FIX: Correct keybind conflict with move submode and drop to terrain

pull/3236/head
Dave Corley 7 months ago
parent 55ccec7ecc
commit 9f8ebc7973

@ -448,7 +448,7 @@ namespace CSMPrefs
Settings::SettingValue<std::string> mSceneSpeedModifier{ mIndex, sName, "scene-speed-modifier", "Shift" };
Settings::SettingValue<std::string> mSceneDelete{ mIndex, sName, "scene-delete", "Delete" };
Settings::SettingValue<std::string> mSceneInstanceDropTerrain{ mIndex, sName, "scene-instance-drop-terrain",
"G" };
"B" };
Settings::SettingValue<std::string> mSceneInstanceDropCollision{ mIndex, sName, "scene-instance-drop-collision",
"H" };
Settings::SettingValue<std::string> mSceneInstanceDropTerrainSeparately{ mIndex, sName,

Loading…
Cancel
Save