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Remove outdated comment

This commit is contained in:
scrawl 2016-05-25 21:41:05 +02:00
parent 5d4f58c828
commit a2153a6213

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@ -3189,8 +3189,6 @@ namespace MWWorld
{ {
bool operator() (Ptr ptr) bool operator() (Ptr ptr)
{ {
// Can't reset actors that were moved to a different cell, because we don't know what cell they came from.
// This could be fixed once we properly track actor cell changes, but may not be desirable behaviour anyhow.
if (ptr.getClass().isActor() && ptr.getCellRef().hasContentFile()) if (ptr.getClass().isActor() && ptr.getCellRef().hasContentFile())
{ {
const ESM::Position& origPos = ptr.getCellRef().getPosition(); const ESM::Position& origPos = ptr.getCellRef().getPosition();