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Fix callback being skipped
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1 changed files with 1 additions and 1 deletions
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@ -708,7 +708,7 @@ void CSVRender::WorldspaceWidget::keyPressEvent (QKeyEvent *event)
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abortDrag();
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}
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else
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RenderWidget::keyPressEvent(event);
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SceneWidget::keyPressEvent(event);
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}
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void CSVRender::WorldspaceWidget::handleMouseClick (osg::ref_ptr<TagBase> tag, const std::string& button, bool shift)
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