diff --git a/apps/openmw/mwdialogue/dialoguemanager.cpp b/apps/openmw/mwdialogue/dialoguemanager.cpp index eb78e9e9de..c469f12a06 100644 --- a/apps/openmw/mwdialogue/dialoguemanager.cpp +++ b/apps/openmw/mwdialogue/dialoguemanager.cpp @@ -472,7 +472,7 @@ namespace MWDialogue void DialogueManager::parseText(std::string text) { - std::map>::iterator it; + std::map >::iterator it; for(it = actorKnownTopics.begin();it != actorKnownTopics.end();it++) { MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow(); diff --git a/apps/openmw/mwdialogue/dialoguemanager.hpp b/apps/openmw/mwdialogue/dialoguemanager.hpp index f32305b46e..2ea157562a 100644 --- a/apps/openmw/mwdialogue/dialoguemanager.hpp +++ b/apps/openmw/mwdialogue/dialoguemanager.hpp @@ -31,7 +31,7 @@ namespace MWDialogue void parseText(std::string text); std::map knownTopics;// Those are the topics the player knows. - std::map> actorKnownTopics; + std::map > actorKnownTopics; MWScript::CompilerContext mCompilerContext; std::ostream mErrorStream;