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parent
f45a6b71a9
commit
9d7c35ae48
20 changed files with 375 additions and 31 deletions
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@ -29,7 +29,7 @@ add_openmw_dir (mwgui
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map_window window_pinnable_base cursorreplace tooltips scrollwindow bookwindow list
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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)
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add_openmw_dir (mwdialogue
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@ -226,6 +226,8 @@ namespace MWBase
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virtual bool getRestEnabled() = 0;
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virtual bool getPlayerSleeping() = 0;
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virtual void startSpellMaking(MWWorld::Ptr actor) = 0;
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};
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}
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@ -145,16 +145,17 @@ namespace
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return false;
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}
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}
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namespace MWDialogue
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{
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//helper function
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std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
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{
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return toLower(str).find(toLower(substr),pos);
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}
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}
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namespace MWDialogue
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{
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bool DialogueManager::functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice)
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{
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@ -779,6 +780,8 @@ namespace MWDialogue
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services = ref->base->mAiData.mServices;
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}
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int windowServices = 0;
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if (services & ESM::NPC::Weapon
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|| services & ESM::NPC::Armor
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|| services & ESM::NPC::Clothing
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@ -790,14 +793,15 @@ namespace MWDialogue
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|| services & ESM::NPC::Apparatus
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|| services & ESM::NPC::RepairItem
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|| services & ESM::NPC::Misc)
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win->setShowTrade(true);
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else
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win->setShowTrade(false);
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windowServices |= MWGui::DialogueWindow::Service_Trade;
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if (services & ESM::NPC::Spells)
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win->setShowSpells(true);
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else
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win->setShowSpells(false);
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windowServices |= MWGui::DialogueWindow::Service_BuySpells;
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if (services & ESM::NPC::Spellmaking)
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windowServices |= MWGui::DialogueWindow::Service_CreateSpells;
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win->setServices (windowServices);
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// sort again, because the previous sort was case-sensitive
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keywordList.sort(stringCompareNoCase);
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@ -27,6 +27,8 @@ using namespace Widgets;
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*Copied from the internet.
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*/
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namespace {
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std::string lower_string(const std::string& str)
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{
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std::string lowerCase;
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@ -42,12 +44,13 @@ std::string::size_type find_str_ci(const std::string& str, const std::string& su
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return lower_string(str).find(lower_string(substr),pos);
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}
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}
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DialogueWindow::DialogueWindow(MWBase::WindowManager& parWindowManager)
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: WindowBase("openmw_dialogue_window.layout", parWindowManager)
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, mEnabled(true)
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, mShowTrade(false)
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, mShowSpells(false)
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, mServices(0)
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{
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// Centre dialog
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center();
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@ -134,7 +137,11 @@ void DialogueWindow::onSelectTopic(std::string topic)
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mWindowManager.pushGuiMode(GM_SpellBuying);
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mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
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}
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else if (topic == MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sSpellMakingMenuTitle")->str)
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{
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mWindowManager.pushGuiMode(GM_SpellCreation);
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mWindowManager.startSpellMaking (mPtr);
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}
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else
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MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
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}
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@ -155,14 +162,17 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
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{
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mTopicsList->clear();
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bool anyService = mShowTrade||mShowSpells;
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bool anyService = mServices > 0;
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if (mShowTrade)
