Merge branch 'master' of git://github.com/zinnschlag/openmw

pull/37/head
Glorf 12 years ago
commit a68c55fea5

@ -300,6 +300,8 @@ configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
if (NOT WIN32 AND NOT APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.desktop
"${OpenMW_BINARY_DIR}/openmw.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/opencs.desktop
"${OpenMW_BINARY_DIR}/opencs.desktop")
endif()
# Compiler settings

@ -149,16 +149,22 @@ OMW::Engine::~Engine()
delete mOgre;
}
// Load all BSA files in data directory.
// Load BSA files
void OMW::Engine::loadBSA()
{
const Files::MultiDirCollection& bsa = mFileCollections.getCollection (".bsa");
for (Files::MultiDirCollection::TIter iter(bsa.begin()); iter!=bsa.end(); ++iter)
for (std::vector<std::string>::const_iterator archive = mArchives.begin(); archive != mArchives.end(); ++archive)
{
std::cout << "Adding " << iter->second.string() << std::endl;
Bsa::addBSA(iter->second.string());
if (mFileCollections.doesExist(*archive))
{
const std::string archivePath = mFileCollections.getPath(*archive).string();
std::cout << "Adding BSA archive " << archivePath << std::endl;
Bsa::addBSA(archivePath);
}
else
{
std::cout << "Archive " << *archive << " not found" << std::endl;
}
}
const Files::PathContainer& dataDirs = mFileCollections.getPaths();
@ -199,6 +205,11 @@ void OMW::Engine::setDataDirs (const Files::PathContainer& dataDirs)
mFileCollections = Files::Collections (dataDirs, !mFSStrict);
}
// Add BSA archive
void OMW::Engine::addArchive (const std::string& archive) {
mArchives.push_back(archive);
}
// Set resource dir
void OMW::Engine::setResourceDir (const boost::filesystem::path& parResDir)
{

@ -64,6 +64,7 @@ namespace OMW
ToUTF8::FromType mEncoding;
ToUTF8::Utf8Encoder* mEncoder;
Files::PathContainer mDataDirs;
std::vector<std::string> mArchives;
boost::filesystem::path mResDir;
OEngine::Render::OgreRenderer *mOgre;
std::string mCellName;
@ -99,7 +100,7 @@ namespace OMW
/// add a .zip resource
void addZipResource (const boost::filesystem::path& path);
/// Load all BSA files in data directory.
/// Load BSA files
void loadBSA();
void executeLocalScripts();
@ -126,6 +127,9 @@ namespace OMW
/// Set data dirs
void setDataDirs(const Files::PathContainer& dataDirs);
/// Add BSA archive
void addArchive(const std::string& archive);
/// Set resource dir
void setResourceDir(const boost::filesystem::path& parResDir);

@ -100,6 +100,9 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("data-local", bpo::value<std::string>()->default_value(""),
"set local data directory (highest priority)")
("fallback-archive", bpo::value<StringsVector>()->default_value(StringsVector(), "fallback-archive")
->multitoken(), "set fallback BSA archives (later archives have higher priority)")
("resources", bpo::value<std::string>()->default_value("resources"),
"set resources directory")
@ -201,6 +204,13 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
engine.setDataDirs(dataDirs);
// fallback archives
StringsVector archives = variables["fallback-archive"].as<StringsVector>();
for (StringsVector::const_iterator it = archives.begin(); it != archives.end(); it++)
{
engine.addArchive(*it);
}
engine.setResourceDir(variables["resources"].as<std::string>());
// master and plugin

