diff --git a/README_Mac.md b/README_Mac.md deleted file mode 100644 index dc39183680..0000000000 --- a/README_Mac.md +++ /dev/null @@ -1,160 +0,0 @@ -#Getting OpenMW Working on OS X - -## Initial setup -First of all, clone OpenMW repo. - - $ git clone github.com/zinnschlag/openmw - -Or use your github url if you forked. - -About dependencies: I prefer not to install them globally (i. e. in /usr/local/), so I'm installing them in directory in my home directory. If OpenMW sources is in $HOME/path/openmw, I'm using $HOME/path/libs/root as prefix for boost and other libs. - -It's useful to create env var for lib install prefix: - - $ export OMW_LIB_PREFIX=$HOME/path/libs/root` - -Most of libs can be installed from [Homebrew][homebrew]. Only mpg123 needs to be installed from source (due to lack of universal compilation support). I think that some of libs can be installed from MacPorts or Fink too. - -As OpenMW currently only supports i386 architecture on OS X, denendencies also should support it. Set some env vars in current terminal: - - $ export CFLAGS="-arch i386" - $ export CXXFLAGS="-arch i386" - $ export LDFLAGS="-arch i386" - -If you close your terminal, you should set env vars again before pcoceeding to next steps! - -## Boost -Download [boost][boost] and install it with the following command: - - $ cd /path/to/boost/source - $ ./bootstrap.sh --prefix=$OMW_LIB_PREFIX - $ ./bjam --build-dir=build --layout=versioned \ - --toolset=darwin architecture=x86 address-model=32 \ - --link-shared,static --prefix=$OMW_LIB_PREFIX install - - -Alternatively you can install boost with homebrew: - - $ brew install boost --universal - -I think MacPorts also should support universal build for boost. - -## Ogre -Download [Ogre][] SDK (tested with 1.7.3), unpack it somewhere and move -`lib/Release/Ogre.framework` into `/Library/Frameworks`. - -## OIS -Download patched [OIS][] and use the XCode project provided. Be sure to set your build architecture to - `i386`. Once it built, locate built OIS.framework with Xcode and move it to `/Library/Frameworks`. - -## mpg123 -Download [MPG 123][mpg123] and build it: - - $ cd /path/to/mpg123/source - $ ./configure --prefix=$OMW_LIB_PREFIX --disable-debug \ - --disable-dependency-tracking \ - --with-optimization=4 \ - --with-audio=dummy \ - --with-default-audio=dummy \ - --with-cpu=sse_alone \ - $ make install - -## libsndfile -Download [libsndfile][] and build it: - - $ cd /path/to/libsndfile/source - $ ./configure --prefix=$OMW_LIB_PREFIX \ - --disable-dependency-tracking - $ make install - -or install with homebrew: - - $ brew install libsndfile --universal - -## Bullet -Download [Bullet][] and build it: - - $ cd /path/to/bullet/source - $ mkdir build - $ cd build - $ cmake -DCMAKE_BUILD_TYPE=Release \ - -DCMAKE_INSTALL_PREFIX=$OMW_LIB_PREFIX \ - -DBUILD_EXTRAS=OFF \ - -DBUILD_DEMOS=OFF \ - -DCMAKE_OSX_ARCHITECTURES=i386 \ - -DCMAKE_INSTALL_NAME_DIR=$OMW_LIB_RPEFIX/lib \ - -G"Unix Makefiles" ../ - $ make install - -or install with homebrew: - - $ brew install bullet --HEAD --universal - -I prefer head because 2.79 has some issue which causes OpenMW to lag. Also you can edit formula and install 2.77, which is stable and haven't mentioned issue. - -## Qt -Install [Qt][qt]. Qt SDK distributed by Nokia is not an option because it's 64 bit only, and OpenMW currently doesn't build for 64 bit on OS X. I'm installing it from Homebrew: - - $ brew install qt --universal - -## Run CMake -Generate the Makefile for OpenMW as follows and build OpenMW: - - $ mkdir /path/to/openmw/build/dir - $ cd /path/to/open/build/dir - $ cmake \ - -D CMAKE_OSX_ARCHITECTURES=i386 \ - -D OGRE_SDK=/path/to/ogre/sdk \ - -D BOOST_INCLUDEDIR=$OMW_LIB_PREFIX/include/boost-1_45 \ - -D BOOST_LIBRARYDIR=$OMW_LIB_PREFIX/lib \ - -D SNDFILE_INCLUDE_DIR=$OMW_LIB_PREFIX/include \ - -D SNDFILE_LIBRARY=$OMW_LIB_PREFIX/lib/libsndfile.a \ - -D MPG123_LIBRARY=$OMW_LIB_PREFIX/lib/libmpg123.a \ - -D MPG123_INCLUDE_DIR=$OMW_LIB_PREFIX/include \ - -D BULLET_DYNAMICS_LIBRARY=$OMW_LIB_PREFIX/lib/libBulletDynamics.a \ - -D BULLET_COLLISION_LIBRARY=$OMW_LIB_PREFIX/lib/libBulletCollision.a \ - -D BULLET_MATH_LIBRARY=$OMW_LIB_PREFIX/lib/libLinearMath.a \ - -D BULLET_SOFTBODY_LIBRARY=$OMW_LIB_PREFIX/lib/libBulletSoftBody.a \ - -D BULLET_INCLUDE_DIR=$OMW_LIB_PREFIX/include/bullet/ \ - -G "Unix Makefiles" /path/to/openmw/source/dir - $ make - -You can use `-G"Xcode"` if you prefer Xcode, or -G"Eclipse CDT4 - Unix Makefiles" -if you prefer Eclipse. You also can specify `-D CMAKE_BUILD_TYPE=Debug` for debug -build. As for CMake 2.8.7 and Xcode 4.3, Xcode generator is broken. Sadly Eclipse CDT also cannot import generated project at least on my machine. - -If all libs installed via homebrew (excluding mpg123), then command would be even simplier: - - $ cmake \ - -D CMAKE_OSX_ARCHITECTURES="i386" \ - -D OGRE_SDK=/path/to/ogre/sdk \ - -D MPG123_LIBRARY=$OMW_LIB_PREFIX/lib/libmpg123.a \ - -D MPG123_INCLUDE_DIR=$OMW_LIB_PREFIX/include \ - -G "Unix Makefiles" /path/to/openmw/source/dir - $ make - -Note for users with recent Xcode versions: you must explicitly specify what set of compilers do you use! If not, gcc will be used for C and Clang for C++. Just add this two -D's to command: `-D CMAKE_C_COMPILER=/usr/bin/clang` and `-D CMAKE_CXX_COMPILER=/usr/bin/clang` - -Note for Xcode 4.3 users: you should specify full path to used SDK, because current CMake (2.8.7) couldn't find SDKs inside Xcode app bundle: - - -D CMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk" - -# Run -From your build directory run: - - $ OpenMW.app/Contents/MacOS/openmw -or: - - $ open OpenMW.app -Enjoy! - -[homebrew]: https://github.com/mxcl/homebrew -[boost]: http://www.boost.org -[Ogre]: http://www.ogre3d.org -[Bullet]: http://bulletphysics.org -[OIS]: https://github.com/corristo/ois-fork -[mpg123]: http://www.mpg123.de -[libsndfile]: http://www.mega-nerd.com/libsndfile -[official website]: http://openmw.com -[Will Thimbleby's Ogre Framework]: http://www.thimbleby.net/ogre/ -[qt]: http://qt.nokia.com/ \ No newline at end of file