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Init animation key struct before usage
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@ -77,7 +77,7 @@ struct KeyMapT {
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mInterpolationType = nif->getUInt();
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mInterpolationType = nif->getUInt();
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KeyT<T> key;
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KeyType key = {};
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NIFStream &nifReference = *nif;
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NIFStream &nifReference = *nif;
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if (mInterpolationType == InterpolationType_Linear
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if (mInterpolationType == InterpolationType_Linear
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