From 9027af426b005a0440091bf79902fd3947af7bb3 Mon Sep 17 00:00:00 2001 From: Evil Eye Date: Sun, 26 May 2024 11:35:13 +0200 Subject: [PATCH] Toggle the vanity camera off before toggling to the saved camera mode --- apps/openmw/mwstate/statemanagerimp.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index 45e6e9d10e..4f5ecfc8eb 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -606,6 +606,7 @@ void MWState::StateManager::loadGame(const Character* character, const std::file MWBase::Environment::get().getWorld()->renderPlayer(); MWBase::Environment::get().getWindowManager()->updatePlayer(); MWBase::Environment::get().getMechanicsManager()->playerLoaded(); + MWBase::Environment::get().getWorld()->toggleVanityMode(false); if (firstPersonCam != MWBase::Environment::get().getWorld()->isFirstPerson()) MWBase::Environment::get().getWorld()->togglePOV();