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if (mServices & Service_Trade)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sBarter")->str);
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if (mShowSpells)
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if (mServices & Service_BuySpells)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sSpells")->str);
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if (mServices & Service_CreateSpells)
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mTopicsList->addItem(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sSpellmakingMenuTitle")->str);
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if (anyService)
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mTopicsList->addSeparator();
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@ -50,8 +50,14 @@ namespace MWGui
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// various service button visibilities, depending if the npc/creature talked to has these services
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// make sure to call these before setKeywords()
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void setShowTrade(bool show) { mShowTrade = show; }
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void setShowSpells(bool show) { mShowSpells = show; }
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void setServices(int services) { mServices = services; }
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enum Services
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{
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Service_Trade = 0x01,
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Service_BuySpells = 0x02,
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Service_CreateSpells = 0x04
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};
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protected:
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void onSelectTopic(std::string topic);
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@ -73,6 +79,8 @@ namespace MWGui
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bool mShowTrade;
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bool mShowSpells;
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int mServices;
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bool mEnabled;
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DialogueHistory* mHistory;
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@ -129,3 +129,8 @@ void MWList::onItemSelected(MyGUI::Widget* _sender)
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eventItemSelected(name);
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}
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MyGUI::Widget* MWList::getItemWidget(const std::string& name)
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{
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return mScrollView->findWidget (getName() + "_item_" + name);
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}
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@ -38,6 +38,9 @@ namespace MWGui
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std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
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void clear();
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MyGUI::Widget* getItemWidget(const std::string& name);
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///< get widget for an item name, useful to set up tooltip
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protected:
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void initialiseOverride();
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@ -22,6 +22,7 @@ namespace MWGui
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GM_Rest,
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GM_RestBed,
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GM_SpellBuying,
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GM_SpellCreation,
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GM_Levelup,
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@ -24,7 +24,6 @@ namespace MWGui
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SpellBuyingWindow::SpellBuyingWindow(MWBase::WindowManager& parWindowManager) :
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WindowBase("openmw_spell_buying_window.layout", parWindowManager)
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, ContainerBase(NULL) // no drag&drop
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, mCurrentY(0)
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, mLastPos(0)
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{
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@ -77,7 +76,7 @@ namespace MWGui
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void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor)
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{
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center();
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mActor = actor;
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mPtr = actor;
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clearSpells();
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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@ -114,7 +113,7 @@ namespace MWGui
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MWMechanics::Spells& spells = stats.getSpells();
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spells.add (mSpellsWidgetMap.find(_sender)->second);
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mWindowManager.getTradeWindow()->addOrRemoveGold(-price);
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startSpellBuying(mActor);
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startSpellBuying(mPtr);
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MWBase::Environment::get().getSoundManager()->playSound ("Item Gold Up", 1.0, 1.0);
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}
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@ -1,10 +1,8 @@
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#ifndef MWGUI_SpellBuyingWINDOW_H
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#define MWGUI_SpellBuyingWINDOW_H
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#include "container.hpp"
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#include "window_base.hpp"
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#include "../mwworld/ptr.hpp"
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#include "referenceinterface.hpp"
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namespace MyGUI
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{
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@ -20,7 +18,7 @@ namespace MWGui
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namespace MWGui
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{
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class SpellBuyingWindow : public ContainerBase, public WindowBase
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class SpellBuyingWindow : public ReferenceInterface, public WindowBase
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{
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public:
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SpellBuyingWindow(MWBase::WindowManager& parWindowManager);
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@ -35,8 +33,6 @@ namespace MWGui
