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SDL2 input: compilation fixed
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1 changed files with 1 additions and 1 deletions
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@ -308,7 +308,7 @@ void OgreRenderer::createWindow(const std::string &title, const WindowSettings&
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// Windows code
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winHandle = Ogre::StringConverter::toString((unsigned long)wmInfo.info.win.window);
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break;
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#elif MACOS
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#elif __APPLE__
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case SDL_SYSWM_COCOA:
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//required to make OGRE play nice with our window
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params.insert(std::make_pair("macAPI", "cocoa"));
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