mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:29:55 +00:00
Initial attempt at loading esm4 exteriors
This commit is contained in:
parent
242ac21b38
commit
a62e75fd19
17 changed files with 162 additions and 66 deletions
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@ -583,8 +583,8 @@ namespace MWGui
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if (!entry.mMapTexture)
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{
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if (!mInterior)
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requestMapRender(
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&MWBase::Environment::get().getWorldModel()->getExterior(entry.mCellX, entry.mCellY));
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requestMapRender(&MWBase::Environment::get().getWorldModel()->getExterior(
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entry.mCellX, entry.mCellY, ESM::Cell::sDefaultWorldspaceId));
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osg::ref_ptr<osg::Texture2D> texture = mLocalMapRender->getMapTexture(entry.mCellX, entry.mCellY);
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if (texture)
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@ -641,7 +641,8 @@ namespace MWGui
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for (MapEntry& entry : mMaps)
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{
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if (!entry.mMapTexture && !widgetCropped(entry.mMapWidget, mLocalMap))
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world->getDoorMarkers(worldModel->getExterior(entry.mCellX, entry.mCellY), doors);
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world->getDoorMarkers(
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worldModel->getExterior(entry.mCellX, entry.mCellY, ESM::Cell::sDefaultWorldspaceId), doors);
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}
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if (doors.empty())
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return;
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@ -130,8 +130,8 @@ namespace MWGui
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= MWWorld::positionToCellIndex(transport[i].mPos.pos[0], transport[i].mPos.pos[1]);
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if (cellname.empty())
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{
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MWWorld::CellStore& cell
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= MWBase::Environment::get().getWorldModel()->getExterior(cellIndex.x(), cellIndex.y());
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MWWorld::CellStore& cell = MWBase::Environment::get().getWorldModel()->getExterior(
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cellIndex.x(), cellIndex.y(), ESM::Cell::sDefaultWorldspaceId);
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cellname = MWBase::Environment::get().getWorld()->getCellName(&cell);
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interior = false;
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}
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@ -113,8 +113,10 @@ namespace MWLua
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addTimeBindings(api, context, true);
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api["getCellByName"]
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= [](std::string_view name) { return GCell{ &MWBase::Environment::get().getWorldModel()->getCell(name) }; };
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api["getExteriorCell"]
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= [](int x, int y) { return GCell{ &MWBase::Environment::get().getWorldModel()->getExterior(x, y) }; };
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api["getExteriorCell"] = [](int x, int y) {
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return GCell{ &MWBase::Environment::get().getWorldModel()->getExterior(
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x, y, ESM::Cell::sDefaultWorldspaceId) };
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};
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api["activeActors"] = GObjectList{ worldView->getActorsInScene() };
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api["createObject"] = [](std::string_view recordId, sol::optional<int> count) -> GObject {
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// Doesn't matter which cell to use because the new object will be in disabled state.
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@ -402,7 +402,8 @@ namespace MWScript
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if (store->isExterior())
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{
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const osg::Vec2i cellIndex = MWWorld::positionToCellIndex(x, y);
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store = &worldModel->getExterior(cellIndex.x(), cellIndex.y());
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store
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= &worldModel->getExterior(cellIndex.x(), cellIndex.y(), store->getCell()->getWorldSpace());
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}
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}
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catch (std::exception&)
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@ -417,7 +418,7 @@ namespace MWScript
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if (!isPlayer)
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return;
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const osg::Vec2i cellIndex = MWWorld::positionToCellIndex(x, y);
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store = &worldModel->getExterior(cellIndex.x(), cellIndex.y());
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store = &worldModel->getExterior(cellIndex.x(), cellIndex.y(), store->getCell()->getWorldSpace());
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}
