diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index b2ed0a7675..a899a5aea5 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -7,6 +7,7 @@ #include #include +#include #include "components/esm/records.hpp" #include @@ -92,6 +93,53 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt) std::string effect; MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell(); + /* + ESMS::CellRefList::List creatureData = (current->creatures).list; + ESMS::CellRefList::List::iterator creaturedataiter = creatureData.begin(); + + for(int i = 0; i < creatureData.size(); i++) + { + //std::cout << "Testing" << i < "\n"; + ESMS::LiveCellRef item = *creaturedataiter; + Ogre::Entity* creaturemodel = item.model; + + if(evt.timeSinceLastFrame == 0) + creaturemodel->getSkeleton()->setBindingPose(); + creaturemodel->getSkeleton()->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_AVERAGE); //ANIMBLEND_AVERAGE + Ogre::AnimationState *mAnimationState = creaturemodel->getAnimationState("WholeThing"); + mAnimationState->setWeight(.5); + mAnimationState->setLoop(true); + //npcmodel->getSkeleton()-> + + mAnimationState->setEnabled(true); + + + + + Ogre::AnimationState *mAnimationState2 = creaturemodel->getAnimationState("WholeThing2"); + mAnimationState2->setLoop(true); + mAnimationState2->setWeight(.5); + mAnimationState2->setEnabled(true); + + mAnimationState2->createBlendMask(creaturemodel->getSkeleton()->getNumBones(),1); + mAnimationState->createBlendMask(creaturemodel->getSkeleton()->getNumBones(),1); + for(int j = 2; j < creaturemodel->getSkeleton()->getNumBones(); j++) + { + mAnimationState->setBlendMaskEntry(j,1); + mAnimationState2->setBlendMaskEntry(j,1); + } + // set skeleton + std::cout << "TimePosition:" << mAnimationState->getTimePosition() << "\n"; + + mAnimationState->addTime(evt.timeSinceLastFrame); + mAnimationState2->addTime(evt.timeSinceLastFrame); + //npcmodel->_updateAnimation(); + //mAnimationState2->setEnabled(true); + creaturedataiter++; + }*/ + + + //If the region has changed if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10){ timer.restart(); @@ -248,6 +296,13 @@ void OMW::Engine::loadBSA() std::cout << "Adding " << iter->second.string() << std::endl; addBSA (iter->second.string()); } + + std::string m = mDataDir.string(); + std::cout << "Data dir" << m << "\n"; + addDir(m); + //std::string s = "f\n"; + //std::cout <<"S: " << s.size() << "\n"; + } // add resources directory @@ -345,8 +400,8 @@ void OMW::Engine::go() mOgre.configure(!isFile(ogreCfg.c_str()), cfgUserDir, plugCfg, false); - addResourcesDirectory (mDataDir / "Meshes"); - addResourcesDirectory (mDataDir / "Textures"); + //addResourcesDirectory (mDataDir / "Meshes"); + //addResourcesDirectory (mDataDir / "Textures"); // This has to be added BEFORE MyGUI is initialized, as it needs // to find core.xml here. diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 8cde67671b..5316c8267e 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -34,7 +34,7 @@ namespace MWClass if (!model.empty()) { MWRender::Rendering rendering (cellRender, ref->ref); - cellRender.insertMesh ("meshes\\" + model); + cellRender.insertMesh("meshes\\" + model); cellRender.insertActorPhysics(); ref->mData.setHandle (rendering.end (ref->mData.isEnabled())); } diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index bb5578f6dc..c6d0922537 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -118,6 +118,8 @@ namespace MWClass Ogre::Vector3 pos2 = Ogre::Vector3( 0, .5, 75); if (groin){ + cellRender.insertMesh("Meshes\\bald_MJ_hat.NIF"); //w/W_6th_Hammer.NIF + //bald_MJ_hat.NIF cellRender.insertMesh("meshes\\" + groin->model, pos2, axis, kOgrePi, npcName + "groin", addresses, numbers); addresses2[numbers] = npcName + "groin"; addresses[numbers++] = npcName + "groin"; diff --git a/apps/openmw/mwrender/cellimp.hpp b/apps/openmw/mwrender/cellimp.hpp index 272bfeeab4..727c9d3172 100644 --- a/apps/openmw/mwrender/cellimp.hpp +++ b/apps/openmw/mwrender/cellimp.hpp @@ -7,6 +7,7 @@ #include "../mwworld/refdata.hpp" #include +#include namespace Ogre { @@ -42,6 +43,7 @@ namespace MWRender virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements, bool translateFirst) = 0; virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements) = 0; virtual void insertMesh(const std::string &mesh) = 0; + //virtual Ogre::Entity* insertAndDeliverMesh(const std::string &mesh) = 0; virtual void scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements) = 0; diff --git a/apps/openmw/mwrender/exterior.cpp b/apps/openmw/mwrender/exterior.cpp index fe54af84ac..aa712dede5 100644 --- a/apps/openmw/mwrender/exterior.cpp +++ b/apps/openmw/mwrender/exterior.cpp @@ -273,6 +273,21 @@ std::string ExteriorCellRender::insertEnd (bool enable) return handle; } +/* +Ogre::Entity* ExteriorCellRender::insertAndDeliverMesh(const std::string &mesh) +{ + assert (insert); + + NIFLoader::load(mesh); + Entity *ent = mScene.getMgr()->createEntity(mesh); + ent->setDisplaySkeleton(true); + + + mInsert->attachObject(ent); + return ent; + +}*/ + // configure lighting according to cell void ExteriorCellRender::configureAmbient() diff --git a/apps/openmw/mwrender/exterior.hpp b/apps/openmw/mwrender/exterior.hpp index 93491f263e..87659a2135 100644 --- a/apps/openmw/mwrender/exterior.hpp +++ b/apps/openmw/mwrender/exterior.hpp @@ -6,6 +6,7 @@ #include "OgreColourValue.h" #include +#include namespace Ogre { @@ -70,6 +71,7 @@ namespace MWRender virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements, bool translateFirst); virtual void insertMesh(const std::string &mesh); + //virtual Ogre::Entity* insertAndDeliverMesh(const std::string &mesh); virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements); virtual void scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements); diff --git a/apps/openmw/mwrender/interior.cpp b/apps/openmw/mwrender/interior.cpp index dbacaacf95..09cce2f6d3 100644 --- a/apps/openmw/mwrender/interior.cpp +++ b/apps/openmw/mwrender/interior.cpp @@ -180,11 +180,30 @@ void InteriorCellRender::insertMesh(const std::string &mesh, Ogre::Vector3 vec, } } +/* +Ogre::Entity* InteriorCellRender::insertAndDeliverMesh(const std::string &mesh) +{ + + assert (insert); + + NIFLoader::load(mesh); + Entity *ent = scene.getMgr()->createEntity(mesh); + ent->setDisplaySkeleton(true); + + + insert->attachObject(ent); + return ent; + +}*/ + + void InteriorCellRender::insertMesh(const std::string &mesh) { assert (insert); - - NIFLoader::load(mesh); + //if(mesh == "\\Meshes\\bald_MJ_hat.NIF") + // NIFLoader::load(mesh, ""); + //else + NIFLoader::load(mesh); MovableObject *ent = scene.getMgr()->createEntity(mesh); insert->attachObject(ent); diff --git a/apps/openmw/mwrender/interior.hpp b/apps/openmw/mwrender/interior.hpp index 7c4b2aaf11..f77d3358d4 100644 --- a/apps/openmw/mwrender/interior.hpp +++ b/apps/openmw/mwrender/interior.hpp @@ -6,6 +6,7 @@ #include "OgreColourValue.h" #include +#include namespace Ogre { @@ -67,6 +68,7 @@ namespace MWRender virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements); virtual void scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements); /// insert a mesh related to the most recent insertBegin call. + //virtual Ogre::Entity* insertAndDeliverMesh(const std::string &mesh); virtual void insertMesh(const std::string &mesh); virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements); virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements, bool translateFirst); diff --git a/components/bsa/bsa_archive.cpp b/components/bsa/bsa_archive.cpp index 4691eb5468..93bde48e3f 100644 --- a/components/bsa/bsa_archive.cpp +++ b/components/bsa/bsa_archive.cpp @@ -23,6 +23,7 @@ #include "bsa_archive.hpp" +#include #include #include #include @@ -33,6 +34,53 @@ using namespace Ogre; using namespace Mangle::Stream; /// An OGRE Archive wrapping a BSAFile archive +class DirArchive: public Ogre::FileSystemArchive +{ + //FileSystemArchive* arc; + public: + + DirArchive(const String& name) + : FileSystemArchive(name, "Dir") + { mType = "Dir";} + + bool isCaseSensitive() const { return false; } + + // The archive is loaded in the constructor, and never unloaded. + void load() {} + void unload() {} + + bool exists(const String& filename) { + std::string copy = filename; + if(OGRE_PLATFORM != OGRE_PLATFORM_WIN32) + { + + for (int i = 0; i < filename.size(); i++) + { + if(copy.at(i) == '\\' ){ + copy.replace(i, 1, "/"); + } + } + } + return FileSystemArchive::exists(copy); + } + + DataStreamPtr open(const String& filename, bool readonly = true) const + { + std::string copy = filename; + if(OGRE_PLATFORM != OGRE_PLATFORM_WIN32){ + //std::cout << "In Open\n"; + for (int i = 0; i < filename.size(); i++) + { + if(copy.at(i) == '\\' ){ + copy.replace(i, 1, "/"); + } + } + } + return FileSystemArchive::open(copy, readonly); + } + +}; + class BSAArchive : public Archive { BSAFile arc; @@ -145,7 +193,26 @@ public: void destroyInstance( Archive* arch) { delete arch; } }; +class DirArchiveFactory : public FileSystemArchiveFactory +{ +public: + const String& getType() const + { + static String name = "Dir"; + return name; + } + + Archive *createInstance( const String& name ) + { + return new DirArchive(name); + } + + void destroyInstance( Archive* arch) { delete arch; } +}; + + static bool init = false; +static bool init2 = false; static void insertBSAFactory() { if(!init) @@ -155,6 +222,15 @@ static void insertBSAFactory() } } +static void insertDirFactory() +{ + if(!init2) + { + ArchiveManager::getSingleton().addArchiveFactory( new DirArchiveFactory ); + init = true; + } +} + // The function below is the only publicly exposed part of this file void addBSA(const std::string& name, const std::string& group) @@ -163,3 +239,9 @@ void addBSA(const std::string& name, const std::string& group) ResourceGroupManager::getSingleton(). addResourceLocation(name, "BSA", group); } +void addDir(const std::string& name, const std::string& group) +{ + insertDirFactory(); + ResourceGroupManager::getSingleton(). + addResourceLocation(name, "Dir", group); +} diff --git a/components/bsa/bsa_archive.hpp b/components/bsa/bsa_archive.hpp index bde6d9c3b3..91fd2fe987 100644 --- a/components/bsa/bsa_archive.hpp +++ b/components/bsa/bsa_archive.hpp @@ -29,5 +29,6 @@ /// Add the given BSA file as an input archive in the Ogre resource /// system. void addBSA(const std::string& file, const std::string& group="General"); +void addDir(const std::string& file, const std::string& group="General"); #endif diff --git a/components/esm_store/cell_store.hpp b/components/esm_store/cell_store.hpp index 43860dff38..a55bb3d0e2 100644 --- a/components/esm_store/cell_store.hpp +++ b/components/esm_store/cell_store.hpp @@ -14,6 +14,7 @@ #include "components/esm/records.hpp" #include "components/esm/loadcell.hpp" #include +#include #include #include @@ -29,6 +30,8 @@ namespace ESMS // The object that this instance is based on. const X* base; + Ogre::Entity *model; + /* Information about this instance, such as 3D location and rotation and individual type-dependent data. */ diff --git a/components/files/multidircollection.hpp b/components/files/multidircollection.hpp index a04c12c22b..a4345fb82b 100644 --- a/components/files/multidircollection.hpp +++ b/components/files/multidircollection.hpp @@ -23,11 +23,12 @@ namespace Files return left +#include namespace Nif { @@ -433,20 +435,91 @@ public: class NiKeyframeData : public Record { + + //Rotations + std::vector quats; + std::vector tbc; + std::vector rottime; + int rtype; + + //Translations + std::vector translist1; + std::vector translist2; + std::vector translist3; + std::vector transtbc; + std::vector transtime; + int ttype; + + //Scalings + + std::vector scalefactor; + std::vector