diff --git a/apps/mwiniimporter/importer.cpp b/apps/mwiniimporter/importer.cpp index 19b69794f2..1236dcaf01 100644 --- a/apps/mwiniimporter/importer.cpp +++ b/apps/mwiniimporter/importer.cpp @@ -18,8 +18,572 @@ MwIniImporter::MwIniImporter() { 0, 0 } }; const char *fallback[] = { + + /* + "Fonts:Font 0", + "Fonts:Font 1", + "Fonts:Font 2", + */ + + /* + "FontColor:color_normal", + "FontColor:color_normal_over", + "FontColor:color_normal_pressed", + "FontColor:color_active", + "FontColor:color_active_over", + "FontColor:color_active_pressed", + "FontColor:color_disabled", + "FontColor:color_disabled_over", + "FontColor:color_disabled_pressed", + "FontColor:color_link", + "FontColor:color_link_over", + "FontColor:color_link_pressed", + "FontColor:color_journal_link", + "FontColor:color_journal_link_over", + "FontColor:color_journal_link_pressed", + "FontColor:color_journal_topic", + "FontColor:color_journal_topic_over", + "FontColor:color_journal_topic_pressed", + "FontColor:color_answer", + "FontColor:color_answer_over", + "FontColor:color_answer_pressed", + "FontColor:color_header", + "FontColor:color_notify", + "FontColor:color_big_normal", + "FontColor:color_big_normal_over", + "FontColor:color_big_normal_pressed", + "FontColor:color_big_link", + "FontColor:color_big_link_over", + "FontColor:color_big_link_pressed", + "FontColor:color_big_answer", + "FontColor:color_big_answer_over", + "FontColor:color_big_answer_pressed", + "FontColor:color_big_header", + "FontColor:color_big_notify", + "FontColor:color_background", + "FontColor:color_focus", + "FontColor:color_health", + "FontColor:color_magic", + "FontColor:color_fatigue", + "FontColor:color_misc", + "FontColor:color_weapon_fill", + "FontColor:color_magic_fill", + "FontColor:color_positive", + "FontColor:color_negative", + "FontColor:color_count", + */ + + /* + "Cursors:Cursor 0", + "Cursors:Cursor 1", + "Cursors:Cursor 2", + "Cursors:Cursor 3", + "Cursors:Cursor 4", + */ + + // level up messages + // not used for now + "Level Up:Level2", + "Level Up:Level3", + "Level Up:Level4", + "Level Up:Level5", + "Level Up:Level6", + "Level Up:Level7", + "Level Up:Level8", + "Level Up:Level9", + "Level Up:Level10", + "Level Up:Level11", + "Level Up:Level12", + "Level Up:Level13", + "Level Up:Level14", + "Level Up:Level15", + "Level Up:Level16", + "Level Up:Level17", + "Level Up:Level18", + "Level Up:Level19", + "Level Up:Level20", + "Level Up:Default", + + // character creation multiple choice test + // hardcoded in mwgui/charactercreation.cpp + "Question 1:Question", + "Question 1:AnswerOne", + "Question 1:AnswerTwo", + "Question 1:AnswerThree", + "Question 1:Sound", + "Question 2:Question", + "Question 2:AnswerOne", + "Question 2:AnswerTwo", + "Question 2:AnswerThree", + "Question 2:Sound", + "Question 3:Question", + "Question 3:AnswerOne", + "Question 3:AnswerTwo", + "Question 3:AnswerThree", + "Question 3:Sound", + "Question 4:Question", + "Question 4:AnswerOne", + "Question 4:AnswerTwo", + "Question 4:AnswerThree", + "Question 4:Sound", + "Question 5:Question", + "Question 