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if (store)
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{
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@ -473,8 +474,8 @@ namespace MWScript
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MWWorld::Ptr base = ptr;
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if (isPlayer)
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{
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MWWorld::CellStore* cell
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= &MWBase::Environment::get().getWorldModel()->getExterior(cellIndex.x(), cellIndex.y());
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MWWorld::CellStore* cell = &MWBase::Environment::get().getWorldModel()->getExterior(
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cellIndex.x(), cellIndex.y(), ESM::Cell::sDefaultWorldspaceId);
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ptr = world->moveObject(ptr, cell, osg::Vec3(x, y, z));
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}
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else
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@ -568,7 +569,8 @@ namespace MWScript
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if (player.getCell()->isExterior())
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{
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const osg::Vec2i cellIndex = MWWorld::positionToCellIndex(x, y);
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store = &MWBase::Environment::get().getWorldModel()->getExterior(cellIndex.x(), cellIndex.y());
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store = &MWBase::Environment::get().getWorldModel()->getExterior(
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cellIndex.x(), cellIndex.y(), player.getCell()->getCell()->getWorldSpace());
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}
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else
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store = player.getCell();
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@ -563,7 +563,8 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
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{
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// Cell no longer exists (i.e. changed game files), choose a default cell
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Log(Debug::Warning) << "Warning: Player character's cell no longer exists, changing to the default cell";
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MWWorld::CellStore& cell = MWBase::Environment::get().getWorldModel()->getExterior(0, 0);
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MWWorld::CellStore& cell
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= MWBase::Environment::get().getWorldModel()->getExterior(0, 0, ESM::Cell::sDefaultWorldspaceId);
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float x, y;
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MWBase::Environment::get().getWorld()->indexToPosition(0, 0, x, y, false);
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ESM::Position pos;
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@ -14,6 +14,7 @@
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#include <components/misc/algorithm.hpp>
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#include <components/esm4/common.hpp>
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#include <components/esm4/loadwrld.hpp>
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#include <components/esm4/reader.hpp>
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#include <components/esm4/readerutils.hpp>
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#include <components/esmloader/load.hpp>
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@ -42,6 +42,7 @@ namespace ESM4
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struct Ingredient;
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struct MiscItem;
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struct Weapon;
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struct World;
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}
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namespace ESM
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@ -120,7 +121,7 @@ namespace MWWorld
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Store<ESM4::Static>, Store<ESM4::Cell>, Store<ESM4::Light>, Store<ESM4::Reference>, Store<ESM4::Activator>,
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Store<ESM4::Potion>, Store<ESM4::Ammunition>, Store<ESM4::Armor>, Store<ESM4::Book>, Store<ESM4::Clothing>,
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Store<ESM4::Container>, Store<ESM4::Door>, Store<ESM4::Ingredient>, Store<ESM4::MiscItem>,
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Store<ESM4::Weapon>>;
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Store<ESM4::Weapon>, Store<ESM4::World>>;
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private:
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template <typename T>
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@ -551,12 +551,13 @@ namespace MWWorld
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else
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unloadCell(cell, navigatorUpdateGuard.get());
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}
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mNavigator.setWorldspace(Misc::StringUtils::lowerCase(mWorld.getWorldModel()
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.getExterior(playerCellX, playerCellY)
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.getCell()
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->getWorldSpace()
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.serializeText()),
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ESM::RefId currentWorldSpace = mCurrentCell->getCell()->getWorldSpace();
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mNavigator.setWorldspace(
