Change the legalities of opening unlocked objects

pull/3225/head
Evil Eye 2 years ago
parent e188f042d9
commit a204b4da96

@ -89,6 +89,7 @@
Bug #6433: Items bound to Quick Keys sometimes do not appear until the Quick Key menu is opened
Bug #6451: Weapon summoned from Cast When Used item will have the name "None"
Bug #6473: Strings from NIF should be parsed only to first null terminator
Bug #6493: Unlocking owned but not locked or unlocked containers is considered a crime
Feature #890: OpenMW-CS: Column filtering
Feature #1465: "Reset" argument for AI functions
Feature #2554: Modifying an object triggers the instances table to scroll to the corresponding record

@ -66,6 +66,35 @@ namespace
}
}
bool isOwned(const MWWorld::Ptr& ptr, const MWWorld::Ptr& target, MWWorld::Ptr& victim)
{
const MWWorld::CellRef& cellref = target.getCellRef();
const std::string& owner = cellref.getOwner();
bool isOwned = !owner.empty() && owner != "player";
const std::string& faction = cellref.getFaction();
bool isFactionOwned = false;
if (!faction.empty() && ptr.getClass().isNpc())
{
const std::map<std::string, int>& factions = ptr.getClass().getNpcStats(ptr).getFactionRanks();
auto found = factions.find(Misc::StringUtils::lowerCase(faction));
if (found == factions.end() || found->second < cellref.getFactionRank())
isFactionOwned = true;
}
const std::string& globalVariable = cellref.getGlobalVariable();
if (!globalVariable.empty() && MWBase::Environment::get().getWorld()->getGlobalInt(globalVariable))
{
isOwned = false;
isFactionOwned = false;
}
if (!cellref.getOwner().empty())
victim = MWBase::Environment::get().getWorld()->searchPtr(cellref.getOwner(), true, false);
return isOwned || isFactionOwned;
}
}
namespace MWMechanics
@ -881,35 +910,11 @@ namespace MWMechanics
return true;
}
const std::string& owner = cellref.getOwner();
bool isOwned = !owner.empty() && owner != "player";
const std::string& faction = cellref.getFaction();
bool isFactionOwned = false;
if (!faction.empty() && ptr.getClass().isNpc())
{
const std::map<std::string, int>& factions = ptr.getClass().getNpcStats(ptr).getFactionRanks();
std::map<std::string, int>::const_iterator found = factions.find(Misc::StringUtils::lowerCase(faction));
if (found == factions.end()
|| found->second < cellref.getFactionRank())
isFactionOwned = true;
}
const std::string& globalVariable = cellref.getGlobalVariable();
if (!globalVariable.empty() && MWBase::Environment::get().getWorld()->getGlobalInt(Misc::StringUtils::lowerCase(globalVariable)) == 1)
{
isOwned = false;
isFactionOwned = false;
}
if (!cellref.getOwner().empty())
victim = MWBase::Environment::get().getWorld()->searchPtr(cellref.getOwner(), true, false);
// A special case for evidence chest - we should not allow to take items even if it is technically permitted
if (Misc::StringUtils::ciEqual(cellref.getRefId(), "stolen_goods"))
if (isOwned(ptr, target, victim))
return false;
return (!isOwned && !isFactionOwned);
// A special case for evidence chest - we should not allow to take items even if it is technically permitted
return !Misc::StringUtils::ciEqual(cellref.getRefId(), "stolen_goods");
}
bool MechanicsManager::sleepInBed(const MWWorld::Ptr &ptr, const MWWorld::Ptr &bed)
@ -941,9 +946,14 @@ namespace MWMechanics
void MechanicsManager::unlockAttempted(const MWWorld::Ptr &ptr, const MWWorld::Ptr &item)
{
MWWorld::Ptr victim;
if (isAllowedToUse(ptr, item, victim))
return;
commitCrime(ptr, victim, OT_Trespassing, item.getCellRef().getFaction());
if (isOwned(ptr, item, victim))
{
// Note that attempting to unlock something that has ever been locked (even ESM::UnbreakableLock) is a crime even if it's already unlocked.
// Likewise, it's illegal to unlock something that has a trap but isn't otherwise locked.
const auto& cellref = item.getCellRef();
if(cellref.getLockLevel() || !cellref.getTrap().empty())
commitCrime(ptr, victim, OT_Trespassing, item.getCellRef().getFaction());
}
}
std::vector<std::pair<std::string, int> > MechanicsManager::getStolenItemOwners(const std::string& itemid)

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