5:AnswerOne", + "Question 5:AnswerTwo", + "Question 5:AnswerThree", + "Question 5:Sound", + "Question 6:Question", + "Question 6:AnswerOne", + "Question 6:AnswerTwo", + "Question 6:AnswerThree", + "Question 6:Sound", + "Question 7:Question", + "Question 7:AnswerOne", + "Question 7:AnswerTwo", + "Question 7:AnswerThree", + "Question 7:Sound", + "Question 8:Question", + "Question 8:AnswerOne", + "Question 8:AnswerTwo", + "Question 8:AnswerThree", + "Question 8:Sound", + "Question 9:Question", + "Question 9:AnswerOne", + "Question 9:AnswerTwo", + "Question 9:AnswerThree", + "Question 9:Sound", + "Question 10:Question", + "Question 10:AnswerOne", + "Question 10:AnswerTwo", + "Question 10:AnswerThree", + "Question 10:Sound", + + // blood textures and models + // not used for now + "Blood:Model 0", + "Blood:Model 1", + "Blood:Model 2", + "Blood:Texture 0", + "Blood:Texture 1", + "Blood:Texture 2", + "Blood:Texture Name 0", + "Blood:Texture Name 1", + "Blood:Texture Name 2", + + // movies + // not used for now + "Movies:Company Logo", + "Movies:Morrowind Logo", + "Movies:New Game", + "Movies:Loading", + "Movies:Options Menu", + + // weather related values + // hardcoded in mwworld/wheather.cpp + // Some are easy to replace, others are used as magic number + + // globals + "Weather Thunderstorm:Thunder Sound ID 0", + "Weather Thunderstorm:Thunder Sound ID 1", + "Weather Thunderstorm:Thunder Sound ID 2", + "Weather Thunderstorm:Thunder Sound ID 3", "Weather:Sunrise Time", "Weather:Sunset Time", + "Weather:Sunrise Duration", + "Weather:Sunset Duration", + "Weather:Hours Between Weather Changes", // AKA weather update time + "Weather Thunderstorm:Thunder Frequency", + "Weather Thunderstorm:Thunder Threshold", + // thunder sound delay? + + "Weather Clear:Cloud Texture", + "Weather Clear:Clouds Maximum Percent", + "Weather Clear:Transition Delta", + "Weather Clear:Sky Sunrise Color", + "Weather Clear:Sky Day Color", + "Weather Clear:Sky Sunset Color", + "Weather Clear:Sky Night Color", + "Weather Clear:Fog Sunrise Color", + "Weather Clear:Fog Day Color", + "Weather Clear:Fog Sunset Color", + "Weather Clear:Fog Night Color", + "Weather Clear:Ambient Sunrise Color", + "Weather Clear:Ambient Day Color", + "Weather Clear:Ambient Sunset Color", + "Weather Clear:Ambient Night Color", + "Weather Clear:Sun Sunrise Color", + "Weather Clear:Sun Day Color", + "Weather Clear:Sun Sunset Color", + "Weather Clear:Sun Night Color", + "Weather Clear:Sun Disc Sunset Color", + "Weather Clear:Land Fog Day Depth", + "Weather Clear:Land Fog Night Depth", + "Weather Clear:Wind Speed", + "Weather Clear:Cloud Speed", + "Weather Clear:Glare View", + + "Weather Cloudy:Cloud Texture", + "Weather Cloudy:Clouds Maximum Percent", + "Weather Cloudy:Transition Delta", + "Weather Cloudy:Sky Sunrise Color", + "Weather Cloudy:Sky Day Color", + "Weather Cloudy:Sky Sunset Color", + "Weather Cloudy:Sky Night Color", + "Weather Cloudy:Fog Sunrise Color", + "Weather Cloudy:Fog Day Color", + "Weather Cloudy:Fog Sunset Color", + "Weather Cloudy:Fog Night