diff --git a/apps/openmw/mwrender/objects.cpp b/apps/openmw/mwrender/objects.cpp index ee36126f8d..16ac163ecc 100644 --- a/apps/openmw/mwrender/objects.cpp +++ b/apps/openmw/mwrender/objects.cpp @@ -514,9 +514,5 @@ void Objects::updateObjectCell(const MWWorld::Ptr &ptr) node = mCellSceneNodes[newCell]; } node->addChild(ptr.getRefData().getBaseNode()); - - /// \note Still unaware how to move aabb and static w/o full rebuild, - /// moving static objects may cause problems - insertMesh(ptr, MWWorld::Class::get(ptr).getModel(ptr)); }