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Misc::StringUtils::lowerCase(mWorld.getWorldModel()
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.getExterior(playerCellX, playerCellY, currentWorldSpace)
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.getCell()
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->getWorldSpace()
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.serializeText()),
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navigatorUpdateGuard.get());
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mNavigator.updateBounds(pos, navigatorUpdateGuard.get());
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@ -580,7 +581,7 @@ namespace MWWorld
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{
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if (!isCellInCollection(x, y, collection))
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{
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refsToLoad += mWorld.getWorldModel().getExterior(x, y).count();
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refsToLoad += mWorld.getWorldModel().getExterior(x, y, currentWorldSpace).count();
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cellsPositionsToLoad.emplace_back(x, y);
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}
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}
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@ -614,7 +615,7 @@ namespace MWWorld
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{
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if (!isCellInCollection(x, y, mActiveCells))
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{
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CellStore& cell = mWorld.getWorldModel().getExterior(x, y);
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CellStore& cell = mWorld.getWorldModel().getExterior(x, y, currentWorldSpace);
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loadCell(cell, loadingListener, changeEvent, pos, navigatorUpdateGuard.get());
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}
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}
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@ -623,7 +624,7 @@ namespace MWWorld
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navigatorUpdateGuard.reset();
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CellStore& current = mWorld.getWorldModel().getExterior(playerCellX, playerCellY);
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CellStore& current = mWorld.getWorldModel().getExterior(playerCellX, playerCellY, currentWorldSpace);
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MWBase::Environment::get().getWindowManager()->changeCell(¤t);
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if (changeEvent)
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@ -676,7 +677,8 @@ namespace MWWorld
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loadingListener->setLabel("#{OMWEngine:TestingExteriorCells} (" + std::to_string(i) + "/"
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+ std::to_string(cells.getExtSize()) + ")...");
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CellStore& cell = mWorld.getWorldModel().getExterior(it->mData.mX, it->mData.mY);
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CellStore& cell
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= mWorld.getWorldModel().getExterior(it->mData.mX, it->mData.mY, ESM::Cell::sDefaultWorldspaceId);
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mNavigator.setWorldspace(Misc::StringUtils::lowerCase(cell.getCell()->getWorldSpace().serializeText()),
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navigatorUpdateGuard.get());
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const osg::Vec3f position
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@ -1177,7 +1179,8 @@ namespace MWWorld
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+ mPreloadDistance;
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if (dist < loadDist)
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preloadCell(mWorld.getWorldModel().getExterior(cellX + dx, cellY + dy));
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preloadCell(
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mWorld.getWorldModel().getExterior(cellX + dx, cellY + dy, ESM::Cell::sDefaultWorldspaceId));
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}
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}
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}
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@ -1194,7 +1197,8 @@ namespace MWWorld
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for (int dy = -mHalfGridSize; dy <= mHalfGridSize; ++dy)
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{
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mPreloader->preload(
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mWorld.getWorldModel().getExterior(x + dx, y + dy), mRendering.getReferenceTime());
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mWorld.getWorldModel().getExterior(x + dx, y + dy, cell.getCell()->getWorldSpace()),
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mRendering.getReferenceTime());
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if (++numpreloaded >= mPreloader->getMaxCacheSize())
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break;
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}
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@ -1277,7 +1281,9 @@ namespace MWWorld
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{
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osg::Vec3f pos = dest.mPos.asVec3();
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const osg::Vec2i cellIndex = positionToCellIndex(pos.x(), pos.y());
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preloadCell(mWorld.getWorldModel().getExterior(cellIndex.x(), cellIndex.y()), true);
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preloadCell(