scaletime; + std::vector forwards; + std::vector backwards; + std::vector tbcscale; + int stype; + public: + void read(NIFFile *nif) { // Rotations first int count = nif->getInt(); + //std::vector quat(count); + //std::vector rottime(count); + std::cout << "r"; if(count) { - int type = nif->getInt(); - if(type == 1) - nif->skip(count*4*5); // time + quaternion - else if(type == 3) - nif->skip(count*4*8); // rot1 + tension+bias+continuity - else if(type == 4) + //TYPE1 LINEAR_KEY + //TYPE2 QUADRATIC_KEY + //TYPE3 TBC_KEY + //TYPE4 XYZ_ROTATION_KEY + //TYPE5 UNKNOWN_KEY + rtype = nif->getInt(); + //std::cout << "Count: " << count << "Type: " << type << "\n"; + + if(rtype == 1) + { + //We need to actually read in these values instead of skipping them + //nif->skip(count*4*5); // time + quaternion + for (int i = 0; i < count; i++) { + float time = nif->getFloat(); + float w = nif->getFloat(); + float x = nif->getFloat(); + float y = nif->getFloat(); + float z = nif->getFloat(); + Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z)); + quats.push_back(quat); + rottime.push_back(time); + //if(time == 0.0 || time > 355.5) + // std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n"; + } + } + else if(rtype == 3) + { //Example - node 116 in base_anim.nif + for (int i = 0; i < count; i++) { + float time = nif->getFloat(); + float w = nif->getFloat(); + float x = nif->getFloat(); + float y = nif->getFloat(); + float z = nif->getFloat(); + + float tbcx = nif->getFloat(); + float tbcy = nif->getFloat(); + float tbcz = nif->getFloat(); + Ogre::Quaternion quat = Ogre::Quaternion(Ogre::Real(w), Ogre::Real(x), Ogre::Real(y), Ogre::Real(z)); + Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz); + quats.push_back(quat); + rottime.push_back(time); + tbc.push_back(vec); + //if(time == 0.0 || time > 355.5) + // std::cout <<"Time:" << time << "W:" << w <<"X:" << x << "Y:" << y << "Z:" << z << "\n"; + } + + //nif->skip(count*4*8); // rot1 + tension+bias+continuity + } + else if(rtype == 4) { for(int j=0;jfail("Unknown rotation type in NiKeyframeData"); } + //first = false; // Then translation count = nif->getInt(); + if(count) { - int type = nif->getInt(); + ttype = nif->getInt(); - if(type == 1) nif->getFloatLen(count*4); // time + translation - else if(type == 2) - nif->getFloatLen(count*10); // trans1 + forward + backward - else if(type == 3) - nif->getFloatLen(count*7); // trans1 + tension,bias,continuity + //std::cout << "TransCount:" << count << " Type: " << type << "\n"; + if(ttype == 1) { + for (int i = 0; i < count; i++) { + float time = nif->getFloat(); + float x = nif->getFloat(); + float y = nif->getFloat(); + float z = nif->getFloat(); + Ogre::Vector3 trans = Ogre::Vector3(x, y, z); + translist1.push_back(trans); + transtime.push_back(time); + } + //nif->getFloatLen(count*4); // time + translation + } + else if(ttype == 2) + { //Example - node 116 in base_anim.nif + for (int i = 0; i < count; i++) { + float time = nif->getFloat(); + float x = nif->getFloat(); + float y = nif->getFloat(); + float z = nif->getFloat(); + float x2 = nif->getFloat(); + float y2 = nif->getFloat(); + float z2 = nif->getFloat(); + float x3 = nif->getFloat(); + float y3 = nif->getFloat(); + float z3 = nif->getFloat(); + Ogre::Vector3 trans = Ogre::Vector3(x, y, z); + Ogre::Vector3 trans2 = Ogre::Vector3(x2, y2, z2); + Ogre::Vector3 trans3 = Ogre::Vector3(x3, y3, z3); + transtime.push_back(time); + translist1.push_back(trans); + translist2.push_back(trans2); + translist3.push_back(trans3); + } + + //nif->getFloatLen(count*10); // trans1 + forward + backward + } + else if(ttype == 3){ + for (int i = 0; i < count; i++) { + float time = nif->getFloat(); + float x = nif->getFloat(); + float y = nif->getFloat(); + float z = nif->getFloat(); + float t = nif->getFloat(); + float b = nif->getFloat(); + float c = nif->getFloat(); + Ogre::Vector3 trans = Ogre::Vector3(x, y, z); + Ogre::Vector3 