Color", + "Weather Cloudy:Ambient Sunrise Color", + "Weather Cloudy:Ambient Day Color", + "Weather Cloudy:Ambient Sunset Color", + "Weather Cloudy:Ambient Night Color", + "Weather Cloudy:Sun Sunrise Color", + "Weather Cloudy:Sun Day Color", + "Weather Cloudy:Sun Sunset Color", + "Weather Cloudy:Sun Night Color", + "Weather Cloudy:Sun Disc Sunset Color", + "Weather Cloudy:Land Fog Day Depth", + "Weather Cloudy:Land Fog Night Depth", + "Weather Cloudy:Wind Speed", + "Weather Cloudy:Cloud Speed", + "Weather Cloudy:Glare View", + + "Weather Foggy:Cloud Texture", + "Weather Foggy:Clouds Maximum Percent", + "Weather Foggy:Transition Delta", + "Weather Foggy:Sky Sunrise Color", + "Weather Foggy:Sky Day Color", + "Weather Foggy:Sky Sunset Color", + "Weather Foggy:Sky Night Color", + "Weather Foggy:Fog Sunrise Color", + "Weather Foggy:Fog Day Color", + "Weather Foggy:Fog Sunset Color", + "Weather Foggy:Fog Night Color", + "Weather Foggy:Ambient Sunrise Color", + "Weather Foggy:Ambient Day Color", + "Weather Foggy:Ambient Sunset Color", + "Weather Foggy:Ambient Night Color", + "Weather Foggy:Sun Sunrise Color", + "Weather Foggy:Sun Day Color", + "Weather Foggy:Sun Sunset Color", + "Weather Foggy:Sun Night Color", + "Weather Foggy:Sun Disc Sunset Color", + "Weather Foggy:Land Fog Day Depth", + "Weather Foggy:Land Fog Night Depth", + "Weather Foggy:Wind Speed", + "Weather Foggy:Cloud Speed", + "Weather Foggy:Glare View", + + "Weather Thunderstorm:Cloud Texture", + "Weather Thunderstorm:Clouds Maximum Percent", + "Weather Thunderstorm:Transition Delta", + "Weather Thunderstorm:Sky Sunrise Color", + "Weather Thunderstorm:Sky Day Color", + "Weather Thunderstorm:Sky Sunset Color", + "Weather Thunderstorm:Sky Night Color", + "Weather Thunderstorm:Fog Sunrise Color", + "Weather Thunderstorm:Fog Day Color", + "Weather Thunderstorm:Fog Sunset Color", + "Weather Thunderstorm:Fog Night Color", + "Weather Thunderstorm:Ambient Sunrise Color", + "Weather Thunderstorm:Ambient Day Color", + "Weather Thunderstorm:Ambient Sunset Color", + "Weather Thunderstorm:Ambient Night Color", + "Weather Thunderstorm:Sun Sunrise Color", + "Weather Thunderstorm:Sun Day Color", + "Weather Thunderstorm:Sun Sunset Color", + "Weather Thunderstorm:Sun Night Color", + "Weather Thunderstorm:Sun Disc Sunset Color", + "Weather Thunderstorm:Land Fog Day Depth", + "Weather Thunderstorm:Land Fog Night Depth", + "Weather Thunderstorm:Wind Speed", + "Weather Thunderstorm:Cloud Speed", + "Weather Thunderstorm:Glare View", + "Weather Thunderstorm:Rain Loop Sound ID", + + "Weather Rain:Cloud Texture", + "Weather Rain:Clouds Maximum Percent", + "Weather Rain:Transition Delta", + "Weather Rain:Sky Sunrise Color", + "Weather Rain:Sky Day Color", + "Weather Rain:Sky Sunset Color", + "Weather Rain:Sky Night Color", + "Weather Rain:Fog Sunrise Color", + "Weather Rain:Fog Day Color", + "Weather Rain:Fog Sunset Color", + "Weather Rain:Fog Night Color", + "Weather Rain:Ambient Sunrise Color", + "Weather Rain:Ambient Day Color", + "Weather Rain:Ambient Sunset Color", + "Weather