From ceb6a280ff7d72a7408b577a0098851da166e7c0 Mon Sep 17 00:00:00 2001 From: AnyOldName3 Date: Thu, 29 Apr 2021 21:35:31 +0000 Subject: [PATCH] Fix typo Hopefully this will actually let us make better use of shadow bounds, but I wouldn't count on it. --- components/sceneutil/mwshadowtechnique.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/components/sceneutil/mwshadowtechnique.cpp b/components/sceneutil/mwshadowtechnique.cpp index 89e001a980..bf6581ae60 100644 --- a/components/sceneutil/mwshadowtechnique.cpp +++ b/components/sceneutil/mwshadowtechnique.cpp @@ -2113,7 +2113,7 @@ struct ConvexHull if (edge.first == vertex) otherEnd = edge.second; else if (edge.second == vertex) - otherEnd - edge.first; + otherEnd = edge.first; else continue;