mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-03 09:09:40 +00:00
Fix incorrect multiplication order of TBN matrix (Bug #3440)
This commit is contained in:
parent
693d3cea4a
commit
aa5a643e3b
1 changed files with 2 additions and 2 deletions
|
@ -1,8 +1,8 @@
|
|||
#define PARALLAX_SCALE 0.04
|
||||
#define PARALLAX_BIAS -0.02
|
||||
|
||||
vec2 getParallaxOffset(vec3 eyeDir, mat3 tbn, float height)
|
||||
vec2 getParallaxOffset(vec3 eyeDir, mat3 tbnTranspose, float height)
|
||||
{
|
||||
vec3 TSeyeDir = normalize((vec4(normalize(tbn * eyeDir),0)).xyz);
|
||||
vec3 TSeyeDir = normalize(eyeDir * tbnTranspose);
|
||||
return TSeyeDir.xy * ( height * PARALLAX_SCALE + PARALLAX_BIAS );
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue