mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-28 11:39:42 +00:00
Drop support for save game format 4
This commit is contained in:
parent
21f177daac
commit
a11ff46e82
5 changed files with 12 additions and 17 deletions
|
@ -131,7 +131,6 @@
|
|||
Feature #6447: Add LOD support to Object Paging
|
||||
Feature #6491: Add support for Qt6
|
||||
Feature #6556: Lua API for sounds
|
||||
Feature #6624: Drop support for old saves
|
||||
Feature #6726: Lua API for creating new objects
|
||||
Feature #6864: Lua file access API
|
||||
Feature #6922: Improve launcher appearance
|
||||
|
@ -163,6 +162,7 @@
|
|||
Feature #7698: Implement sAbsorb, sDamage, sDrain, sFortify and sRestore
|
||||
Feature #7709: Improve resolution selection in Launcher
|
||||
Task #5896: Do not use deprecated MyGUI properties
|
||||
Task #6624: Drop support for saves made prior to 0.45
|
||||
Task #7113: Move from std::atoi to std::from_char
|
||||
Task #7117: Replace boost::scoped_array with std::vector
|
||||
Task #7151: Do not use std::strerror to get errno error message
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace ESM
|
|||
void AiTravel::load(ESMReader& esm)
|
||||
{
|
||||
esm.getHNT("DATA", mData.mX, mData.mY, mData.mZ);
|
||||
esm.getHNOT(mHidden, "HIDD");
|
||||
esm.getHNT(mHidden, "HIDD");
|
||||
mRepeat = false;
|
||||
esm.getHNOT(mRepeat, "REPT");
|
||||
}
|
||||
|
@ -258,7 +258,7 @@ namespace ESM
|
|||
}
|
||||
}
|
||||
|
||||
esm.getHNOT(mLastAiPackage, "LAST");
|
||||
esm.getHNT(mLastAiPackage, "LAST");
|
||||
|
||||
if (count > 1 && esm.getFormatVersion() <= MaxOldAiPackageFormatVersion)
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace ESM
|
|||
inline constexpr FormatVersion MaxOldCountFormatVersion = 30;
|
||||
inline constexpr FormatVersion CurrentSaveGameFormatVersion = 31;
|
||||
|
||||
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 4;
|
||||
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 5;
|
||||
inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
|
||||
inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
|
||||
}
|
||||
|
|
|
@ -30,16 +30,12 @@ namespace ESM
|
|||
mPaidCrimeId = -1;
|
||||
esm.getHNOT(mPaidCrimeId, "PAYD");
|
||||
|
||||
bool checkPrevItems = true;
|
||||
while (checkPrevItems)
|
||||
while (esm.peekNextSub("BOUN"))
|
||||
{
|
||||
ESM::RefId boundItemId = esm.getHNORefId("BOUN");
|
||||
ESM::RefId prevItemId = esm.getHNORefId("PREV");
|
||||
ESM::RefId boundItemId = esm.getHNRefId("BOUN");
|
||||
ESM::RefId prevItemId = esm.getHNRefId("PREV");
|
||||
|
||||
if (!boundItemId.empty())
|
||||
mPreviousItems[boundItemId] = prevItemId;
|
||||
else
|
||||
checkPrevItems = false;
|
||||
mPreviousItems[boundItemId] = prevItemId;
|
||||
}
|
||||
|
||||
if (esm.getFormatVersion() <= MaxOldSkillsAndAttributesFormatVersion)
|
||||
|
@ -103,10 +99,10 @@ namespace ESM
|
|||
esm.writeHNT("CURD", mCurrentCrimeId);
|
||||
esm.writeHNT("PAYD", mPaidCrimeId);
|
||||
|
||||
for (PreviousItems::const_iterator it = mPreviousItems.begin(); it != mPreviousItems.end(); ++it)
|
||||
for (const auto& [bound, prev] : mPreviousItems)
|
||||
{
|
||||
esm.writeHNRefId("BOUN", it->first);
|
||||
esm.writeHNRefId("PREV", it->second);
|
||||
esm.writeHNRefId("BOUN", bound);
|
||||
esm.writeHNRefId("PREV", prev);
|
||||
}
|
||||
|
||||
esm.writeHNT("WWAT", mSaveAttributes);
|
||||
|
|
|
@ -33,8 +33,7 @@ namespace ESM
|
|||
float mSaveAttributes[Attribute::Length];
|
||||
float mSaveSkills[Skill::Length];
|
||||
|
||||
typedef std::map<ESM::RefId, ESM::RefId> PreviousItems; // previous equipped items, needed for bound spells
|
||||
PreviousItems mPreviousItems;
|
||||
std::map<ESM::RefId, ESM::RefId> mPreviousItems; // previous equipped items, needed for bound spells
|
||||
|
||||
void load(ESMReader& esm);
|
||||
void save(ESMWriter& esm) const;
|
||||
|
|
Loading…
Reference in a new issue