@ -223,50 +223,60 @@ void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
}
void DialogueWindow::onSelectTopic(std::string topic)
void DialogueWindow::onSelectTopic(const std::string& topic, int id)
{
if (!mEnabled) return;
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (topic == gmst.find("sBarter")->getString())
{
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
mWindowManager.pushGuiMode(GM_Barter);
mWindowManager.getTradeWindow()->startTrade(mPtr);
}
if (topic == gmst.find("sPersuasion")->getString())
{
mPersuasionDialog.setVisible(true);
}
else if (topic == gmst.find("sSpells")->getString())
{
mWindowManager.pushGuiMode(GM_SpellBuying);
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
}
else if (topic == gmst.find("sTravel")->getString())
int separatorPos = mTopicsList->getItemCount();
for (unsigned int i=0; i<mTopicsList->getItemCount(); ++i)
{
mWindowManager.pushGuiMode(GM_Travel);
mWindowManager.getTravelWindow()->startTravel(mPtr);
if (mTopicsList->getItemNameAt(i) == "")
separatorPos = i;
}
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
{
mWindowManager.pushGuiMode(GM_SpellCreation);
mWindowManager.startSpellMaking (mPtr);
}
else if (topic == gmst.find("sEnchanting")->getString())
{
mWindowManager.pushGuiMode(GM_Enchanting);
mWindowManager.startEnchanting (mPtr);
}
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
if (id > separatorPos)
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
else
{
mWindowManager.pushGuiMode(GM_Training);
mWindowManager.startTraining (mPtr);
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (topic == gmst.find("sBarter")->getString())
{
/// \todo check if the player is allowed to trade with this actor (e.g. faction rank high enough)?
mWindowManager.pushGuiMode(GM_Barter);
mWindowManager.getTradeWindow()->startTrade(mPtr);
}
if (topic == gmst.find("sPersuasion")->getString())
{
mPersuasionDialog.setVisible(true);
}
else if (topic == gmst.find("sSpells")->getString())
{
mWindowManager.pushGuiMode(GM_SpellBuying);
mWindowManager.getSpellBuyingWindow()->startSpellBuying(mPtr);
}
else if (topic == gmst.find("sTravel")->getString())
{
mWindowManager.pushGuiMode(GM_Travel);
mWindowManager.getTravelWindow()->startTravel(mPtr);
}
else if (topic == gmst.find("sSpellMakingMenuTitle")->getString())
{
mWindowManager.pushGuiMode(GM_SpellCreation);
mWindowManager.startSpellMaking (mPtr);
}
else if (topic == gmst.find("sEnchanting")->getString())
{
mWindowManager.pushGuiMode(GM_Enchanting);
mWindowManager.startEnchanting (mPtr);
}
else if (topic == gmst.find("sServiceTrainingTitle")->getString())
{
mWindowManager.pushGuiMode(GM_Training);
mWindowManager.startTraining (mPtr);
}
}
else
MWBase::Environment::get().getDialogueManager()->keywordSelected(lower_string(topic));
}
void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)

@ -85,7 +85,7 @@ namespace MWGui
};
protected:
void onSelectTopic(std::string topic);
void onSelectTopic(const std::string& topic, int id);
void onByeClicked(MyGUI::Widget* _sender);
void onHistoryClicked(MyGUI::Widget* _sender);
void onMouseWheel(MyGUI::Widget* _sender, int _rel);

@ -1,9 +1,9 @@
#include "list.hpp"
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include <MyGUI_Button.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_ScrollBar.h>
using namespace MWGui;
using namespace MWGui::Widgets;
@ -23,7 +23,7 @@ void MWList::initialiseOverride()
if (mClient == 0)
mClient = this;
mScrollView = mClient->createWidgetReal<MyGUI::ScrollView>(
mScrollView = mClient->createWidgetReal<MWGui::Widgets::MWScrollView>(
"MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0),
MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView");
}
@ -48,6 +48,7 @@ void MWList::redraw(bool scrollbarShown)
const int _scrollBarWidth = 24; // fetch this from skin?
const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0;
const int spacing = 3;
size_t scrollbarPosition = mScrollView->getScrollPosition();
while (mScrollView->getChildCount())
{
@ -55,6 +56,7 @@ void MWList::redraw(bool scrollbarShown)
}
mItemHeight = 0;
int i=0;
for (std::vector<std::string>::const_iterator it=mItems.begin();
it!=mItems.end(); ++it)
{
@ -71,6 +73,7 @@ void MWList::redraw(bool scrollbarShown)
int height = button->getTextSize().height;
button->setSize(MyGUI::IntSize(button->getSize().width, height));
button->setUserData(i);
mItemHeight += height + spacing;
}
@ -83,11 +86,17 @@ void MWList::redraw(bool scrollbarShown)
mItemHeight += 18 + spacing;
}
++i;
}
mScrollView->setCanvasSize(mClient->getSize().width + (_scrollBarWidth-scrollBarWidth), std::max(mItemHeight, mClient->getSize().height));
if (!scrollbarShown && mItemHeight > mClient->getSize().height)
redraw(true);
size_t scrollbarRange = mScrollView->getScrollRange();
if(scrollbarPosition > scrollbarRange)
scrollbarPosition = scrollbarRange;
mScrollView->setScrollPosition(scrollbarPosition);
}
bool MWList::hasItem(const std::string& name)
@ -129,8 +138,8 @@ void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
void MWList::onItemSelected(MyGUI::Widget* _sender)
{
std::string name = static_cast<MyGUI::Button*>(_sender)->getCaption();
eventItemSelected(name);
int id = *_sender->getUserData<int>();
eventItemSelected(name, id);
eventWidgetSelected(_sender);
}
@ -138,3 +147,17 @@ MyGUI::Widget* MWList::getItemWidget(const std::string& name)
{
return mScrollView->findWidget (getName() + "_item_" + name);
}
size_t MWScrollView::getScrollPosition()
{
return getVScroll()->getScrollPosition();
}
void MWScrollView::setScrollPosition(size_t position)
{
getVScroll()->setScrollPosition(position);
}
size_t MWScrollView::getScrollRange()
{
return getVScroll()->getScrollRange();
}

@ -2,16 +2,24 @@
#define MWGUI_LIST_HPP
#include <MyGUI_Widget.h>
namespace MyGUI
{
class ScrollView;
}
#include <MyGUI_ScrollView.h>
namespace MWGui
{
namespace Widgets
{
/**
* \brief a custom ScrollView which has access to scrollbar properties
*/
class MWScrollView : public MyGUI::ScrollView
{
MYGUI_RTTI_DERIVED(MWScrollView)
public:
size_t getScrollPosition();
void setScrollPosition(size_t);
size_t getScrollRange();
};
/**
* \brief a very simple list widget that supports word-wrapping entries
* \note if the width or height of the list changes, you must call adjustSize() method
@ -22,14 +30,14 @@ namespace MWGui
public:
MWList();
typedef MyGUI::delegates::CMultiDelegate1<std::string> EventHandle_String;
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, int> EventHandle_StringInt;
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
/**
* Event: Item selected with the mouse.
* signature: void method(std::string itemName)
*/
EventHandle_String eventItemSelected;
EventHandle_StringInt eventItemSelected;
/**
* Event: Item selected with the mouse.
@ -63,7 +71,7 @@ namespace MWGui
void onItemSelected(MyGUI::Widget* _sender);
private:
MyGUI::ScrollView* mScrollView;
MWGui::Widgets::MWScrollView* mScrollView;
MyGUI::Widget* mClient;
std::vector<std::string> mItems;

@ -132,6 +132,7 @@ WindowManager::WindowManager(
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::AutoSizedButton>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ImageButton>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ExposedWindow>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWScrollView>("Widget");
MyGUI::FactoryManager::getInstance().registerFactory<ResourceImageSetPointerFix>("Resource", "ResourceImageSetPointer");
MyGUI::ResourceManager::getInstance().load("core.xml");

@ -144,7 +144,11 @@ void MWMechanics::Alchemy::updateEffects()
MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find (iter->mId);
if (magicEffect->mData.mBaseCost<=0)
throw std::runtime_error ("invalid base cost for magic effect " + iter->mId);
{
std::ostringstream os;
os << "invalid base cost for magic effect " << iter->mId;
throw std::runtime_error (os.str());
}
float fPotionT1MagMul =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fPotionT1MagMult")->getFloat();

@ -31,6 +31,32 @@ namespace Files
return iter->second;
}
boost::filesystem::path Collections::getPath(const std::string& file) const
{
for (Files::PathContainer::const_iterator iter = mDirectories.begin();
iter != mDirectories.end(); ++iter)
{
const boost::filesystem::path path = *iter / file;
if (boost::filesystem::exists(path))
return path.string();
}
throw std::runtime_error ("file " + file + " not found");
}
bool Collections::doesExist(const std::string& file) const
{
for (Files::PathContainer::const_iterator iter = mDirectories.begin();
iter != mDirectories.end(); ++iter)
{
const boost::filesystem::path path = *iter / file;
if (boost::filesystem::exists(path))
return true;
}
return false;
}
const Files::PathContainer& Collections::getPaths() const
{
return mDirectories;

@ -19,6 +19,16 @@ namespace Files
/// leading dot and must be all lower-case.
const MultiDirCollection& getCollection(const std::string& extension) const;
boost::filesystem::path getPath(const std::string& file) const;
///< Return full path (including filename) of \a file.
///
/// If the file does not exist in any of the collection's
/// directories, an exception is thrown. \a file must include the
/// extension.
bool doesExist(const std::string& file) const;
///< \return Does a file with the given name exist?
const Files::PathContainer& getPaths() const;
private:

@ -0,0 +1,9 @@
[Desktop Entry]
Type=Application
Name=OpenMW Content Editor
GenericName=Content Editor
Comment=A replacement for the Morrowind Construction Set.
TryExec=opencs
Exec=opencs
Icon=opencs
Categories=Game;RolePlaying;
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