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MyGUI::ScrollView* mSpellsView;
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MWWorld::Ptr mActor;
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std::map<MyGUI::Widget*, std::string> mSpellsWidgetMap;
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void onCancelButtonClicked(MyGUI::Widget* _sender);
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120
apps/openmw/mwgui/spellcreationdialog.cpp
Normal file
120
apps/openmw/mwgui/spellcreationdialog.cpp
Normal file
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#include "spellcreationdialog.hpp"
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#include <components/esm_store/store.hpp>
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwmechanics/spells.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "tooltips.hpp"
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#include "widgets.hpp"
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namespace
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{
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bool sortMagicEffects (short id1, short id2)
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{
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return MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(MWGui::Widgets::MWSpellEffect::effectIDToString (id1))->getString()
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< MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(MWGui::Widgets::MWSpellEffect::effectIDToString (id2))->getString();
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}
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}
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namespace MWGui
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{
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SpellCreationDialog::SpellCreationDialog(MWBase::WindowManager &parWindowManager)
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: WindowBase("openmw_spellcreation_dialog.layout", parWindowManager)
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{
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getWidget(mNameEdit, "NameEdit");
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getWidget(mMagickaCost, "MagickaCost");
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getWidget(mSuccessChance, "SuccessChance");
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getWidget(mAvailableEffectsList, "AvailableEffects");
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getWidget(mUsedEffectsView, "UsedEffects");
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getWidget(mPriceLabel, "PriceLabel");
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getWidget(mBuyButton, "BuyButton");
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getWidget(mCancelButton, "CancelButton");
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onCancelButtonClicked);
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mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onBuyButtonClicked);
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}
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void SpellCreationDialog::open()
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{
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center();
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}
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void SpellCreationDialog::onReferenceUnavailable ()
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{
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mWindowManager.removeGuiMode (GM_Dialogue);
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mWindowManager.removeGuiMode (GM_SpellCreation);
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}
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void SpellCreationDialog::startSpellMaking (MWWorld::Ptr actor)
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{
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mPtr = actor;
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// get the list of magic effects that are known to the player
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
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MWMechanics::CreatureStats& stats = MWWorld::Class::get(player).getCreatureStats(player);
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MWMechanics::Spells& spells = stats.getSpells();
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std::vector<short> knownEffects;
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for (MWMechanics::Spells::TIterator it = spells.begin(); it != spells.end(); ++it)
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{
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const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().spells.find(*it);
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// only normal spells count
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if (spell->data.type != ESM::Spell::ST_Spell)
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continue;
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const std::vector<ESM::ENAMstruct>& list = spell->effects.list;
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for (std::vector<ESM::ENAMstruct>::const_iterator it2 = list.begin(); it2 != list.end(); ++it2)
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{
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if (std::find(knownEffects.begin(), knownEffects.end(), it2->effectID) == knownEffects.end())
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knownEffects.push_back(it2->effectID);
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}
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}
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std::sort(knownEffects.begin(), knownEffects.end(), sortMagicEffects);
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mAvailableEffectsList->clear ();
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for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
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{
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mAvailableEffectsList->addItem(MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
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MWGui::Widgets::MWSpellEffect::effectIDToString (*it))->getString());
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}
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mAvailableEffectsList->adjustSize ();
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for (std::vector<short>::const_iterator it = knownEffects.begin(); it != knownEffects.end(); ++it)
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{
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std::string name = MWBase::Environment::get().getWorld ()->getStore ().gameSettings.find(
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MWGui::Widgets::MWSpellEffect::effectIDToString (*it))->getString();
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MyGUI::Widget* w = mAvailableEffectsList->getItemWidget(name);
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ToolTips::createMagicEffectToolTip (w, *it);
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}
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}
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void SpellCreationDialog::onCancelButtonClicked (MyGUI::Widget* sender)
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{