Rain:Ambient Night Color", + "Weather Rain:Sun Sunrise Color", + "Weather Rain:Sun Day Color", + "Weather Rain:Sun Sunset Color", + "Weather Rain:Sun Night Color", + "Weather Rain:Sun Disc Sunset Color", + "Weather Rain:Land Fog Day Depth", + "Weather Rain:Land Fog Night Depth", + "Weather Rain:Wind Speed", + "Weather Rain:Cloud Speed", + "Weather Rain:Glare View", + "Weather Rain:Rain Loop Sound ID", + + "Weather Overcast:Cloud Texture", + "Weather Overcast:Clouds Maximum Percent", + "Weather Overcast:Transition Delta", + "Weather Overcast:Sky Sunrise Color", + "Weather Overcast:Sky Day Color", + "Weather Overcast:Sky Sunset Color", + "Weather Overcast:Sky Night Color", + "Weather Overcast:Fog Sunrise Color", + "Weather Overcast:Fog Day Color", + "Weather Overcast:Fog Sunset Color", + "Weather Overcast:Fog Night Color", + "Weather Overcast:Ambient Sunrise Color", + "Weather Overcast:Ambient Day Color", + "Weather Overcast:Ambient Sunset Color", + "Weather Overcast:Ambient Night Color", + "Weather Overcast:Sun Sunrise Color", + "Weather Overcast:Sun Day Color", + "Weather Overcast:Sun Sunset Color", + "Weather Overcast:Sun Night Color", + "Weather Overcast:Sun Disc Sunset Color", + "Weather Overcast:Land Fog Day Depth", + "Weather Overcast:Land Fog Night Depth", + "Weather Overcast:Wind Speed", + "Weather Overcast:Cloud Speed", + "Weather Overcast:Glare View", + + "Weather Ashstorm:Cloud Texture", + "Weather Ashstorm:Clouds Maximum Percent", + "Weather Ashstorm:Transition Delta", + "Weather Ashstorm:Sky Sunrise Color", + "Weather Ashstorm:Sky Day Color", + "Weather Ashstorm:Sky Sunset Color", + "Weather Ashstorm:Sky Night Color", + "Weather Ashstorm:Fog Sunrise Color", + "Weather Ashstorm:Fog Day Color", + "Weather Ashstorm:Fog Sunset Color", + "Weather Ashstorm:Fog Night Color", + "Weather Ashstorm:Ambient Sunrise Color", + "Weather Ashstorm:Ambient Day Color", + "Weather Ashstorm:Ambient Sunset Color", + "Weather Ashstorm:Ambient Night Color", + "Weather Ashstorm:Sun Sunrise Color", + "Weather Ashstorm:Sun Day Color", + "Weather Ashstorm:Sun Sunset Color", + "Weather Ashstorm:Sun Night Color", + "Weather Ashstorm:Sun Disc Sunset Color", + "Weather Ashstorm:Land Fog Day Depth", + "Weather Ashstorm:Land Fog Night Depth", + "Weather Ashstorm:Wind Speed", + "Weather Ashstorm:Cloud Speed", + "Weather Ashstorm:Glare View", + "Weather Ashstorm:Ambient Loop Sound ID", + + "Weather Blight:Cloud Texture", + "Weather Blight:Clouds Maximum Percent", + "Weather Blight:Transition Delta", + "Weather Blight:Sky Sunrise Color", + "Weather Blight:Sky Day Color", + "Weather Blight:Sky Sunset Color", + "Weather Blight:Sky Night Color", + "Weather Blight:Fog Sunrise Color", + "Weather Blight:Fog Day Color", + "Weather Blight:Fog Sunset Color", + "Weather Blight:Fog Night Color", + "Weather Blight:Ambient Sunrise Color", + "Weather Blight:Ambient Day Color", + "Weather Blight:Ambient Sunset Color", + "Weather Blight:Ambient Night Color", + "Weather Blight:Sun Sunrise Color", + "Weather Blight:Sun Day Color", + "Weather Blight:Sun Sunset Color", + "Weather Blight:Sun Night Color", + "Weather Blight:Sun Disc Sunset Color", + "Weather Blight:Land Fog Day Depth", + "Weather Blight:Land Fog Night Depth", + "Weather Blight:Wind Speed", + "Weather Blight:Cloud Speed", + "Weather Blight:Glare View", + "Weather Blight:Ambient Loop Sound ID", + + // not used for now (todo) + "Weather Blight:Disease Chance", + + // for Bloodmoon + "Weather Snow:Cloud Texture", + "Weather Snow:Clouds Maximum Percent", + "Weather Snow:Transition Delta", + "Weather Snow:Sky Sunrise Color", + "Weather Snow:Sky Day Color", + "Weather Snow:Sky Sunset Color", + "Weather Snow:Sky Night Color", + "Weather Snow:Fog Sunrise Color", + "Weather Snow:Fog Day Color", + "Weather Snow:Fog Sunset Color", + "Weather Snow:Fog Night Color", + "Weather Snow:Ambient Sunrise Color", + "Weather Snow:Ambient Day Color", + "Weather Snow:Ambient Sunset Color", + "Weather Snow:Ambient Night Color", + "Weather Snow:Sun Sunrise Color", + "Weather Snow:Sun Day Color", + "Weather Snow:Sun Sunset Color", + "Weather Snow:Sun Night Color", + "Weather Snow:Sun Disc Sunset Color", + "Weather Snow:Land Fog Day Depth", + "Weather Snow:Land Fog Night Depth", + "Weather Snow:Wind Speed", + "Weather Snow:Cloud Speed", + "Weather Snow:Glare View", + + // for Bloodmoon + "Weather Blizzard:Cloud Texture", + "Weather Blizzard:Clouds Maximum Percent", + "Weather Blizzard:Transition Delta", + "Weather Blizzard:Sky Sunrise Color", + "Weather Blizzard:Sky Day Color", + "Weather Blizzard:Sky Sunset Color", + "Weather Blizzard:Sky Night Color", + "Weather Blizzard:Fog Sunrise Color", + "Weather Blizzard:Fog Day Color", + "Weather Blizzard:Fog Sunset Color", + "Weather Blizzard:Fog Night Color", + "Weather Blizzard:Ambient Sunrise Color", + "Weather Blizzard:Ambient Day Color", + "Weather Blizzard:Ambient Sunset Color", + "Weather Blizzard:Ambient Night Color", + "Weather Blizzard:Sun Sunrise Color", + "Weather Blizzard:Sun Day Color", + "Weather Blizzard:Sun Sunset Color", + "Weather Blizzard:Sun Night Color", + "Weather Blizzard:Sun Disc Sunset Color", + "Weather Blizzard:Land Fog Day Depth", + "Weather Blizzard:Land Fog Night Depth", + "Weather Blizzard:Wind Speed", + "Weather Blizzard:Cloud Speed", + "Weather Blizzard:Glare View", + "Weather Blizzard:Ambient Loop Sound ID", + + // not used + "Weather Clear:Ambient Loop Sound ID", + "Weather Cloudy:Ambient Loop Sound ID", + "Weather Foggy:Ambient Loop Sound ID", + "Weather Overcast:Ambient Loop Sound ID", + "Weather Snow:Ambient Loop Sound ID", + // + "Weather Ashstorm:Storm Threshold", + "Weather Blight:Storm Threshold", + "Weather Snow:Snow Threshold", + "Weather Blizzard:Storm Threshold", + // + "Weather Snow:Snow Diameter", + "Weather Snow:Snow Height Min", + "Weather Snow:Snow Height Max", + "Weather Snow:Snow Entrance Speed", + "Weather Snow:Max Snowflakes", + // + "Weather:EnvReduceColor", + "Weather:LerpCloseColor", + "Weather:BumpFadeColor", + "Weather:AlphaReduce", + "Weather:Minimum Time Between Environmental Sounds", + "Weather:Maximum Time Between Environmental Sounds", + "Weather:Sun Glare Fader Max", + "Weather:Sun Glare Fader Angle Max", + "Weather:Sun Glare Fader Color", + "Weather:Timescale Clouds", + "Weather:Precip Gravity", + "Weather:Rain Ripples", + "Weather:Rain Ripple Radius", + "Weather:Rain Ripples Per Drop", + "Weather:Rain Ripple Scale", + "Weather:Rain Ripple Speed", + "Weather:Fog Depth Change Speed", + "Weather:Sky Pre-Sunrise Time", + "Weather:Sky Post-Sunrise Time", + "Weather:Sky Pre-Sunset Time", + "Weather:Sky Post-Sunset Time", + "Weather:Ambient Pre-Sunrise Time", + "Weather:Ambient Post-Sunrise Time", + "Weather:Ambient Pre-Sunset Time", + "Weather:Ambient Post-Sunset Time", + "Weather:Fog Pre-Sunrise Time", + "Weather:Fog Post-Sunrise Time", + "Weather:Fog Pre-Sunset Time", + "Weather:Fog Post-Sunset Time", + "Weather:Sun Pre-Sunrise Time", + "Weather:Sun Post-Sunrise Time", + "Weather:Sun Pre-Sunset Time", + "Weather:Sun Post-Sunset Time", + "Weather:Stars Post-Sunset Start", + "Weather:Stars Pre-Sunrise Finish", + "Weather:Stars Fading Duration", + "Weather:Snow Ripples", + "Weather:Snow Ripple Radius", + "Weather:Snow Ripples Per Flake", + "Weather:Snow Ripple Scale", + "Weather:Snow Ripple Speed", + "Weather:Snow Gravity Scale", + "Weather:Snow High Kill", + "Weather:Snow Low Kill", + // + "Weather Rain:Using Precip", + "Weather Rain:Rain Diameter", + "Weather Rain:Rain Height Min", + "Weather Rain:Rain Height Max", + "Weather Rain:Rain Threshold", + "Weather Rain:Rain Entrance Speed", + "Weather Rain:Ambient Loop Sound ID", + "Weather Rain:Max Raindrops", + // + "Weather Thunderstorm:Using Precip", + "Weather Thunderstorm:Rain Diameter", + "Weather Thunderstorm:Rain Height Min", + "Weather Thunderstorm:Rain Height Max", + "Weather Thunderstorm:Rain Threshold", + "Weather Thunderstorm:Max Raindrops", + "Weather Thunderstorm:Rain Entrance Speed", + "Weather Thunderstorm:Ambient Loop Sound ID", + "Weather Thunderstorm:Flash Decrement", + + // moons + + // these are hardcoded in mwworld/weather.cpp + // l.642..665 (masser_angle_fade) + "Moons:Secunda Fade Start Angle", // = 50 + "Moons:Secunda Fade End Angle", // = 40 + "Moons:Masser Fade Start Angle", // = 50 + "Moons:Masser Fade End Angle", // = 30 + + // hardcoded in weather.cpp l.635 to 641 (hour_fade) + "Moons:Secunda Fade In Start", // = 14 + "Moons:Secunda Fade In Finish", // = 15 + "Moons:Secunda Fade Out Start", // = 7 + "Moons:Secunda Fade Out Finish", // = 10 + + // same values as Secunda + "Moons:Masser Fade In Start", + "Moons:Masser Fade In Finish", + "Moons:Masser Fade Out Start", + "Moons:Masser Fade Out Finish", + + // color code hardcoded in mwrender/sky.cpp (l.417, mMoonRed) + // as float values (divided by 255) + "Moons:Script Color", + + // not used + "Moons:Secunda Size", + "Moons:Secunda Axis Offset", + "Moons:Secunda Speed", + "Moons:Secunda Daily Increment", + "Moons:Secunda Moon Shadow Early Fade Angle", + "Moons:Masser Size", + "Moons:Masser Axis Offset", + "Moons:Masser Speed", + "Moons:Masser Daily Increment", + "Moons:Masser Moon Shadow Early Fade Angle", + 0 };