|
|
@ -372,7 +372,7 @@ namespace Shader
|
|
|
|
HotReloadManager()
|
|
|
|
HotReloadManager()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
mHotReloadEnabled = false;
|
|
|
|
mHotReloadEnabled = false;
|
|
|
|
mLastAutoRecompileTime = std::chrono::file_clock::now();
|
|
|
|
mLastAutoRecompileTime = std::filesystem::file_time_type::clock::now();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void addShaderFiles(std::set<std::filesystem::path>& shaderFiles,const osg::ref_ptr<osg::Shader>& shader,const std::string& templateName,const ShaderManager::DefineMap& defines )
|
|
|
|
void addShaderFiles(std::set<std::filesystem::path>& shaderFiles,const osg::ref_ptr<osg::Shader>& shader,const std::string& templateName,const ShaderManager::DefineMap& defines )
|
|
|
@ -437,7 +437,7 @@ namespace Shader
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
mLastAutoRecompileTime = std::chrono::file_clock::now();
|
|
|
|
mLastAutoRecompileTime = std::filesystem::file_time_type::clock::now();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|