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mWindowManager.removeGuiMode (MWGui::GM_SpellCreation);
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}
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void SpellCreationDialog::onBuyButtonClicked (MyGUI::Widget* sender)
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{
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}
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}
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40
apps/openmw/mwgui/spellcreationdialog.hpp
Normal file
40
apps/openmw/mwgui/spellcreationdialog.hpp
Normal file
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@ -0,0 +1,40 @@
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#ifndef MWGUI_SPELLCREATION_H
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#define MWGUI_SPELLCREATION_H
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#include "window_base.hpp"
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#include "referenceinterface.hpp"
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#include "list.hpp"
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namespace MWGui
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{
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class SpellCreationDialog : public WindowBase, public ReferenceInterface
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{
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public:
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SpellCreationDialog(MWBase::WindowManager& parWindowManager);
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virtual void open();
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void startSpellMaking(MWWorld::Ptr actor);
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protected:
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virtual void onReferenceUnavailable ();
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void onCancelButtonClicked (MyGUI::Widget* sender);
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void onBuyButtonClicked (MyGUI::Widget* sender);
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MyGUI::EditBox* mNameEdit;
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MyGUI::TextBox* mMagickaCost;
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MyGUI::TextBox* mSuccessChance;
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Widgets::MWList* mAvailableEffectsList;
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MyGUI::ScrollView* mUsedEffectsView;
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MyGUI::Button* mBuyButton;
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MyGUI::Button* mCancelButton;
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MyGUI::TextBox* mPriceLabel;
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};
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}
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#endif
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@ -586,8 +586,6 @@ void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
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widget->setUserString("Caption_SkillNoProgressDescription", skill->description);
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widget->setUserString("Caption_SkillNoProgressAttribute", "#{sGoverningAttribute}: #{" + attr->name + "}");
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widget->setUserString("ImageTexture_SkillNoProgressImage", icon);
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widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip");
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widget->setUserString("ToolTipLayout", "SkillNoProgressToolTip");
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}
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void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
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@ -713,6 +711,38 @@ void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playe
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widget->setUserString("ToolTipLayout", "ClassToolTip");
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}
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void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
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{
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const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld ()->getStore ().magicEffects.find(id);
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const std::string &name = Widgets::MWSpellEffect::effectIDToString (id);
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std::string icon = effect->icon;
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int slashPos = icon.find("\\");
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icon.insert(slashPos+1, "b_");
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icon[icon.size()-3] = 'd';
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icon[icon.size()-2] = 'd';
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icon[icon.size()-1] = 's';
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icon = "icons\\" + icon;
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std::vector<std::string> schools;
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schools.push_back ("#{sSchoolAlteration}");
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schools.push_back ("#{sSchoolConjuration}");
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schools.push_back ("#{sSchoolDestruction}");
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schools.push_back ("#{sSchoolIllusion}");
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schools.push_back ("#{sSchoolMysticism}");
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schools.push_back ("#{sSchoolRestoration}");
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widget->setUserString("ToolTipType", "Layout");
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widget->setUserString("ToolTipLayout", "MagicEffectToolTip");
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widget->setUserString("Caption_MagicEffectName", "#{" + name + "}");
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widget->setUserString("Caption_MagicEffectDescription", effect->description);
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widget->setUserString("Caption_MagicEffectSchool", "#{sSchool}: " + schools[effect->data.school]);
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widget->setUserString("ImageTexture_MagicEffectImage", icon);
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}
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void ToolTips::setDelay(float delay)
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{
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mDelay = delay;
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@ -71,6 +71,7 @@ namespace MWGui
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static void createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId);
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static void createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace);
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static void createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass);
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static void createMagicEffectToolTip(MyGUI::Widget* widget, short id);
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private:
