mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-30 01:15:35 +00:00
Replace empty std::string assignments
This commit is contained in:
parent
bbec296891
commit
a64979e25d
30 changed files with 63 additions and 65 deletions
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@ -145,7 +145,7 @@ void CSMDoc::WriteDialogueCollectionStage::perform (int stage, Messages& message
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ESM::DialInfo info = (*iter)->get();
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info.mId = info.mId.substr (info.mId.find_last_of ('#')+1);
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info.mPrev = "";
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info.mPrev.clear();
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if (iter!=range.first)
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{
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CSMWorld::InfoCollection::RecordConstIterator prev = iter;
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@ -157,7 +157,7 @@ void CSMDoc::WriteDialogueCollectionStage::perform (int stage, Messages& message
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CSMWorld::InfoCollection::RecordConstIterator next = iter;
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++next;
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info.mNext = "";
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info.mNext.clear();
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if (next!=range.second)
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{
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info.mNext = (*next)->get().mId.substr ((*next)->get().mId.find_last_of ('#')+1);
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@ -163,7 +163,7 @@ namespace CSMWorld
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std::vector<std::string>& spells = raceOrBthSgn.mPowers.mList;
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// blank row
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std::string spell = "";
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std::string spell;
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spells.insert(spells.begin()+position, spell);
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@ -1527,7 +1527,7 @@ namespace CSMWorld
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ESM::Transport::Dest newRow;
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newRow.mPos = newPos;
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newRow.mCellName = "";
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newRow.mCellName.clear();
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if (position >= (int)list.size())
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list.push_back(newRow);
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@ -1679,7 +1679,7 @@ namespace CSMWorld
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for (int i = 0; i < 8; ++i)
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newRow.mWander.mIdle[i] = 0;
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newRow.mWander.mShouldRepeat = 1;
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newRow.mCellName = "";
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newRow.mCellName.clear();
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if (position >= (int)list.size())
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list.push_back(newRow);
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@ -2013,8 +2013,8 @@ namespace CSMWorld
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ESM::PartReference newPart;
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newPart.mPart = 0; // 0 == head
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newPart.mMale = "";
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newPart.mFemale = "";
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newPart.mMale.clear();
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newPart.mFemale.clear();
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if (position >= (int)list.size())
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list.push_back(newPart);
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@ -2362,7 +2362,7 @@ namespace CSMWorld
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std::vector<ESM::LevelledListBase::LevelItem>& list = leveled.mList;
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ESM::LevelledListBase::LevelItem newItem;
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newItem.mId = "";
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newItem.mId.clear();
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newItem.mLevel = 0;
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if (position >= (int)list.size())
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@ -44,7 +44,7 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
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//ds->setNumMultiSamples(8);
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->windowName = "";
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traits->windowName.clear();
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traits->windowDecoration = true;
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traits->x = 0;
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traits->y = 0;
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@ -185,7 +185,7 @@ void CSVWidget::TextureBrushWindow::setBrushTexture(std::string brushTexture)
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mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(rowInNew, landTextureFilename).value<QString>());
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} else
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{
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newBrushTextureId = "";
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newBrushTextureId.clear();
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mBrushTextureLabel = "No selected texture or invalid texture";
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mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel));
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}
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@ -770,19 +770,15 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/gamecontrollerdb.txt";
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std::string userGameControllerdb;
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if (boost::filesystem::exists(userdefault)){
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if (boost::filesystem::exists(userdefault))
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userGameControllerdb = userdefault;
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}
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else
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userGameControllerdb = "";
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std::string gameControllerdb;
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if (boost::filesystem::exists(localdefault))
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gameControllerdb = localdefault;
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else if (boost::filesystem::exists(globaldefault))
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gameControllerdb = globaldefault;
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else
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gameControllerdb = ""; //if it doesn't exist, pass in an empty string
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//else if it doesn't exist, pass in an empty string
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// gui needs our shaders path before everything else
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mResourceSystem->getSceneManager()->setShaderPath((mResDir / "shaders").string());
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@ -205,7 +205,9 @@ namespace MWClass
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// get armor type string (light/medium/heavy)
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std::string typeText;
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if (ref->mBase->mData.mWeight == 0)
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typeText = "";
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{
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// no type
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}
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else
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{
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int armorType = getEquipmentSkill(ptr);
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@ -255,7 +257,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Armor> *ref = ptr.get<ESM::Armor>();
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ESM::Armor newItem = *ref->mBase;
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newItem.mId="";
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newItem.mId.clear();
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newItem.mName=newName;
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newItem.mData.mEnchant=enchCharge;
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newItem.mEnchant=enchId;
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@ -140,7 +140,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Book> *ref = ptr.get<ESM::Book>();
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ESM::Book newItem = *ref->mBase;
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newItem.mId="";
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newItem.mId.clear();
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newItem.mName=newName;
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newItem.mData.mIsScroll = 1;
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newItem.mData.mEnchant=enchCharge;
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@ -189,7 +189,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Clothing> *ref = ptr.get<ESM::Clothing>();
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ESM::Clothing newItem = *ref->mBase;
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newItem.mId="";
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newItem.mId.clear();
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newItem.mName=newName;
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newItem.mData.mEnchant=enchCharge;
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newItem.mEnchant=enchId;
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@ -266,7 +266,7 @@ namespace MWClass
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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ESM::Weapon newItem = *ref->mBase;
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newItem.mId="";
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newItem.mId.clear();
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newItem.mName=newName;
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newItem.mData.mEnchant=enchCharge;
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newItem.mEnchant=enchId;
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@ -135,7 +135,7 @@ namespace MWDialogue
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if (actor.getClass().getCreatureStats(actor).isDead())
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return false;
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mLastTopic = "";
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mLastTopic.clear();
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// Note that we intentionally don't reset mPermanentDispositionChange
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mChoice = -1;
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@ -249,7 +249,7 @@ namespace MWGui
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break;
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case GM_ClassGenerate:
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mGenerateClassStep = 0;
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mGenerateClass = "";
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mGenerateClass.clear();
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mGenerateClassSpecializations[0] = 0;
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mGenerateClassSpecializations[1] = 0;
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mGenerateClassSpecializations[2] = 0;
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@ -146,7 +146,7 @@ namespace MWGui
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if (state == None)
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{
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if (!isMagic)
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backgroundTex = "";
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backgroundTex.clear();
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}
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else if (state == Equip)
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{
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@ -142,8 +142,8 @@ namespace MWGui
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else
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{
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key->type = Type_Unassigned;
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key->id = "";
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key->name = "";
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key->id.clear();
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key->name.clear();
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MyGUI::TextBox* textBox = key->button->createWidgetReal<MyGUI::TextBox>("SandText",
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MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default);
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@ -122,7 +122,7 @@ namespace MWGui
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info.caption = mFocusObject.getClass().getName(mFocusObject);
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if (info.caption.empty())
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info.caption=mFocusObject.getCellRef().getRefId();
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info.icon="";
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info.icon.clear();
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tooltipSize = createToolTip(info, checkOwned());
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}
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else
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@ -371,7 +371,7 @@ namespace MWGui
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ToolTipInfo info = object.getToolTipInfo(mFocusObject, count);
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if (!image)
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info.icon = "";
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info.icon.clear();
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tooltipSize = createToolTip(info, isOwned);
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}
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@ -1313,7 +1313,7 @@ namespace MWGui
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void WindowManager::setSelectedEnchantItem(const MWWorld::Ptr& item)
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{
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mSelectedEnchantItem = item;
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mSelectedSpell = "";
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mSelectedSpell.clear();
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const ESM::Enchantment* ench = mStore->get<ESM::Enchantment>()
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.find(item.getClass().getEnchantment(item));
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@ -1346,7 +1346,7 @@ namespace MWGui
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void WindowManager::unsetSelectedSpell()
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{
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mSelectedSpell = "";
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mSelectedSpell.clear();
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mSelectedEnchantItem = MWWorld::Ptr();
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mHud->unsetSelectedSpell();
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@ -759,19 +759,19 @@ void CharacterController::playDeath(float startpoint, CharacterState death)
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// However, they could still trigger text keys, such as Hit events, or sounds.
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mMovementState = CharState_None;
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mAnimation->disable(mCurrentMovement);
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mCurrentMovement = "";
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mCurrentMovement.clear();
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mUpperBodyState = UpperCharState_Nothing;
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mAnimation->disable(mCurrentWeapon);
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mCurrentWeapon = "";
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mCurrentWeapon.clear();
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mHitState = CharState_None;
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mAnimation->disable(mCurrentHit);
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mCurrentHit = "";
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mCurrentHit.clear();
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mIdleState = CharState_None;
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mAnimation->disable(mCurrentIdle);
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mCurrentIdle = "";
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mCurrentIdle.clear();
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mJumpState = JumpState_None;
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mAnimation->disable(mCurrentJump);
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mCurrentJump = "";
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mCurrentJump.clear();
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mMovementAnimationControlled = true;
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mAnimation->play(mCurrentDeath, Priority_Death, MWRender::Animation::BlendMask_All,
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@ -553,7 +553,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr actor = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0==0)
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{
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@ -585,7 +585,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr actor = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0==0)
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{
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@ -624,7 +624,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr actor = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0==0)
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{
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@ -656,7 +656,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr ptr = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0 >0)
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{
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factionID = runtime.getStringLiteral (runtime[0].mInteger);
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@ -922,7 +922,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr ptr = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0 >0 )
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{
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factionID = runtime.getStringLiteral (runtime[0].mInteger);
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@ -954,7 +954,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr ptr = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0 >0 )
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{
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factionID = runtime.getStringLiteral (runtime[0].mInteger);
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@ -981,7 +981,7 @@ namespace MWScript
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{
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MWWorld::ConstPtr ptr = R()(runtime, false);
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std::string factionID = "";
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std::string factionID;
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if(arg0 >0 )
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{
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factionID = runtime.getStringLiteral (runtime[0].mInteger);
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@ -945,7 +945,7 @@ namespace MWWorld
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{
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stopSounds();
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mCurrentRegion = "";
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mCurrentRegion.clear();
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mTimePassed = 0.0f;
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mWeatherUpdateTime = 0.0f;
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forceWeather(0);
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@ -59,7 +59,7 @@ void InventoryState::load (ESMReader &esm)
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//Get its name
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std::string id = esm.getHString();
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int count;
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std::string parentGroup = "";
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std::string parentGroup;
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//Then get its count
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esm.getHNT (count, "COUN");
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//Old save formats don't have information about parent group; check for that
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@ -85,7 +85,7 @@ void ESM4::Cell::load(ESM4::Reader& reader)
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if (!reader.getZString(mEditorId))
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throw std::runtime_error ("CELL EDID data read error");
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "CELL Editor ID: " << mEditorId << std::endl;
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#endif
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@ -108,7 +108,7 @@ void ESM4::Cell::load(ESM4::Reader& reader)
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reader.get(mX);
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reader.get(mY);
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "CELL group " << ESM4::printLabel(reader.grp().label, reader.grp().type) << std::endl;
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std::cout << padding << "CELL formId " << std::hex << reader.hdr().record.id << std::endl;
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@ -143,7 +143,7 @@ void ESM4::Cell::load(ESM4::Reader& reader)
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reader.get((std::uint8_t&)mCellFlags); // 8 bits in Obvlivion
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}
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "flags: " << std::hex << mCellFlags << std::endl;
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#endif
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@ -156,7 +156,7 @@ void ESM4::Cell::load(ESM4::Reader& reader)
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{
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reader.getFormId(*it);
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "region: " << std::hex << *it << std::endl;
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#endif
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@ -68,7 +68,7 @@ void ESM4::Navigation::IslandInfo::load(ESM4::Reader& reader)
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reader.get(*it);
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// FIXME: debugging only
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "NVMI vert " << std::dec << (*it).x << ", " << (*it).y << ", " << (*it).z << std::endl;
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#endif
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@ -88,7 +88,7 @@ void ESM4::Navigation::NavMeshInfo::load(ESM4::Reader& reader)
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// FIXME: for debugging only
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#if 0
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std::string padding = "";
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std::string padding;
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if (flags == ESM4::FLG_Modified)
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padding.insert(0, 2, '-');
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else if (flags == ESM4::FLG_Unmodified)
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@ -157,7 +157,7 @@ void ESM4::Navigation::NavMeshInfo::load(ESM4::Reader& reader)
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reader.get(cellGrid.grid.x);
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// FIXME: debugging only
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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if (worldSpaceId == ESM4::FLG_Morrowind)
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std::cout << padding << "NVMI MW: X " << std::dec << cellGrid.grid.x << ", Y " << cellGrid.grid.y << std::endl;
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@ -69,7 +69,7 @@ void ESM4::NavMesh::NVNMstruct::load(ESM4::Reader& reader)
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reader.get(cellGrid.grid.x);
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// FIXME: debugging only
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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if (worldSpaceId == ESM4::FLG_Morrowind)
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std::cout << padding << "NVNM MW: X " << std::dec << cellGrid.grid.x << ", Y " << cellGrid.grid.y << std::endl;
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@ -82,7 +82,7 @@ void ESM4::NavMesh::NVNMstruct::load(ESM4::Reader& reader)
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reader.get(cellGrid.cellId);
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#if 0
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std::string padding = ""; // FIXME
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std::string padding; // FIXME
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padding.insert(0, reader.stackSize()*2, ' ');
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if (worldSpaceId == 0) // interior
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std::cout << padding << "NVNM Interior: cellId " << std::hex << cellGrid.cellId << std::endl;
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@ -194,7 +194,7 @@ void ESM4::NavMesh::load(ESM4::Reader& reader)
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// FIXME: debugging only
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#if 0
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std::string padding = "";
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std::string padding;
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padding.insert(0, reader.stackSize()*2, ' ');
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std::cout << padding << "NAVM flags 0x" << std::hex << reader.hdr().record.flags << std::endl;
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std::cout << padding << "NAVM id 0x" << std::hex << reader.hdr().record.id << std::endl;
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@ -62,7 +62,7 @@ void ESM4::Region::load(ESM4::Reader& reader)
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{
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reader.get(*it);
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#if 0
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std::string padding = "";
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std::string padding;
|
||||
padding.insert(0, reader.stackSize()*2, ' ');
|
||||
std::cout << padding << "RPLD: 0x" << std::hex << *it << std::endl;
|
||||
#endif
|
||||
|
|
|
@ -58,7 +58,7 @@ void ESM4::Static::load(ESM4::Reader& reader)
|
|||
{
|
||||
reader.get(*it);
|
||||
#if 0
|
||||
std::string padding = "";
|
||||
std::string padding;
|
||||
padding.insert(0, reader.stackSize()*2, ' ');
|
||||
std::cout << padding << "MODT: " << std::hex << *it << std::endl;
|
||||
#endif
|
||||
|
|
|
@ -85,7 +85,7 @@ void ESM4::Header::load(ESM4::Reader& reader)
|
|||
if (!reader.getExact(mOverride))
|
||||
throw std::runtime_error("TES4 ONAM data read error");
|
||||
#if 0
|
||||
std::string padding = "";
|
||||
std::string padding;
|
||||
padding.insert(0, reader.stackSize()*2, ' ');
|
||||
std::cout << padding << "ESM4::Header::ONAM overrides: " << formIdToString(mOverride) << std::endl;
|
||||
#endif
|
||||
|
|
|
@ -423,7 +423,7 @@ void Reader::skipSubRecordData(std::uint32_t size)
|
|||
void Reader::enterGroup()
|
||||
{
|
||||
#ifdef DEBUG_GROUPSTACK
|
||||
std::string padding = ""; // FIXME: debugging only
|
||||
std::string padding; // FIXME: debugging only
|
||||
padding.insert(0, mCtx.groupStack.size()*2, ' ');
|
||||
std::cout << padding << "Starting record group "
|
||||
<< printLabel(mCtx.recordHeader.group.label, mCtx.recordHeader.group.type) << std::endl;
|
||||
|
@ -473,7 +473,7 @@ void Reader::exitGroupCheck()
|
|||
|
||||
mCtx.groupStack.pop_back();
|
||||
#ifdef DEBUG_GROUPSTACK
|
||||
std::string padding = ""; // FIXME: debugging only
|
||||
std::string padding; // FIXME: debugging only
|
||||
padding.insert(0, mCtx.groupStack.size()*2, ' ');
|
||||
std::cout << padding << "Finished record group " << printLabel(grp.label, grp.type) << std::endl;
|
||||
#endif
|
||||
|
@ -521,7 +521,7 @@ void Reader::skipGroupData()
|
|||
void Reader::skipGroup()
|
||||
{
|
||||
#ifdef DEBUG_GROUPSTACK
|
||||
std::string padding = ""; // FIXME: debugging only
|
||||
std::string padding; // FIXME: debugging only
|
||||
padding.insert(0, mCtx.groupStack.size()*2, ' ');
|
||||
std::cout << padding << "Skipping record group "
|
||||
<< printLabel(mCtx.recordHeader.group.label, mCtx.recordHeader.group.type) << std::endl;
|
||||
|
|
|
@ -106,7 +106,7 @@ Profiler::Profiler(bool offlineCollect):
|
|||
if (osgDB::Registry::instance()->getReaderWriterForExtension("ttf"))
|
||||
_font = osgMyGUI::DataManager::getInstance().getDataPath("DejaVuLGCSansMono.ttf");
|
||||
else
|
||||
_font = "";
|
||||
_font.clear();
|
||||
|
||||
_characterSize = 18;
|
||||
|
||||
|
|
|
@ -28,8 +28,8 @@ std::string Manager::load(const Files::ConfigurationManager& cfgMgr, bool loadEd
|
|||
throw std::runtime_error("No config dirs! ConfigurationManager::readConfiguration must be called first.");
|
||||
|
||||
// Create file name strings for either the engine or the editor.
|
||||
std::string defaultSettingsFile = "";
|
||||
std::string userSettingsFile = "";
|
||||
std::string defaultSettingsFile;
|
||||
std::string userSettingsFile;
|
||||
|
||||
if (!loadEditorSettings)
|
||||
{
|
||||
|
|
|
@ -193,7 +193,7 @@ namespace Shader
|
|||
}
|
||||
lineNumber += std::count(source.begin() + lineDirectivePosition, source.begin() + overallEnd, '\n');
|
||||
|
||||
std::string replacement = "";
|
||||
std::string replacement;
|
||||
for (std::vector<std::string>::const_iterator element = listElements.cbegin(); element != listElements.cend(); element++)
|
||||
{
|
||||
std::string contentInstance = content;
|
||||
|
@ -247,7 +247,7 @@ namespace Shader
|
|||
condition = !condition;
|
||||
|
||||
if (!condition)
|
||||
linkTarget = "";
|
||||
linkTarget.clear();
|
||||
}
|
||||
|
||||
source.replace(foundPos, lineEnd - foundPos, "");
|
||||
|
|
Loading…
Reference in a new issue