Queue quick loads

ini_importer_tests
uramer 11 months ago
parent 1338e884a9
commit a1970857fd

@ -693,7 +693,8 @@ void MWState::StateManager::quickLoad()
{
if (currentCharacter->begin() == currentCharacter->end())
return;
loadGame(currentCharacter, currentCharacter->begin()->mPath); // Get newest save
// use requestLoad, otherwise we can crash by loading during the wrong part of the frame
requestLoad(currentCharacter->begin()->mPath);
}
}

Loading…
Cancel
Save