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MyGUI::Widget* mDynamicToolTipBox;
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@ -249,7 +249,7 @@ namespace MWGui
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void setWindowManager(MWBase::WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
|
||||
void setSpellEffect(const SpellEffectParams& params);
|
||||
|
||||
std::string effectIDToString(const short effectID);
|
||||
static std::string effectIDToString(const short effectID);
|
||||
bool effectHasMagnitude (const std::string& effect);
|
||||
bool effectHasDuration (const std::string& effect);
|
||||
bool effectInvolvesAttribute (const std::string& effect);
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#include "loadingscreen.hpp"
|
||||
#include "levelupdialog.hpp"
|
||||
#include "waitdialog.hpp"
|
||||
#include "spellcreationdialog.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
|
@ -75,6 +76,7 @@ WindowManager::WindowManager(
|
|||
, mCharGen(NULL)
|
||||
, mLevelupDialog(NULL)
|
||||
, mWaitDialog(NULL)
|
||||
, mSpellCreationDialog(NULL)
|
||||
, mPlayerClass()
|
||||
, mPlayerName()
|
||||
, mPlayerRaceId()
|
||||
|
@ -155,6 +157,7 @@ WindowManager::WindowManager(
|
|||
mQuickKeysMenu = new QuickKeysMenu(*this);
|
||||
mLevelupDialog = new LevelupDialog(*this);
|
||||
mWaitDialog = new WaitDialog(*this);
|
||||
mSpellCreationDialog = new SpellCreationDialog(*this);
|
||||
|
||||
mLoadingScreen = new LoadingScreen(mOgre->getScene (), mOgre->getWindow (), *this);
|
||||
mLoadingScreen->onResChange (w,h);
|
||||
|
@ -210,6 +213,7 @@ WindowManager::~WindowManager()
|
|||
delete mLoadingScreen;
|
||||
delete mLevelupDialog;
|
||||
delete mWaitDialog;
|
||||
delete mSpellCreationDialog;
|
||||
|
||||
cleanupGarbage();
|
||||
|
||||
|
@ -259,6 +263,7 @@ void WindowManager::updateVisible()
|
|||
mQuickKeysMenu->setVisible(false);
|
||||
mLevelupDialog->setVisible(false);
|
||||
mWaitDialog->setVisible(false);
|
||||
mSpellCreationDialog->setVisible(false);
|
||||
|
||||
mHud->setVisible(true);
|
||||
|
||||
|
@ -359,6 +364,9 @@ void WindowManager::updateVisible()
|
|||
case GM_SpellBuying:
|
||||
mSpellBuyingWindow->setVisible(true);
|
||||
break;
|
||||
case GM_SpellCreation:
|
||||
mSpellCreationDialog->setVisible(true);
|
||||
break;
|
||||
case GM_InterMessageBox:
|
||||
break;
|
||||
case GM_Journal:
|
||||
|
@ -561,6 +569,7 @@ void WindowManager::onFrame (float frameDuration)
|
|||
mDialogueWindow->checkReferenceAvailable();
|
||||
mTradeWindow->checkReferenceAvailable();
|
||||
mSpellBuyingWindow->checkReferenceAvailable();
|
||||
mSpellCreationDialog->checkReferenceAvailable();
|
||||
mContainerWindow->checkReferenceAvailable();
|
||||
mConsole->checkReferenceAvailable();
|
||||
}
|
||||
|
@ -960,3 +969,8 @@ void WindowManager::addVisitedLocation(const std::string& name, int x, int y)
|
|||
{
|
||||
mMap->addVisitedLocation (name, x, y);
|
||||
}
|
||||
|
||||
void WindowManager::startSpellMaking(MWWorld::Ptr actor)
|
||||
{
|
||||
mSpellCreationDialog->startSpellMaking (actor);
|
||||
}
|
||||
|
|
|
@ -64,6 +64,8 @@ namespace MWGui
|
|||
class LoadingScreen;
|
||||
class LevelupDialog;
|
||||
class WaitDialog;
|
||||
class SpellCreationDialog;
|
||||
|
||||
|
||||
class WindowManager : public MWBase::WindowManager
|
||||
{
|
||||
|
@ -210,6 +212,8 @@ namespace MWGui
|
|||
|
||||
virtual bool getPlayerSleeping();
|
||||
|
||||
virtual void startSpellMaking(MWWorld::Ptr actor);
|
||||
|
||||
private:
|
||||
OEngine::GUI::MyGUIManager *mGuiManager;
|
||||
HUD *mHud;
|
||||
|
@ -237,6 +241,7 @@ namespace MWGui
|
|||
LoadingScreen* mLoadingScreen;
|
||||
LevelupDialog* mLevelupDialog;
|
||||
WaitDialog* mWaitDialog;
|
||||
SpellCreationDialog* mSpellCreationDialog;
|
||||
|
||||
CharacterCreation* mCharGen;
|
||||
|
||||
|
|
|
@ -75,6 +75,7 @@ set(MYGUI_FILES
|
|||
openmw_levelup_dialog.layout
|
||||
openmw_wait_dialog.layout
|
||||
openmw_wait_dialog_progressbar.layout
|
||||
openmw_spellcreation_dialog.layout
|
||||
smallbars.png
|
||||
VeraMono.ttf
|
||||
markers.png
|
||||
|
|
80
files/mygui/openmw_spellcreation_dialog.layout
Normal file
80
files/mygui/openmw_spellcreation_dialog.layout
Normal file
|
@ -0,0 +1,80 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 560 400" name="_Main">
|
||||
|
||||
<Widget type="HBox" position="12 12 250 30">
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sName}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="MW_TextEdit" position="0 0 30 30" name="NameEdit">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="Widget">
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="280 0 300 24">
|
||||
<Property key="Caption" value="#{sEnchantmentMenu4}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 0 258 24" name="MagickaCost">
|
||||
<Property key="Caption" value="1"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="280 24 300 24">
|
||||
<Property key="Caption" value="#{sSpellmakingMenu1}"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="280 24 258 24" name="SuccessChance">
|
||||
<Property key="Caption" value="39"/>
|
||||
<Property key="TextAlign" value="Right HCenter"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<!-- Available effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="12 48 300 24">
|
||||
<Property key="Caption" value="#{sMagicEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="MWList" skin="MW_SimpleList" position="12 76 202 269" name="AvailableEffects">
|
||||
</Widget>
|
||||
|
||||
<!-- Used effects -->
|
||||
<Widget type="TextBox" skin="NormalText" position="226 48 300 24">
|
||||
<Property key="Caption" value="#{sEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="Widget" skin="MW_Box" position="226 76 316 269">
|
||||
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 308 261" name="UsedEffects">
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="0 340 560 60">
|
||||
<Property key="Padding" value="16"/>
|
||||
|
||||
<Widget type="Widget" position="0 0 0 0">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText">
|
||||
<Property key="Caption" value="#{sBarterDialog7}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" name="PriceLabel">
|
||||
<Property key="Caption" value="30"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="BuyButton">
|
||||
<Property key="Caption" value="#{sBuy}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
|
@ -196,6 +196,31 @@
|
|||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<!-- Magic effect tooltip -->
|
||||
<Widget type="Widget" skin="HUD_Box_NoTransp" position="0 0 300 52" align="Stretch" name="MagicEffectToolTip">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" position="8 8 32 32" align="Left Top" name="MagicEffectImage"/>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="44 8 252 16" align="Left Top HStretch" name="MagicEffectName">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="44 24 252 16" align="Left Top HStretch" name="MagicEffectSchool">
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="SandText" position="8 44 284 0" align="Left Top Stretch" name="MagicEffectDescription">
|
||||
<Property key="MultiLine" value="true"/>
|
||||
<Property key="WordWrap" value="true"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
<UserString key="AutoResizeHorizontal" value="true"/>
|
||||
<UserString key="AutoResizeVertical" value="true"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
</MyGUI>
|
||||
|
||||
|
|
Loading…
Reference in a new issue