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Don't create meshes for collision shapes
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1 changed files with 4 additions and 0 deletions
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@ -1031,6 +1031,10 @@ public:
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void createMeshes(const Nif::Node *node, MeshInfoList &meshes, int flags=0)
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void createMeshes(const Nif::Node *node, MeshInfoList &meshes, int flags=0)
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{
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{
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// Do not create meshes for the collision shape (includes all children)
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if(node->recType == Nif::RC_RootCollisionNode)
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return;
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flags |= node->flags;
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flags |= node->flags;
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// Marker objects: just skip the entire node
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// Marker objects: just skip the entire node
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