mirror of
https://github.com/OpenMW/openmw.git
synced 2025-06-29 15:41:34 +00:00
Only log ripples pipeline once
This commit is contained in:
parent
569ed4559f
commit
9f85e51934
1 changed files with 11 additions and 4 deletions
|
@ -49,10 +49,17 @@ namespace MWRender
|
|||
&& exts.glslLanguageVersion >= minimumGLVersionRequiredForCompute;
|
||||
#endif
|
||||
|
||||
if (mUseCompute)
|
||||
Log(Debug::Info) << "Initialized compute shader pipeline for water ripples";
|
||||
else
|
||||
Log(Debug::Info) << "Initialized fallback fragment shader pipeline for water ripples";
|
||||
static bool pipelineLogged = false;
|
||||
|
||||
if (!pipelineLogged)
|
||||
{
|
||||
if (mUseCompute)
|
||||
Log(Debug::Info) << "Initialized compute shader pipeline for water ripples";
|
||||
else
|
||||
Log(Debug::Info) << "Initialized fallback fragment shader pipeline for water ripples";
|
||||
|
||||
pipelineLogged = true;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mState.size(); ++i)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue