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This commit is contained in:
Mads Buvik Sandvei 2023-10-25 22:23:29 +02:00
parent c25c6872b0
commit afb9fa06d7

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@ -1145,8 +1145,7 @@ namespace MWRender
bool hasScriptedAnims = false; bool hasScriptedAnims = false;
for (AnimStateMap::iterator stateiter = mStates.begin(); stateiter != mStates.end(); stateiter++) for (AnimStateMap::iterator stateiter = mStates.begin(); stateiter != mStates.end(); stateiter++)
{ {
if (stateiter->second.mPriority.contains(int(MWMechanics::Priority_Scripted)) if (stateiter->second.mPriority.contains(int(MWMechanics::Priority_Scripted)) && stateiter->second.mPlaying)
&& stateiter->second.mPlaying)
{ {
hasScriptedAnims = true; hasScriptedAnims = true;
break; break;