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Another terrain fix
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1 changed files with 1 additions and 1 deletions
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@ -438,7 +438,7 @@ void QuadTreeNode::unload(bool recursive)
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if (recursive && hasChildren())
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if (recursive && hasChildren())
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{
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{
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for (int i=0; i<4; ++i)
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for (int i=0; i<4; ++i)
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mChildren[i]->unload();
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mChildren[i]->unload(true);
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}
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}
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}
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}
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