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@ -645,6 +645,8 @@ MWShadowTechnique::Frustum::Frustum(osgUtil::CullVisitor* cv, double minZNear, d
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{
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osg::Matrix::value_type zNear = osg::maximum<osg::Matrix::value_type>(cv->getCalculatedNearPlane(),minZNear);
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osg::Matrix::value_type zFar = osg::minimum<osg::Matrix::value_type>(cv->getCalculatedFarPlane(),maxZFar);
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if (zFar < 0)
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zFar = minZNear;
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zNear = std::min(zNear, zFar);
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cv->clampProjectionMatrix(projectionMatrix, zNear, zFar);
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