From afb3d94ba41263127d90416302ed26f97885fc98 Mon Sep 17 00:00:00 2001
From: scrawl <scrawl@baseoftrash.de>
Date: Sun, 16 Aug 2015 01:55:14 +0200
Subject: [PATCH] Fix cell names in the save/load menu not being localised
 (Fixes #2840)

---
 apps/openmw/mwgui/savegamedialog.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp
index ae36cbacc3..82dd0d8a9f 100644
--- a/apps/openmw/mwgui/savegamedialog.cpp
+++ b/apps/openmw/mwgui/savegamedialog.cpp
@@ -348,7 +348,7 @@ namespace MWGui
         if (std::strftime(buffer, size, "%x %X", timeinfo) > 0)
             text << buffer << "\n";
         text << "#{sLevel} " << mCurrentSlot->mProfile.mPlayerLevel << "\n";
-        text << mCurrentSlot->mProfile.mPlayerCell << "\n";
+        text << "#{sCell=" << mCurrentSlot->mProfile.mPlayerCell << "}\n";
         // text << "Time played: " << slot->mProfile.mTimePlayed << "\n";
 
         int hour = int(mCurrentSlot->mProfile.mInGameTime.mGameHour);