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mWorld.getWorldModel().getExterior(cellIndex.x(), cellIndex.y(), ESM::Cell::sDefaultWorldspaceId),
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true);
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exteriorPositions.emplace_back(pos, gridCenterToBounds(getNewGridCenter(pos)));
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}
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}
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@ -8,6 +8,7 @@
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#include <components/esm/records.hpp>
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#include <components/esm3/esmreader.hpp>
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#include <components/esm3/esmwriter.hpp>
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#include <components/esm4/loadwrld.hpp>
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#include <components/loadinglistener/loadinglistener.hpp>
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#include <components/misc/rng.hpp>
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@ -1104,10 +1105,32 @@ namespace MWWorld
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return foundCell->second;
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}
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const ESM4::Cell* Store<ESM4::Cell>::searchExterior(int x, int y, ESM::RefId worldSpace) const
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{
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const auto foundWorldSpace = mExteriors.find(worldSpace);
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if (foundWorldSpace == mExteriors.end())
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{
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return nullptr;
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}
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const auto foundCell = foundWorldSpace->second.find(std::make_pair(x, y));
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if (foundCell == foundWorldSpace->second.end())
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return nullptr;
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return foundCell->second;
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}
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bool Store<ESM4::Cell>::exteriorExists(ESM::RefId worldspace) const
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{
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const auto foundWorldSpace = mExteriors.find(worldspace);
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return (foundWorldSpace != mExteriors.end());
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}
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ESM4::Cell* Store<ESM4::Cell>::insert(const ESM4::Cell& item, bool overrideOnly)
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{
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auto cellPtr = TypedDynamicStore<ESM4::Cell>::insert(item, overrideOnly);
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mCellNameIndex[cellPtr->mEditorId] = cellPtr;
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if (cellPtr->isExterior())
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mExteriors[cellPtr->mParent][std::make_pair(cellPtr->getGridX(), cellPtr->getGridY())] = cellPtr;
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return cellPtr;
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}
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@ -1115,6 +1138,9 @@ namespace MWWorld
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{
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auto cellPtr = TypedDynamicStore<ESM4::Cell>::insertStatic(item);
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mCellNameIndex[cellPtr->mEditorId] = cellPtr;
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if (cellPtr->isExterior())
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mExteriors[cellPtr->mParent][std::make_pair(cellPtr->getGridX(), cellPtr->getGridY())] = cellPtr;
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return cellPtr;
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}
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}
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@ -1177,3 +1203,4 @@ template class MWWorld::TypedDynamicStore<ESM4::Light>;
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template class MWWorld::TypedDynamicStore<ESM4::Reference, ESM::FormId>;
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template class MWWorld::TypedDynamicStore<ESM4::Cell>;
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template class MWWorld::TypedDynamicStore<ESM4::Weapon>;
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template class MWWorld::TypedDynamicStore<ESM4::World>;
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@ -282,9 +282,12 @@ namespace MWWorld
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{
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std::unordered_map<std::string, ESM4::Cell*, Misc::StringUtils::CiHash, Misc::StringUtils::CiEqual>
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mCellNameIndex;
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std::unordered_map<ESM::RefId, std::map<std::pair<int, int>, ESM4::Cell*>> mExteriors;
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public:
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const ESM4::Cell* searchCellName(std::string_view) const;
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const ESM4::Cell* searchExterior(int x, int y, ESM::RefId worldSpace) const;
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bool exteriorExists(ESM::RefId worldspace) const;
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ESM4::Cell* insert(const ESM4::Cell& item, bool overrideOnly = false);
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ESM4::Cell* insertStatic(const ESM4::Cell& item);
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};
