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https://github.com/OpenMW/openmw.git
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Merge branch 'fix_async_load' into 'master'
Fix crash related to async content loading (#7508) Closes #7508 See merge request OpenMW/openmw!3290
This commit is contained in:
commit
b2f669ca48
7 changed files with 82 additions and 28 deletions
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@ -2,8 +2,8 @@
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#include <cerrno>
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#include <chrono>
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#include <future>
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#include <system_error>
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#include <thread>
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#include <osgDB/WriteFile>
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#include <osgViewer/ViewerEventHandlers>
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@ -38,6 +38,7 @@
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#include <components/l10n/manager.hpp>
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#include <components/loadinglistener/asynclistener.hpp>
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#include <components/loadinglistener/loadinglistener.hpp>
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#include <components/misc/frameratelimiter.hpp>
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@ -742,8 +743,10 @@ void OMW::Engine::prepareEngine()
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mWorld = std::make_unique<MWWorld::World>(
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mResourceSystem.get(), mActivationDistanceOverride, mCellName, mCfgMgr.getUserDataPath());
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std::thread loadDataThread(
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[&] { mWorld->loadData(mFileCollections, mContentFiles, mGroundcoverFiles, mEncoder.get()); });
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Loading::Listener* listener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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Loading::AsyncListener asyncListener(*listener);
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auto dataLoading = std::async(std::launch::async,
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[&] { mWorld->loadData(mFileCollections, mContentFiles, mGroundcoverFiles, mEncoder.get(), &asyncListener); });
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if (!mSkipMenu)
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{
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@ -752,9 +755,12 @@ void OMW::Engine::prepareEngine()
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mWindowManager->playVideo(logo, true);
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}
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Loading::Listener* listener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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listener->loadingOn();
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loadDataThread.join();
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{
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using namespace std::chrono_literals;
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while (dataLoading.wait_for(50ms) != std::future_status::ready)
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asyncListener.update();
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}
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listener->loadingOff();
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mWorld->init(mViewer, rootNode, mWorkQueue.get(), *mUnrefQueue);
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@ -76,10 +76,6 @@ namespace MWGui
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void LoadingScreen::setLabel(const std::string& label, bool important)
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{
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std::lock_guard<std::mutex> guard(mMutex);
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if (!isVisible())
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return;
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mImportantLabel = important;
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mLoadingText->setCaptionWithReplacing(label);
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@ -145,8 +141,6 @@ namespace MWGui
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void LoadingScreen::loadingOn(bool visible)
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{
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std::lock_guard<std::mutex> guard(mMutex);
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// Early-out if already on
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if (mNestedLoadingCount++ > 0 && mMainWidget->getVisible())
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return;
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@ -187,8 +181,6 @@ namespace MWGui
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void LoadingScreen::loadingOff()
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{
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std::lock_guard<std::mutex> guard(mMutex);
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if (--mNestedLoadingCount > 0)
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return;
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mLoadingBox->setVisible(true); // restore
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@ -247,10 +239,6 @@ namespace MWGui
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void LoadingScreen::setProgress(size_t value)
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{
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std::lock_guard<std::mutex> guard(mMutex);
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if (!isVisible())
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return;
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// skip expensive update if there isn't enough visible progress
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if (mProgressBar->getWidth() <= 0
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|| value - mProgress < mProgressBar->getScrollRange() / mProgressBar->getWidth())
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@ -265,10 +253,6 @@ namespace MWGui
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void LoadingScreen::increaseProgress(size_t increase)
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{
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std::lock_guard<std::mutex> guard(mMutex);
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if (!isVisible())
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return;
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mProgressBar->setScrollPosition(0);
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size_t value = mProgress + increase;
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value = std::min(value, mProgressBar->getScrollRange() - 1);
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@ -2,7 +2,6 @@
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#define MWGUI_LOADINGSCREEN_H
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#include <memory>
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#include <mutex>
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#include <osg/Timer>
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#include <osg/ref_ptr>
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@ -70,8 +69,6 @@ namespace MWGui
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bool mVisible;
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int mNestedLoadingCount;
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std::mutex mMutex;
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size_t mProgress;
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bool mShowWallpaper;
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@ -270,13 +270,12 @@ namespace MWWorld
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}
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void World::loadData(const Files::Collections& fileCollections, const std::vector<std::string>& contentFiles,
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder)
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder, Loading::Listener* listener)
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{
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mContentFiles = contentFiles;
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if (encoder)
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mReaders.setStatelessEncoder(encoder->getStatelessEncoder());
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mESMVersions.resize(mContentFiles.size(), -1);
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Loading::Listener* listener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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loadContentFiles(fileCollections, contentFiles, encoder, listener);
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loadGroundcoverFiles(fileCollections, groundcoverFiles, encoder, listener);
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@ -199,7 +199,8 @@ namespace MWWorld
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const std::filesystem::path& userDataPath);
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void loadData(const Files::Collections& fileCollections, const std::vector<std::string>& contentFiles,
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder);
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder,
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Loading::Listener* listener);
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// Must be called after `loadData`.
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void init(osgViewer::Viewer* viewer, osg::ref_ptr<osg::Group> rootNode, SceneUtil::WorkQueue* workQueue,
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@ -292,7 +292,7 @@ add_component_dir (terrain
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)
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add_component_dir (loadinglistener
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loadinglistener
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loadinglistener asynclistener
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)
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add_component_dir (myguiplatform
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67
components/loadinglistener/asynclistener.hpp
Normal file
67
components/loadinglistener/asynclistener.hpp
Normal file
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#ifndef COMPONENTS_LOADINGLISTENER_ASYNCLISTENER_H
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#define COMPONENTS_LOADINGLISTENER_ASYNCLISTENER_H
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#include <mutex>
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#include <optional>
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#include <string>
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#include "loadinglistener.hpp"
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namespace Loading
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{
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class AsyncListener : public Listener
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{
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public:
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AsyncListener(Listener& baseListener)
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: mBaseListener(baseListener)
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{
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}
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void setLabel(const std::string& label, bool important) override
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{
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std::lock_guard<std::mutex> guard(mMutex);
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mLabelUpdate = label;
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mImportantLabel = important;
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}
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void setProgressRange(size_t range) override
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{
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std::lock_guard<std::mutex> guard(mMutex);
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mRangeUpdate = range;
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}
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void setProgress(size_t value) override
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{
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std::lock_guard<std::mutex> guard(mMutex);
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mProgressUpdate = value;
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}
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void increaseProgress(size_t increase) override
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{ /* not implemented */
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}
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void update()
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{
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std::lock_guard<std::mutex> guard(mMutex);
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if (mLabelUpdate)
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mBaseListener.setLabel(*mLabelUpdate, mImportantLabel);
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if (mRangeUpdate)
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mBaseListener.setProgressRange(*mRangeUpdate);
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if (mProgressUpdate)
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mBaseListener.setProgress(*mProgressUpdate);
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mLabelUpdate = std::nullopt;
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mRangeUpdate = std::nullopt;
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mProgressUpdate = std::nullopt;
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}
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private:
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Listener& mBaseListener;
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std::mutex mMutex;
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std::optional<std::string> mLabelUpdate;
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bool mImportantLabel = false;
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std::optional<size_t> mRangeUpdate;
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std::optional<size_t> mProgressUpdate;
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};
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}
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#endif // COMPONENTS_LOADINGLISTENER_ASYNCLISTENER_H
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