tbc = Ogre::Vector3(t, b, c); + translist1.push_back(trans); + transtbc.push_back(tbc); + transtime.push_back(time); + } + //nif->getFloatLen(count*7); // trans1 + tension,bias,continuity + } else nif->fail("Unknown translation type"); } @@ -484,17 +608,93 @@ public: count = nif->getInt(); if(count) { - int type = nif->getInt(); + stype = nif->getInt(); - int size = 0; - if(type == 1) size = 2; // time+scale - else if(type == 2) size = 4; // 1 + forward + backward (floats) - else if(type == 3) size = 5; // 1 + tbc - else nif->fail("Unknown scaling type"); - nif->getFloatLen(count*size); + + for(int i = 0; i < count; i++){ + + + //int size = 0; + if(stype >= 1 && stype < 4) + { + float time = nif->getFloat(); + float scale = nif->getFloat(); + scaletime.push_back(time); + scalefactor.push_back(scale); + //size = 2; // time+scale + } + else nif->fail("Unknown scaling type"); + if(stype == 2){ + //size = 4; // 1 + forward + backward (floats) + float forward = nif->getFloat(); + float backward = nif->getFloat(); + forwards.push_back(forward); + backwards.push_back(backward); + } + else if(stype == 3){ + float tbcx = nif->getFloat(); + float tbcy = nif->getFloat(); + float tbcz = nif->getFloat(); + Ogre::Vector3 vec = Ogre::Vector3(tbcx, tbcy, tbcz); + tbcscale.push_back(vec); + + //size = 5; // 1 + tbc + } + + } } + else + stype = 0; } + int getRtype(){ + return rtype; + } + int getStype(){ + return stype; + } + int getTtype(){ + return ttype; + } + std::vector getQuat(){ + return quats; + } + std::vector getrTbc(){ + return tbc; + } + std::vector getrTime(){ + return rottime; + } + + std::vector getTranslist1(){ + return translist1; + } + std::vector getTranslist2(){ + return translist2; + } + std::vector getTranslist3(){ + return translist3; + } + std::vector gettTime(){ + return transtime; + } + std::vector getScalefactor(){ + return scalefactor; + } + std::vector getForwards(){ + return forwards; + } + std::vector getBackwards(){ + return backwards; + } + std::vector getScaleTbc(){ + return tbcscale; + } + + std::vector getsTime(){ + return scaletime; + } }; + } // Namespace #endif diff --git a/components/nifogre/ogre_nif_loader.cpp b/components/nifogre/ogre_nif_loader.cpp index a33fde55ad..a1254ed7f8 100644 --- a/components/nifogre/ogre_nif_loader.cpp +++ b/components/nifogre/ogre_nif_loader.cpp @@ -1068,6 +1068,11 @@ void NIFLoader::loadResource(Resource *resource) // Handle the node handleNode(node, 0, NULL, bounds, 0); + + short handle = 0; + //skel->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_CUMULATIVE); + bool first = true; + // set the bounding value. if (bounds.isValid()) { @@ -1075,6 +1080,161 @@ void NIFLoader::loadResource(Resource *resource) bounds.maxX(), bounds.maxY(), bounds.maxZ())); mesh->_setBoundingSphereRadius(bounds.getRadius()); } + for(int i = 0; i < nif.numRecords(); i++) + { + + Nif::NiKeyframeController *f = dynamic_cast(nif.getRecord(i)); + Nif::Node *n = dynamic_cast(nif.getRecord(i)); + + + if(f != NULL) + { + Nif::NiKeyframeDataPtr data = f->data; + std::cout << "Controller's Rtype:" << data->getRtype() << "Stype: " << data->getStype() << "Ttype:" << data->getTtype() << "\n"; + + if(first){ + + float end = f->timeStop; + //std::cout <<"Creating WholeThing" << end << "\n"; + + //TRANSLATION + if(!mSkel.isNull()){ + std::cout <<"Creating WholeThing" << end << "\n"; + animcore = mSkel->createAnimation("WholeThing", end); + //animcore->setInterpolationMode(Ogre::Animation::IM_SPLINE); + //animcore->setRotationInterpolationMode(Ogre::Animation::RIM_SPHERICAL); + //animcore2->setRotationInterpolationMode(Ogre::Animation::RIM_LINEAR); + + //ROTATION + animcore2 = mSkel->createAnimation("WholeThing2", end); + //animcore2->setInterpolationMode(Ogre::Animation::IM_SPLINE); + //animcore2->setRotationInterpolationMode(Ogre::Animation::RIM_SPHERICAL); + } + std::cout <<"AFTER"; + first = false; + } + if(animcore && animcore2){ + Nif::Named *node = dynamic_cast ( f->target.getPtr()); + std::cout << "The target rec: " << node->name.toString() << "\n"; + Ogre::NodeAnimationTrack* mTrack = animcore->createNodeTrack(handle, mSkel->getBone(node->name.toString())); + Ogre::NodeAnimationTrack* mTrack2 = animcore2->createNodeTrack(handle++, mSkel->getBone(node->name.toString())); + /* if (node->recType == RC_NiNode) + { + NodeList &list = ((NiNode*)node)->children; + int n = list.length(); + + for (int i = n; i<=n; i++) + { + if(skel->hasBone((list[i]).name.toString())) + mTrack3 = animcore2->createNodeTrack(handle++, skel->getBone((list[i]).name.toString())); + + } + }*/ + + std::vector quats = data->getQuat(); + std::vector::iterator quatIter = quats.begin(); + std::vector rtime = data->getrTime(); + std::vector::iterator rtimeiter = rtime.begin(); + + std::vector ttime = data->gettTime(); + std::vector::iterator ttimeiter = ttime.begin(); + std::vector translist1 = data->getTranslist1(); + std::vector::iterator transiter = translist1.begin(); + std::vector translist2 = data->getTranslist2(); + std::vector::iterator transiter2 = translist2.begin(); + std::vector translist3 = data->getTranslist3(); + std::vector::iterator transiter3 = translist3.begin(); + + + float tleft = 0; + float rleft = 0.0; + float ttotal = 0.0; + float rtotal = 0; + Ogre::TransformKeyFrame* mKey; + Ogre::TransformKeyFrame* mKey2; + float tused = 0.0; + float rused = 0.0; + Ogre::Quaternion lastquat; + Ogre::Vector3 lasttrans; + bool rend = false; + bool tend = false; + Ogre::Quaternion test;// = (skel->getBone(node->name.toString()))->getOrientation(); + for (int j = 0 ; j < ttime.size(); j++) + { + if(data->getTtype() >= 1 && data->getTtype() <= 5) + { + + Ogre::TransformKeyFrame* mKey = mTrack->createNodeKeyFrame(*ttimeiter); + Ogre::Vector3 standard = *transiter; + if(data->getTtype() == 2) + standard = *transiter * *transiter2 * *transiter3; + + mKey->setTranslate(standard);/* + if(mTrack3) + { + Ogre::TransformKeyFrame* mKey3 = mTrack->createNodeKeyFrame(*ttimeiter); + mKey3->setTranslate(standard); + }*/ + //mKey->setRotation(Quaternion::ZERO); + //mKey->setScale(Ogre::Vector3(1,1,1)); + transiter++; //START + transiter2++; + transiter3++; + ttimeiter++; + } + } + for (int j = 0 ; j < rtime.size(); j++) + { + if(data->getRtype() >= 1 && data->getRtype() <= 5) + { + Ogre::TransformKeyFrame* mKey2 = mTrack2->createNodeKeyFrame(*rtimeiter); + test = *quatIter; + + mKey2->setRotation(test); + //mKey2->setTranslate(Ogre::Vector3(0,0,0)); + //mKey2->setScale(Ogre::Vector3(1,1,1)); + quatIter++; + rtimeiter++; + } + } + } + + + + + /* + //mTrack = animcore->createNodeTrack(handle++, skel->getBone(node->name.toString())); + + std::vector stime = data->getsTime(); + std::vector::iterator stimeiter = stime.begin(); + + std::vector sfactor = data->getScalefactor(); + std::vector::iterator sfactoriter = sfactor.begin(); + for (int i = 0 ; i < stime.size(); i++) + { + if(data->getStype() >= 1 && data->getStype() <= 5) + { + Ogre::TransformKeyFrame* mKey = mTrack->createNodeKeyFrame(*stimeiter); + mKey->setScale(Ogre::Vector3(*sfactoriter, *sfactoriter, *sfactoriter)); + + sfactoriter++; + stimeiter++; + } + } + */ + + + } + + //std::cout <"BE\n"; + } + + // set skeleton + if (!mSkel.isNull() && mesh->isLoaded()) + { + mesh->_notifySkeleton(mSkel); + std::cout << "Skeleton notified\n"; + } // set skeleton // if (!skel.isNull()) diff --git a/components/nifogre/ogre_nif_loader.hpp b/components/nifogre/ogre_nif_loader.hpp index 6ab22aa2fa..a619d3a3b2 100644 --- a/components/nifogre/ogre_nif_loader.hpp +++ b/components/nifogre/ogre_nif_loader.hpp @@ -131,6 +131,10 @@ class NIFLoader : Ogre::ManualResourceLoader int counter; int numbers; int stack; + bool anim; + int handle2; + Ogre::Animation* animcore; + Ogre::Animation* animcore2; // pointer to the ogre mesh which is currently build