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@ -1266,7 +1266,9 @@ namespace MWWorld
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const osg::Vec2i index = positionToCellIndex(position.x(), position.y());
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CellStore* cell = ptr.getCell();
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CellStore& newCell = mWorldModel.getExterior(index.x(), index.y());
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ESM::RefId worldspaceId
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= cell->isExterior() ? cell->getCell()->getWorldSpace() : ESM::Cell::sDefaultWorldspaceId;
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CellStore& newCell = mWorldModel.getExterior(index.x(), index.y(), worldspaceId);
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bool isCellActive
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= getPlayerPtr().isInCell() && getPlayerPtr().getCell()->isExterior() && mWorldScene->isCellActive(newCell);
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@ -2069,7 +2071,7 @@ namespace MWWorld
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if (cell->isExterior())
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{
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const osg::Vec2i index = positionToCellIndex(pos.pos[0], pos.pos[1]);
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cell = &mWorldModel.getExterior(index.x(), index.y());
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cell = &mWorldModel.getExterior(index.x(), index.y(), cell->getCell()->getWorldSpace());
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}
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MWWorld::Ptr dropped = object.getClass().copyToCell(object, *cell, pos, count);
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@ -2753,7 +2755,7 @@ namespace MWWorld
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if (xResult.ec == std::errc::result_out_of_range || yResult.ec == std::errc::result_out_of_range)
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throw std::runtime_error("Cell coordinates out of range.");
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else if (xResult.ec == std::errc{} && yResult.ec == std::errc{})
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ext = mWorldModel.getExterior(x, y).getCell();
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ext = mWorldModel.getExterior(x, y, ESM::Cell::sDefaultWorldspaceId).getCell();
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// ignore std::errc::invalid_argument, as this means that name probably refers to a interior cell
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// instead of comma separated coordinates
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}
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@ -76,11 +76,12 @@ MWWorld::CellStore& MWWorld::WorldModel::getCellStore(const ESM::Cell* cell)
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}
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else
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{
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auto& Esm3Exteriors = mExteriors[ESM::Cell::sDefaultWorldspaceId];
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std::map<std::pair<int, int>, CellStore*>::iterator result
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= mExteriors.find(std::make_pair(cell->getGridX(), cell->getGridY()));
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= Esm3Exteriors.find(std::make_pair(cell->getGridX(), cell->getGridY()));
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if (result == mExteriors.end())
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result = mExteriors.emplace(std::make_pair(cell->getGridX(), cell->getGridY()), cellStore).first;
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if (result == Esm3Exteriors.end())
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result = Esm3Exteriors.emplace(std::make_pair(cell->getGridX(), cell->getGridY()), cellStore).first;
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return *result->second;
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}
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@ -160,31 +161,69 @@ MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCach
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{
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}
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MWWorld::CellStore& MWWorld::WorldModel::getExterior(int x, int y)
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MWWorld::CellStore& MWWorld::WorldModel::getExterior(int x, int y, ESM::RefId exteriorWorldspace)
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{
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std::map<std::pair<int, int>, CellStore*>::iterator result = mExteriors.find(std::make_pair(x, y));
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if (result == mExteriors.end())
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auto foundWorldspace = mExteriors.find(exteriorWorldspace);
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std::map<std::pair<int, int>, CellStore*>::iterator result;
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if (exteriorWorldspace == ESM::Cell::sDefaultWorldspaceId)
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{
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const ESM::Cell* cell = mStore.get<ESM::Cell>().search(x, y);
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auto& esm3Exteriors = mExteriors[exteriorWorldspace];
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result = esm3Exteriors.find(std::make_pair(x, y));
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if (!cell)
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if (result == esm3Exteriors.end())
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{
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// Cell isn't predefined. Make one on the fly.
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ESM::Cell record;
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record.mData.mFlags = ESM::Cell::HasWater;
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record.mData.mX = x;
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record.mData.mY = y;
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record.mWater = 0;
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record.mMapColor = 0;
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record.updateId();
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const ESM::Cell* cell = mStore.get<ESM::Cell>().search(x, y);
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cell = MWBase::Environment::get().getESMStore()->insert(record);
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if (!cell)
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{
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// Cell isn't predefined. Make one on the fly.
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ESM::Cell record;
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record.mData.mFlags = ESM::Cell::HasWater;
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record.mData.mX = x;
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record.mData.mY = y;
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record.mWater = 0;
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record.mMapColor = 0;
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record.updateId();
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cell = MWBase::Environment::get().getESMStore()->insert(record);
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}
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CellStore* cellStore
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= &mCells.emplace(cell->mId, CellStore(MWWorld::Cell(*cell), mStore, mReaders)).first->second;
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result = esm3Exteriors.emplace(std::make_pair(x, y), cellStore).first;
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}
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}
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else
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{
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const Store<ESM4::Cell>& cell4Store = mStore.get<ESM4::Cell>();
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if (cell4Store.exteriorExists(exteriorWorldspace))
|
||||
{
|
||||
auto& exteriors = mExteriors[exteriorWorldspace];
|
||||
|
||||
CellStore* cellStore
|
||||
= &mCells.emplace(cell->mId, CellStore(MWWorld::Cell(*cell), mStore, mReaders)).first->second;
|
||||
result = mExteriors.emplace(std::make_pair(x, y), cellStore).first;
|
||||
result = exteriors.find(std::make_pair(x, y));
|
||||
|
||||
if (result == exteriors.end())
|
||||
{
|
||||
const ESM4::Cell* cell = cell4Store.searchExterior(x, y, exteriorWorldspace);
|
||||
if (!cell)
|
||||
{
|
||||
ESM4::Cell record;
|
||||
record.mId = MWBase::Environment::get().getESMStore()->generateId();
|
||||
record.mParent = exteriorWorldspace;
|
||||
record.mX = x;
|
||||
record.mY = y;
|
||||
record.mCellFlags = !ESM4::CELL_Interior;
|
||||
cell = MWBase::Environment::get().getESMStore()->insert(record);
|
||||
}
|
||||
CellStore* cellStore
|
||||
= &mCells.emplace(cell->mId, CellStore(MWWorld::Cell(*cell), mStore, mReaders)).first->second;
|
||||
result = exteriors.emplace(std::make_pair(x, y), cellStore).first;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw std::runtime_error("exterior not found: '" + exteriorWorldspace.toDebugString() + "'");
|
||||
}
|
||||
}
|
||||
|
||||
if (result->second->getState() != CellStore::State_Loaded)
|
||||
|
@ -232,7 +271,7 @@ MWWorld::CellStore& MWWorld::WorldModel::getCell(const ESM::RefId& id)
|
|||
return result->second;
|
||||
|
||||
if (const auto* exteriorId = id.getIf<ESM::ESM3ExteriorCellRefId>())
|
||||
return getExterior(exteriorId->getX(), exteriorId->getY());
|
||||
return getExterior(exteriorId->getX(), exteriorId->getY(), ESM::Cell::sDefaultWorldspaceId);
|
||||
|
||||
const ESM4::Cell* cell4 = mStore.get<ESM4::Cell>().search(id);
|
||||
CellStore* newCellStore = nullptr;
|
||||
|
@ -249,7 +288,7 @@ MWWorld::CellStore& MWWorld::WorldModel::getCell(const ESM::RefId& id)
|
|||
{
|
||||
std::pair<int, int> coord
|
||||
= std::make_pair(newCellStore->getCell()->getGridX(), newCellStore->getCell()->getGridY());
|
||||
mExteriors.emplace(coord, newCellStore);
|
||||
mExteriors[newCellStore->getCell()->getWorldSpace()].emplace(coord, newCellStore);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -293,7 +332,7 @@ MWWorld::CellStore& MWWorld::WorldModel::getCell(std::string_view name)
|
|||
if (!cell)
|
||||
throw std::runtime_error(std::string("Can't find cell with name ") + std::string(name));
|
||||
|
||||
return getExterior(cell->getGridX(), cell->getGridY());
|
||||
return getExterior(cell->getGridX(), cell->getGridY(), ESM::Cell::sDefaultWorldspaceId);
|
||||
}
|
||||
|
||||
MWWorld::CellStore& MWWorld::WorldModel::getCellByPosition(
|
||||
|
@ -302,7 +341,9 @@ MWWorld::CellStore& MWWorld::WorldModel::getCellByPosition(
|
|||
if (cellInSameWorldSpace && !cellInSameWorldSpace->isExterior())
|
||||
return *cellInSameWorldSpace;
|
||||
const osg::Vec2i cellIndex = positionToCellIndex(pos.x(), pos.y());
|
||||
return getExterior(cellIndex.x(), cellIndex.y());
|
||||
ESM::RefId exteriorWorldspace
|
||||
= cellInSameWorldSpace ? cellInSameWorldSpace->getCell()->getWorldSpace() : ESM::Cell::sDefaultWorldspaceId;
|
||||
return getExterior(cellIndex.x(), cellIndex.y(), exteriorWorldspace);
|
||||
}
|
||||
|
||||
MWWorld::Ptr MWWorld::WorldModel::getPtr(const ESM::RefId& name, CellStore& cell)
|
||||
|
@ -342,12 +383,14 @@ MWWorld::Ptr MWWorld::WorldModel::getPtr(const ESM::RefId& name)
|
|||
// Then check cells that are already listed
|
||||
// Search in reverse, this is a workaround for an ambiguous chargen_plank reference in the vanilla game.
|
||||
// there is one at -22,16 and one at -2,-9, the latter should be used.
|
||||
for (std::map<std::pair<int, int>, CellStore*>::reverse_iterator iter = mExteriors.rbegin();
|
||||
iter != mExteriors.rend(); ++iter)
|
||||
for (auto iterExt = mExteriors.rbegin(); iterExt != mExteriors.rend(); ++iterExt)
|
||||
{
|
||||
Ptr ptr = getPtrAndCache(name, *iter->second);
|
||||
if (!ptr.isEmpty())
|
||||
return ptr;
|
||||
for (auto iter = iterExt->second.rbegin(); iter != iterExt->second.rend(); iter++)
|
||||
{
|
||||
Ptr ptr = getPtrAndCache(name, *iter->second);
|
||||
if (!ptr.isEmpty())
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto iter = mInteriors.begin(); iter != mInteriors.end(); ++iter)
|
||||
|
|
|
@ -42,7 +42,7 @@ namespace MWWorld
|
|||
ESM::ReadersCache& mReaders;
|
||||
mutable std::unordered_map<ESM::RefId, CellStore> mCells;
|
||||
mutable std::map<std::string, CellStore*, Misc::StringUtils::CiComp> mInteriors;
|
||||
mutable std::map<std::pair<int, int>, CellStore*> mExteriors;
|
||||
mutable std::map<ESM::RefId, std::map<std::pair<int, int>, CellStore*>> mExteriors;
|
||||
IdCache mIdCache;
|
||||
std::size_t mIdCacheIndex = 0;
|
||||
std::unordered_map<ESM::RefNum, Ptr> mPtrIndex;
|
||||
|
@ -63,7 +63,7 @@ namespace MWWorld
|
|||
|
||||
void clear();
|
||||
|
||||
CellStore& getExterior(int x, int y);
|
||||
CellStore& getExterior(int x, int y, ESM::RefId exteriorWorldSpace);
|
||||
CellStore& getInterior(std::string_view name);
|
||||
CellStore& getCell(std::string_view name); // interior or named exterior
|
||||
CellStore& getCell(const ESM::RefId& Id);
|
||||
|
|
|
@ -40,6 +40,7 @@ namespace ESM
|
|||
namespace ESM
|
||||
{
|
||||
const std::string Cell::sDefaultWorldspace = "sys::default";
|
||||
const RefId Cell::sDefaultWorldspaceId = ESM::RefId::stringRefId(Cell::sDefaultWorldspace);
|
||||
|
||||
// Some overloaded compare operators.
|
||||
bool operator==(const MovedCellRef& ref, const RefNum& refNum)
|
||||
|
|
|
@ -67,6 +67,7 @@ namespace ESM
|
|||
struct Cell
|
||||
{
|
||||
static const std::string sDefaultWorldspace;
|
||||
static const ESM::RefId sDefaultWorldspaceId;
|
||||
|
||||
constexpr static RecNameInts sRecordId = REC_CELL;
|
||||
|
||||
|
|
|
@ -34,8 +34,8 @@
|
|||
|
||||
void ESM4::World::load(ESM4::Reader& reader)
|
||||
{
|
||||
mFormId = reader.hdr().record.getFormId();
|
||||
reader.adjustFormId(mFormId);
|
||||
FormId formid = reader.hdr().record.getFormId();
|
||||
reader.adjustFormId(formid);
|
||||
mFlags = reader.hdr().record.flags;
|
||||
|
||||
// It should be possible to save the current world formId automatically while reading in
|
||||
|
@ -45,7 +45,8 @@ void ESM4::World::load(ESM4::Reader& reader)
|
|||
// Alternatively it may be possible to figure it out by examining the group headers, but
|
||||
// apparently the label field is not reliable so the parent world formid may have been
|
||||
// corrupted by the use of ignore flag (TODO: should check to verify).
|
||||
reader.setCurrWorld(mFormId); // save for CELL later
|
||||
reader.setCurrWorld(formid); // save for CELL later
|
||||
mId = ESM::FormIdRefId(formid);
|
||||
|
||||
std::uint32_t subSize = 0; // for XXXX sub record
|
||||
|
||||
|
|
|
@ -34,6 +34,9 @@
|
|||
#include "formid.hpp"
|
||||
#include "grid.hpp"
|
||||
|
||||
#include <components/esm/defs.hpp>
|
||||
#include <components/esm/refid.hpp>
|
||||
|
||||
namespace ESM4
|
||||
{
|
||||
class Reader;
|
||||
|
@ -81,7 +84,7 @@ namespace ESM4
|
|||
float initialPitch;
|
||||
};
|
||||
|
||||
FormId mFormId; // from the header
|
||||
ESM::RefId mId; // from the header
|
||||
std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
|
||||
|
||||
std::string mEditorId;
|
||||
|
@ -129,6 +132,7 @@ namespace ESM4
|
|||
|
||||
void load(ESM4::Reader& reader);
|
||||
// void save(ESM4::Writer& writer) const;
|
||||
static constexpr ESM::RecNameInts sRecordId = ESM::REC_WRLD4;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue