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added description of new syntax to the onRetrieveTag function comment
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@ -495,6 +495,7 @@ namespace MWGui
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* Called when MyGUI tries to retrieve a tag's value. Tags must be denoted in #{tag} notation and will be replaced upon setting a user visible text/property.
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* Supported syntax:
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* #{GMSTName}: retrieves String value of the GMST called GMSTName
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* #{setting=CATEGORY_NAME,SETTING_NAME}: retrieves String value of SETTING_NAME under category CATEGORY_NAME from settings.cfg
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* #{sCell=CellID}: retrieves translated name of the given CellID (used only by some Morrowind localisations, in others cell ID is == cell name)
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* #{fontcolour=FontColourName}: retrieves the value of the fallback setting "FontColor_color_<FontColourName>" from openmw.cfg,
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* in the format "r g b a", float values in range 0-1. Useful for "Colour" and "TextColour" properties in skins.
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