From 9dd36a345f195ded8ae1528abb47a775b4bb4301 Mon Sep 17 00:00:00 2001 From: Alexei Dobrohotov Date: Sun, 7 Nov 2021 16:02:27 +0300 Subject: [PATCH] Fix a typo in nv_default shader --- files/shaders/nv_default_fragment.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/files/shaders/nv_default_fragment.glsl b/files/shaders/nv_default_fragment.glsl index 245f83b620..17204534e3 100644 --- a/files/shaders/nv_default_fragment.glsl +++ b/files/shaders/nv_default_fragment.glsl @@ -44,7 +44,7 @@ void main() { #if @diffuseMap gl_FragData[0] = texture2D(diffuseMap, diffuseMapUV); - gl_FragData[0].a *= coveragePreservingAlphaScale(diffuseMap, adjustedDiffuseUV); + gl_FragData[0].a *= coveragePreservingAlphaScale(diffuseMap, diffuseMapUV); #else gl_FragData[0] = vec4(1.0); #endif