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@ -29,7 +29,6 @@
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Bug #7042: Weapon follow animations that immediately follow the hit animations cause multiple hits
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Bug #7044: Changing a class' services does not affect autocalculated NPCs
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Bug #7084: Resurrecting an actor doesn't take into account base record changes
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Bug #7121: Crash on TimeStamp construction with invalid hour value
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Feature #6447: Add LOD support to Object Paging
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Feature #6933: Support high-resolution cursor textures
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Feature #6945: Support S3TC-compressed and BGR/BGRA NiPixelData
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@ -197,6 +196,7 @@
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Bug #6923: Dispose of corpse prevents respawning after load
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Bug #6937: Divided by Nix Hounds quest is broken
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Bug #7008: Race condition on initializing a vector of reserved node names
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Bug #7121: Crash on TimeStamp construction with invalid hour value
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Feature #890: OpenMW-CS: Column filtering
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Feature #1465: "Reset" argument for AI functions
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Feature #2491: Ability to make OpenMW "portable"
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