09:41:33 +00:00
clean up
This commit is contained in:
parent
e35aee0f89
commit
9b910dda94
8 changed files with 240 additions and 247 deletions
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@ -43,7 +43,6 @@ namespace MWClass
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ptr.get<ESM::NPC>();
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ptr.get<ESM::NPC>();
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const std::string &model = ref->base->model;
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assert (ref->base != NULL);
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assert (ref->base != NULL);
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std::string headID = ref->base->head;
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std::string headID = ref->base->head;
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std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
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std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
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@ -112,14 +112,11 @@ namespace MWRender{
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Nif::NiTriShapeCopy& copy = *allshapesiter;
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Nif::NiTriShapeCopy& copy = *allshapesiter;
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std::vector<Ogre::Vector3>* allvertices = ©.vertices;
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std::vector<Ogre::Vector3>* allvertices = ©.vertices;
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std::vector<Ogre::Vector3>* allnormals = ©.normals;
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//std::set<unsigned int> vertices;
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//std::set<unsigned int> vertices;
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//std::set<unsigned int> normals;
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//std::set<unsigned int> normals;
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//std::vector<Nif::NiSkinData::BoneInfoCopy> boneinfovector = copy.boneinfo;
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//std::vector<Nif::NiSkinData::BoneInfoCopy> boneinfovector = copy.boneinfo;
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std::map<int, std::vector<Nif::NiSkinData::IndividualWeight>>* verticesToChange = ©.vertsToWeights;
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std::map<int, std::vector<Nif::NiSkinData::IndividualWeight> >* verticesToChange = ©.vertsToWeights;
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//std::cout << "Name " << copy.sname << "\n";
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//std::cout << "Name " << copy.sname << "\n";
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Ogre::HardwareVertexBufferSharedPtr vbuf = creaturemodel->getMesh()->getSubMesh(copy.sname)->vertexData->vertexBufferBinding->getBuffer(0);
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Ogre::HardwareVertexBufferSharedPtr vbuf = creaturemodel->getMesh()->getSubMesh(copy.sname)->vertexData->vertexBufferBinding->getBuffer(0);
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@ -135,7 +132,7 @@ namespace MWRender{
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if(copy.vertices.size() == initialVertices.size())
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if(copy.vertices.size() == initialVertices.size())
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{
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{
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//Create if it doesn't already exist
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//Create if it doesn't already exist
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if(shapeIndexI.size() == shapeNumber)
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if(shapeIndexI.size() == static_cast<std::size_t> (shapeNumber))
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{
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{
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std::vector<int> vec;
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std::vector<int> vec;
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shapeIndexI.push_back(vec);
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shapeIndexI.push_back(vec);
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@ -178,7 +175,7 @@ namespace MWRender{
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if(verticesToChange->size() > 0){
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if(verticesToChange->size() > 0){
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for(std::map<int, std::vector<Nif::NiSkinData::IndividualWeight>>::iterator iter = verticesToChange->begin();
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for(std::map<int, std::vector<Nif::NiSkinData::IndividualWeight> >::iterator iter = verticesToChange->begin();
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iter != verticesToChange->end(); iter++)
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iter != verticesToChange->end(); iter++)
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{
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{
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std::vector<Nif::NiSkinData::IndividualWeight> inds = iter->second;
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std::vector<Nif::NiSkinData::IndividualWeight> inds = iter->second;
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@ -217,7 +214,7 @@ namespace MWRender{
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Ogre::Vector3 absVertPos = (vecPos + vecRot * currentVertex) * inds[0].weight;
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Ogre::Vector3 absVertPos = (vecPos + vecRot * currentVertex) * inds[0].weight;
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for(int i = 1; i < inds.size(); i++){
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for(std::size_t i = 1; i < inds.size(); i++){
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boneinfocopy = &(allshapesiter->boneinfo[inds[i].boneinfocopyindex]);
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boneinfocopy = &(allshapesiter->boneinfo[inds[i].boneinfocopyindex]);
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if(useHandles)
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if(useHandles)
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bonePtr = skel->getBone(boneinfocopy->bonehandle);
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bonePtr = skel->getBone(boneinfocopy->bonehandle);
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@ -253,7 +250,8 @@ namespace MWRender{
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*(addr+2) = absVertPos.z;
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*(addr+2) = absVertPos.z;
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}
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}
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/*for (unsigned int i = 0; i < boneinfovector.size(); i++)
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#if 0
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for (unsigned int i = 0; i < boneinfovector.size(); i++)
