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Closes #994: Don't cap skills to 100 when set via console (except for modX variants)
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@ -355,8 +355,6 @@ namespace MWScript
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if (newLevel<0)
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newLevel = 0;
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else if (newLevel>100)
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newLevel = 100;
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progress = (progress / stats.getSkillGain (mIndex, class_, -1, level))
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* stats.getSkillGain (mIndex, class_, -1, newLevel);
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