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Allow filters to apply to creatures
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parent
c16064e6f3
commit
a645ec0910
3 changed files with 9 additions and 36 deletions
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@ -265,10 +265,6 @@ bool MWDialogue::Filter::testFunctionLocal(const MWDialogue::SelectWrapper& sele
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bool MWDialogue::Filter::testSelectStruct(const SelectWrapper& select) const
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{
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if (select.isNpcOnly() && (mActor.getType() != ESM::NPC::sRecordId))
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// If the actor is a creature, we pass all conditions only applicable to NPCs.
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return true;
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if (select.getFunction() == ESM::DialogueCondition::Function_Choice && mChoice == -1)
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// If not currently in a choice, we reject all conditions that test against choices.
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return false;
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@ -504,7 +500,8 @@ int MWDialogue::Filter::getSelectStructInteger(const SelectWrapper& select) cons
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return MWBase::Environment::get().getWorld()->getCurrentWeather();
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case ESM::DialogueCondition::Function_Reputation:
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if (!mActor.getClass().isNpc())
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return 0;
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return mActor.getClass().getNpcStats(mActor).getReputation();
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case ESM::DialogueCondition::Function_FactionRankDifference:
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@ -586,11 +583,11 @@ bool MWDialogue::Filter::getSelectStructBoolean(const SelectWrapper& select) con
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case ESM::DialogueCondition::Function_NotClass:
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return mActor.get<ESM::NPC>()->mBase->mClass != select.getId();
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return !mActor.getClass().isNpc() || mActor.get<ESM::NPC>()->mBase->mClass != select.getId();
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case ESM::DialogueCondition::Function_NotRace:
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return mActor.get<ESM::NPC>()->mBase->mRace != select.getId();
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return !mActor.getClass().isNpc() || mActor.get<ESM::NPC>()->mBase->mRace != select.getId();
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case ESM::DialogueCondition::Function_NotCell:
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{
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@ -598,12 +595,14 @@ bool MWDialogue::Filter::getSelectStructBoolean(const SelectWrapper& select) con
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return !Misc::StringUtils::ciStartsWith(actorCell, select.getCellName());
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}
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case ESM::DialogueCondition::Function_SameSex:
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if (!mActor.getClass().isNpc())
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return false;
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return (player.get<ESM::NPC>()->mBase->mFlags & ESM::NPC::Female)
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== (mActor.get<ESM::NPC>()->mBase->mFlags & ESM::NPC::Female);
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case ESM::DialogueCondition::Function_SameRace:
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if (!mActor.getClass().isNpc())
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return false;
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return mActor.get<ESM::NPC>()->mBase->mRace == player.get<ESM::NPC>()->mBase->mRace;
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case ESM::DialogueCondition::Function_SameFaction:
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@ -668,7 +667,7 @@ bool MWDialogue::Filter::getSelectStructBoolean(const SelectWrapper& select) con
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case ESM::DialogueCondition::Function_Werewolf:
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return mActor.getClass().getNpcStats(mActor).isWerewolf();
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return mActor.getClass().isNpc() && mActor.getClass().getNpcStats(mActor).isWerewolf();
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default:
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@ -247,29 +247,6 @@ MWDialogue::SelectWrapper::Type MWDialogue::SelectWrapper::getType() const
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};
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}
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bool MWDialogue::SelectWrapper::isNpcOnly() const
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{
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switch (mSelect.mFunction)
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{
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case ESM::DialogueCondition::Function_NotFaction:
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case ESM::DialogueCondition::Function_NotClass:
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case ESM::DialogueCondition::Function_NotRace:
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case ESM::DialogueCondition::Function_SameSex:
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case ESM::DialogueCondition::Function_SameRace:
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case ESM::DialogueCondition::Function_SameFaction:
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case ESM::DialogueCondition::Function_RankRequirement:
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case ESM::DialogueCondition::Function_Reputation:
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case ESM::DialogueCondition::Function_FactionRankDifference:
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case ESM::DialogueCondition::Function_Werewolf:
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case ESM::DialogueCondition::Function_PcWerewolfKills:
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case ESM::DialogueCondition::Function_FacReactionLowest:
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case ESM::DialogueCondition::Function_FacReactionHighest:
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return true;
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default:
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return false;
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}
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}
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bool MWDialogue::SelectWrapper::selectCompare(int value) const
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{
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return selectCompareImp(mSelect, value);
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@ -28,9 +28,6 @@ namespace MWDialogue
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Type getType() const;
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bool isNpcOnly() const;
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///< \attention Do not call any of the select functions for this select struct!
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bool selectCompare(int value) const;
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bool selectCompare(float value) const;
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