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{
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{
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Nif::NiSkinData::BoneInfoCopy boneinfo = boneinfovector[i];
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Nif::NiSkinData::BoneInfoCopy boneinfo = boneinfovector[i];
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if(skel->hasBone(boneinfo.bonename)){
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if(skel->hasBone(boneinfo.bonename)){
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@ -292,7 +290,7 @@ namespace MWRender{
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}
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}
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/*if(normals.find(verIndex) == normals.end())
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if(normals.find(verIndex) == normals.end())
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{
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{
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Ogre::Vector3 absNormalsPos = vecRot * allnormals[verIndex];
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Ogre::Vector3 absNormalsPos = vecRot * allnormals[verIndex];
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absNormalsPos = absNormalsPos * boneinfo.weights[j].weight;
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absNormalsPos = absNormalsPos * boneinfo.weights[j].weight;
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@ -314,8 +312,8 @@ namespace MWRender{
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*(addr+1) = absNormalsPos.y;
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*(addr+1) = absNormalsPos.y;
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*(addr+2) = absNormalsPos.z;
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*(addr+2) = absNormalsPos.z;
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}*/
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}
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#endif
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//}
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//}
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//}
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//}
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@ -546,7 +544,7 @@ namespace MWRender{
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//base->_updateAnimation();
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//base->_updateAnimation();
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base->_notifyMoved();
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base->_notifyMoved();
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}
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}
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for(int i = 0; i < entityparts.size(); i++){
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for(std::size_t i = 0; i < entityparts.size(); i++){
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skel = entityparts[i]->getSkeleton();
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skel = entityparts[i]->getSkeleton();
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if(skel->hasBone(iter->getBonename())){
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if(skel->hasBone(iter->getBonename())){
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Ogre::Bone* bone = skel->getBone(iter->getBonename());
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Ogre::Bone* bone = skel->getBone(iter->getBonename());
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@ -14,7 +14,7 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr, MWWorld::Environme
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ESMS::LiveCellRef<ESM::Creature, MWWorld::RefData> *ref =
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ESMS::LiveCellRef<ESM::Creature, MWWorld::RefData> *ref =
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ptr.get<ESM::Creature>();
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ptr.get<ESM::Creature>();
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assert (ref->base != NULL);
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assert (ref->base != NULL);
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if(!ref->base->model.empty()){
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if(!ref->base->model.empty()){
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const std::string &mesh = "meshes\\" + ref->base->model;
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const std::string &mesh = "meshes\\" + ref->base->model;
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std::string meshNumbered = mesh + getUniqueID(mesh) + ">|";
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std::string meshNumbered = mesh + getUniqueID(mesh) + ">|";
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@ -22,9 +22,9 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr& ptr, MWWorld::Environme
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base = mRend.getScene()->createEntity(meshNumbered);
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base = mRend.getScene()->createEntity(meshNumbered);
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std::string meshZero = mesh + "0000>|";
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std::string meshZero = mesh + "0000>|";
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if(transformations = (NIFLoader::getSingletonPtr())->getAnim(meshZero)){
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if((transformations = (NIFLoader::getSingletonPtr())->getAnim(meshZero))){
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for(int init = 0; init < transformations->size(); init++){
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for(std::size_t init = 0; init < transformations->size(); init++){
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rindexI.push_back(0);
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rindexI.push_back(0);
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tindexI.push_back(0);
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tindexI.push_back(0);
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}
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}
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@ -67,7 +67,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
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//stay in the same place when we skipanim, or open a gui window
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//stay in the same place when we skipanim, or open a gui window
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if(transformations = (NIFLoader::getSingletonPtr())->getAnim(smodel)){
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if((transformations = (NIFLoader::getSingletonPtr())->getAnim(smodel))){
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for(unsigned int init = 0; init < transformations->size(); init++){
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for(unsigned int init = 0; init < transformations->size(); init++){
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rindexI.push_back(0);
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rindexI.push_back(0);
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@ -22,7 +22,7 @@ namespace MWRender {
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RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir, OEngine::Physic::PhysicEngine* engine, MWWorld::Environment& environment)
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RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir, OEngine::Physic::PhysicEngine* engine, MWWorld::Environment& environment)
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:mRendering(_rend), mObjects(mRendering), mDebugging(engine), mActors(mRendering, environment)
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:mRendering(_rend), mObjects(mRendering), mActors(mRendering, environment), mDebugging(engine)
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{
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{
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mRendering.createScene("PlayerCam", 55, 5);
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mRendering.createScene("PlayerCam", 55, 5);
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mSkyManager = MWRender::SkyManager::create(mRendering.getWindow(), mRendering.getCamera(), resDir);
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mSkyManager = MWRender::SkyManager::create(mRendering.getWindow(), mRendering.getCamera(), resDir);
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@ -103,7 +103,7 @@ struct NiTriShapeCopy
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std::vector<Ogre::Vector3> vertices;
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std::vector<Ogre::Vector3> vertices;
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std::vector<Ogre::Vector3> normals;
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std::vector<Ogre::Vector3> normals;
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std::vector<Nif::NiSkinData::BoneInfoCopy> boneinfo;
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std::vector<Nif::NiSkinData::BoneInfoCopy> boneinfo;
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std::map<int, std::vector<Nif::NiSkinData::IndividualWeight>> vertsToWeights;
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std::map<int, std::vector<Nif::NiSkinData::IndividualWeight> > vertsToWeights;
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Nif::NiMorphData morph;
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Nif::NiMorphData morph;
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};
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};
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@ -1003,39 +1003,38 @@ void NIFLoader::handleNode(Nif::Node *node, int flags,
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}
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}
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if (e->recType == RC_NiTextKeyExtraData){
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if (e->recType == RC_NiTextKeyExtraData){
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Nif::NiTextKeyExtraData* extra = dynamic_cast<Nif::NiTextKeyExtraData*> (e);
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Nif::NiTextKeyExtraData* extra = dynamic_cast<Nif::NiTextKeyExtraData*> (e);
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std::ofstream file;
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std::ofstream file;
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if(mOutputAnimFiles){
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if(mOutputAnimFiles){
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std::string cut = "";
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std::string cut = "";
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for(unsigned int i = 0; i < name.length(); i++)
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for(unsigned int i = 0; i < name.length(); i++)
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{
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{
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if(!(name.at(i) == '\\' || name.at(i) == '/' || name.at(i) == '>' || name.at(i) == '<' || name.at(i) == '?' || name.at(i) == '*' || name.at(i) == '|' || name.at(i) == ':' || name.at(i) == '"'))
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if(!(name.at(i) == '\\' || name.at(i) == '/' || name.at(i) == '>' || name.at(i) == '<' || name.at(i) == '?' || name.at(i) == '*' || name.at(i) == '|' || name.at(i) == ':' || name.at(i) == '"'))
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{
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{
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cut += name.at(i);
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cut += name.at(i);
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}
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}
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}
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}
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std::cout << "Outputting " << cut << "\n";
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std::cout << "Outputting " << cut << "\n";
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file.open((verbosePath + "/Indices" + cut + ".txt").c_str());
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file.open((verbosePath + "/Indices" + cut + ".txt").c_str());
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}
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}
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for(std::vector<Nif::NiTextKeyExtraData::TextKey>::iterator textiter = extra->list.begin(); textiter != extra->list.end(); textiter++)
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for(std::vector<Nif::NiTextKeyExtraData::TextKey>::iterator textiter = extra->list.begin(); textiter != extra->list.end(); textiter++)
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{
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{
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std::string text = textiter->text.toString();
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std::string text = textiter->text.toString();
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replace(text.begin(), text.end(), '\n', '/');
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replace(text.begin(), text.end(), '\n', '/');
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text.erase(std::remove(text.begin(), text.end(), '\r'), text.end());
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std::size_t i = 0;
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text.erase(std::remove(text.begin(), text.end(), '\r'), text.end());
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int i = 0;
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while(i < text.length()){
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while(i < text.length()){
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while(i < text.length() && text.at(i) == '/' ){
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while(i < text.length() && text.at(i) == '/' ){
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i++;
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i++;
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}
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}
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int first = i;
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std::size_t first = i;
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int length = 0;
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int length = 0;
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while(i < text.length() && text.at(i) != '/' ){
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while(i < text.length() && text.at(i) != '/' ){
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i++;
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i++;
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@ -1045,15 +1044,15 @@ void NIFLoader::handleNode(Nif::Node *node, int flags,
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//length = text.length() - first;
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//length = text.length() - first;
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std::string sub = text.substr(first, length);
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std::string sub = text.substr(first, length);
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if(mOutputAnimFiles)
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if(mOutputAnimFiles)
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file << "Time: " << textiter->time << "|" << sub << "\n";
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file << "Time: " << textiter->time << "|" << sub << "\n";
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textmappings[sub] = textiter->time;
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textmappings[sub] = textiter->time;
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}
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}
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}
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}
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}
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}
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file.close();
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file.close();
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}
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}
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}
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}
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Bone *bone = 0;
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Bone *bone = 0;
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@ -1260,26 +1259,23 @@ void NIFLoader::loadResource(Resource *resource)
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if(addAnim)
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if(addAnim)
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{
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{
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for(int i = 0; i < nif.numRecords(); i++)
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for(int i = 0; i < nif.numRecords(); i++)
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{
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{
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Nif::NiKeyframeController *f = dynamic_cast<Nif::NiKeyframeController*>(nif.getRecord(i));
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Nif::NiKeyframeController *f = dynamic_cast<Nif::NiKeyframeController*>(nif.getRecord(i));
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Nif::Node *n = dynamic_cast<Nif::Node*>(nif.getRecord(i));
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if(f != NULL)
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if(f != NULL)
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{
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{
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hasAnim = true;
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hasAnim = true;
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Nif::Node *o = dynamic_cast<Nif::Node*>(f->target.getPtr());
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Nif::Node *o = dynamic_cast<Nif::Node*>(f->target.getPtr());
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Nif::NiKeyframeDataPtr data = f->data;
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Nif::NiKeyframeDataPtr data = f->data;
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if (f->timeStart == 10000000000000000)
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if (f->timeStart == 10000000000000000)
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continue;
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continue;
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data->setBonename(o->name.toString());
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data->setBonename(o->name.toString());
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data->setStartTime(f->timeStart);
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data->setStartTime(f->timeStart);
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data->setStopTime(f->timeStop);
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data->setStopTime(f->timeStop);
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allanim.push_back(data.get());
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allanim.push_back(data.get());
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}
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}
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}
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}
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}
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}
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// set the bounding value.
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// set the bounding value.
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@ -1290,18 +1286,18 @@ void NIFLoader::loadResource(Resource *resource)
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mesh->_setBoundingSphereRadius(bounds.getRadius());
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mesh->_setBoundingSphereRadius(bounds.getRadius());
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}
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}
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if(hasAnim && addAnim){
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if(hasAnim && addAnim){
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allanimmap[name] = allanim;
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allanimmap[name] = allanim;
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alltextmappings[name] = textmappings;
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alltextmappings[name] = textmappings;
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}
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}
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if(!mSkel.isNull() && shapes.size() > 0 && addAnim)
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if(!mSkel.isNull() && shapes.size() > 0 && addAnim)
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{
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{
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allshapesmap[name] = shapes;
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allshapesmap[name] = shapes;
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}
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}
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if(flip){
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if(flip){
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mesh->_setBounds(mBoundingBox, false);
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mesh->_setBounds(mBoundingBox, false);
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}
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}
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if (!mSkel.isNull())
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if (!mSkel.isNull())
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{
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{
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@ -1310,7 +1306,7 @@ void NIFLoader::loadResource(Resource *resource)
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}
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}
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void NIFLoader::addInMesh(Ogre::Mesh* input){
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void NIFLoader::addInMesh(Ogre::Mesh* input){
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addin.push_back(input);
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addin.push_back(input);
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}
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}
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@ -1341,20 +1337,20 @@ This function points to existing texture and IndexData buffers
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std::vector<Nif::NiKeyframeData>* NIFLoader::getAnim(std::string lowername){
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std::vector<Nif::NiKeyframeData>* NIFLoader::getAnim(std::string lowername){
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std::map<std::string,std::vector<Nif::NiKeyframeData>,ciLessBoost>::iterator iter = allanimmap.find(lowername);
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std::map<std::string,std::vector<Nif::NiKeyframeData>,ciLessBoost>::iterator iter = allanimmap.find(lowername);
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std::vector<Nif::NiKeyframeData>* pass = 0;
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std::vector<Nif::NiKeyframeData>* pass = 0;
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if(iter != allanimmap.end())
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if(iter != allanimmap.end())
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pass = &(iter->second);
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pass = &(iter->second);
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return pass;
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return pass;
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}
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}
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std::vector<Nif::NiTriShapeCopy>* NIFLoader::getShapes(std::string lowername){
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std::vector<Nif::NiTriShapeCopy>* NIFLoader::getShapes(std::string lowername){
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std::map<std::string,std::vector<Nif::NiTriShapeCopy>,ciLessBoost>::iterator iter = allshapesmap.find(lowername);
|
std::map<std::string,std::vector<Nif::NiTriShapeCopy>,ciLessBoost>::iterator iter = allshapesmap.find(lowername);
|
||||||
std::vector<Nif::NiTriShapeCopy>* pass = 0;
|
std::vector<Nif::NiTriShapeCopy>* pass = 0;
|
||||||
if(iter != allshapesmap.end())
|
if(iter != allshapesmap.end())
|
||||||
pass = &(iter->second);
|
pass = &(iter->second);
|
||||||
return pass;
|
return pass;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::map<std::string, float>* NIFLoader::getTextIndices(std::string lowername){
|
std::map<std::string, float>* NIFLoader::getTextIndices(std::string lowername){
|
||||||
|
|
|
@ -109,7 +109,7 @@ class NIFLoader : Ogre::ManualResourceLoader
|
||||||
const std::string &group="General");
|
const std::string &group="General");
|
||||||
//void insertMeshInsideBase(Ogre::Mesh* mesh);
|
//void insertMeshInsideBase(Ogre::Mesh* mesh);
|
||||||
std::vector<Nif::NiKeyframeData>* getAnim(std::string name);
|
std::vector<Nif::NiKeyframeData>* getAnim(std::string name);
|
||||||
std::vector<Nif::NiTriShapeCopy>* getShapes(std::string name);
|
std::vector<Nif::NiTriShapeCopy>* getShapes(std::string name);
|
||||||
std::map<std::string, float>* getTextIndices(std::string name);
|
std::map<std::string, float>* getTextIndices(std::string name);
|
||||||
void addInMesh(Ogre::Mesh* input);
|
void addInMesh(Ogre::Mesh* input);
|
||||||
|
|
||||||
|
@ -121,7 +121,7 @@ class NIFLoader : Ogre::ManualResourceLoader
|
||||||
void setVerbosePath(std::string path);
|
void setVerbosePath(std::string path);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
NIFLoader() : mNormaliseNormals(false), resourceGroup("General"), resourceName(""), flip(false),
|
NIFLoader() : resourceName(""), resourceGroup("General"), flip(false), mNormaliseNormals(false),
|
||||||
mFlipVertexWinding(false), mOutputAnimFiles(false) {}
|
mFlipVertexWinding(false), mOutputAnimFiles(false) {}
|
||||||
NIFLoader(NIFLoader& n) {}
|
NIFLoader(NIFLoader& n) {}
|
||||||
|
|
||||||
|
@ -167,7 +167,7 @@ class NIFLoader : Ogre::ManualResourceLoader
|
||||||
std::string verbosePath;
|
std::string verbosePath;
|
||||||
std::string resourceName;
|
std::string resourceName;
|
||||||
std::string resourceGroup;
|
std::string resourceGroup;
|
||||||
Ogre::Matrix4 mTransform;
|
Ogre::Matrix4 mTransform;
|
||||||
Ogre::AxisAlignedBox mBoundingBox;
|
Ogre::AxisAlignedBox mBoundingBox;
|
||||||
bool flip;
|
bool flip;
|
||||||
bool mNormaliseNormals;
|
bool mNormaliseNormals;
|
||||||
|
@ -184,13 +184,13 @@ class NIFLoader : Ogre::ManualResourceLoader
|
||||||
std::string name;
|
std::string name;
|
||||||
std::string triname;
|
std::string triname;
|
||||||
std::vector<Nif::NiKeyframeData> allanim;
|
std::vector<Nif::NiKeyframeData> allanim;
|
||||||
std::map<std::string,float> textmappings;
|
std::map<std::string,float> textmappings;
|
||||||
std::map<std::string,std::map<std::string,float>,ciLessBoost> alltextmappings;
|
std::map<std::string,std::map<std::string,float>,ciLessBoost> alltextmappings;
|
||||||
std::map<std::string,std::vector<Nif::NiKeyframeData>,ciLessBoost> allanimmap;
|
std::map<std::string,std::vector<Nif::NiKeyframeData>,ciLessBoost> allanimmap;
|
||||||
std::map<std::string,std::vector<Nif::NiTriShapeCopy>,ciLessBoost> allshapesmap;
|
std::map<std::string,std::vector<Nif::NiTriShapeCopy>,ciLessBoost> allshapesmap;
|
||||||
std::vector<Ogre::Mesh*> addin;
|
std::vector<Ogre::Mesh*> addin;
|
||||||
std::vector<Nif::NiKeyframeData> mAnim;
|
std::vector<Nif::NiKeyframeData> mAnim;
|
||||||
std::vector<Nif::NiTriShapeCopy> mS;
|
std::vector<Nif::NiTriShapeCopy> mS;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue