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	Don't use comma where there is no need to.
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						a6b1e38eab
					
				
					 4 changed files with 17 additions and 7 deletions
				
			
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					@ -491,7 +491,8 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
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            {
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					            {
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                add_partial_text();
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					                add_partial_text();
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                stream.consume ();
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					                stream.consume ();
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                mLine = nullptr, mRun = nullptr;
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					                mLine = nullptr;
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					                mRun = nullptr;
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                continue;
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					                continue;
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            }
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					            }
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					@ -551,7 +552,9 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
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        if (left + space_width + word_width > mPageWidth)
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					        if (left + space_width + word_width > mPageWidth)
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        {
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					        {
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            mLine = nullptr, mRun = nullptr, left = 0;
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					            mLine = nullptr;
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					            mRun = nullptr;
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					            left = 0;
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        }
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					        }
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        else
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					        else
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        {
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					        {
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					@ -988,7 +988,8 @@ namespace MWGui
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        if (mInterior)
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					        if (mInterior)
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        {
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					        {
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            auto pos = MWBase::Environment::get().getWorld()->getPlayer().getLastKnownExteriorPosition();
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					            auto pos = MWBase::Environment::get().getWorld()->getPlayer().getLastKnownExteriorPosition();
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            x = pos.x(), y = pos.y();
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					            x = pos.x();
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					            y = pos.y();
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        }
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					        }
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        setGlobalMapPlayerPosition(x, y);
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					        setGlobalMapPlayerPosition(x, y);
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					@ -1160,7 +1161,8 @@ namespace MWGui
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    void MapWindow::worldPosToGlobalMapImageSpace(float x, float y, float& imageX, float& imageY) const
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					    void MapWindow::worldPosToGlobalMapImageSpace(float x, float y, float& imageX, float& imageY) const
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    {
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					    {
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        mGlobalMapRender->worldPosToImageSpace(x, y, imageX, imageY);
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					        mGlobalMapRender->worldPosToImageSpace(x, y, imageX, imageY);
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        imageX *= mGlobalMapZoom, imageY *= mGlobalMapZoom;
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					        imageX *= mGlobalMapZoom;
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					        imageY *= mGlobalMapZoom;
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    }
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					    }
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    void MapWindow::updateCustomMarkers()
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					    void MapWindow::updateCustomMarkers()
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					@ -33,7 +33,10 @@ namespace MWRender
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    void TerrainStorage::getBounds(float& minX, float& maxX, float& minY, float& maxY)
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					    void TerrainStorage::getBounds(float& minX, float& maxX, float& minY, float& maxY)
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    {
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					    {
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        minX = 0, minY = 0, maxX = 0, maxY = 0;
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					        minX = 0;
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					        minY = 0;
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					        maxX = 0;
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					        maxY = 0;
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        const MWWorld::ESMStore &esmStore =
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					        const MWWorld::ESMStore &esmStore =
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            MWBase::Environment::get().getWorld()->getStore();
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					            MWBase::Environment::get().getWorld()->getStore();
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					@ -520,7 +520,8 @@ namespace MWWorld
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    const ESM::Cell *Store<ESM::Cell>::search(int x, int y) const
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					    const ESM::Cell *Store<ESM::Cell>::search(int x, int y) const
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    {
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					    {
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        ESM::Cell cell;
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					        ESM::Cell cell;
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        cell.mData.mX = x, cell.mData.mY = y;
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					        cell.mData.mX = x;
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					        cell.mData.mY = y;
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        std::pair<int, int> key(x, y);
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					        std::pair<int, int> key(x, y);
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        DynamicExt::const_iterator it = mExt.find(key);
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					        DynamicExt::const_iterator it = mExt.find(key);
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					@ -538,7 +539,8 @@ namespace MWWorld
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    const ESM::Cell *Store<ESM::Cell>::searchStatic(int x, int y) const
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					    const ESM::Cell *Store<ESM::Cell>::searchStatic(int x, int y) const
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    {
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					    {
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        ESM::Cell cell;
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					        ESM::Cell cell;
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        cell.mData.mX = x, cell.mData.mY = y;
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					        cell.mData.mX = x;
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					        cell.mData.mY = y;
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        std::pair<int, int> key(x, y);
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					        std::pair<int, int> key(x, y);
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        DynamicExt::const_iterator it = mExt.find(key);
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					        DynamicExt::const_iterator it = mExt.find(key);
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