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@ -18,6 +18,8 @@ namespace MWGui
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onOkButtonClicked);
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mItemEdit->eventEditTextChange += MyGUI::newDelegate(this, &CountDialog::onEditTextChange);
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mSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &CountDialog::onSliderMoved);
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// make sure we read the enter key being pressed to accept multiple items
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mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
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}
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void CountDialog::open(const std::string& item, const std::string& message, const int maxCount)
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@ -37,6 +39,7 @@ namespace MWGui
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width,
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mMainWidget->getHeight());
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// by default, the text edit field has the focus of the keyboard
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MyGUI::InputManager::getInstance().setKeyFocusWidget(mItemEdit);
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mSlider->setScrollPosition(maxCount-1);
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@ -54,7 +57,16 @@ namespace MWGui
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setVisible(false);
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}
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// essentially duplicating what the OK button does if user presses
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// Enter key
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void CountDialog::onEnterKeyPressed(MyGUI::EditBox* _sender)
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{
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eventOkClicked(NULL, mSlider->getScrollPosition()+1);
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setVisible(false);
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}
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void CountDialog::onEditTextChange(MyGUI::EditBox* _sender)
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{
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if (_sender->getCaption() == "")
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