mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:29:55 +00:00
Update topic highlighting documentation
This commit is contained in:
parent
e369ab941e
commit
b412b60a07
2 changed files with 14 additions and 18 deletions
|
@ -148,8 +148,8 @@ color topic specific
|
|||
--------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.45 0.5 0.8 1 (blue)
|
||||
|
||||
This setting overrides the colour of dialogue topics that have a response unique to the actors speaking.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
|
@ -161,8 +161,8 @@ color topic specific over
|
|||
-------------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.6 0.6 0.85 1 (blue)
|
||||
|
||||
This setting provides an "over" colour to dialogue topics that meet the color topic specific criteria.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
|
@ -174,8 +174,8 @@ color topic specific pressed
|
|||
----------------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.3 0.35 0.75 1 (blue)
|
||||
|
||||
This setting provides an "pressed" colour to dialogue topics that meet the color topic specific criteria.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
|
@ -187,8 +187,8 @@ color topic exhausted
|
|||
---------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.3 0.3 0.3 1 (grey)
|
||||
|
||||
This setting overrides the colour of dialogue topics which have been "exhausted" by the player.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
|
@ -200,8 +200,8 @@ color topic exhausted over
|
|||
--------------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.55 0.55 0.55 1 (grey)
|
||||
|
||||
This setting provides an "over" colour to dialogue topics that meet the color topic exhausted criteria.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
|
@ -213,10 +213,10 @@ color topic exhausted pressed
|
|||
-----------------------------
|
||||
|
||||
:Type: RGBA floating point
|
||||
:Range: 0.0 to 1.0
|
||||
:Default: empty
|
||||
:Range: 0.0 to 1.0 for each channel
|
||||
:Default: 0.45 0.45 0.45 1 (grey)
|
||||
|
||||
This setting provides an "pressed" colour to dialogue topics that meet the color topic exhausted criteria.
|
||||
This setting provides a "pressed" colour to dialogue topics that meet the color topic exhausted criteria.
|
||||
The value is composed of four floating point values representing the red, green, blue and alpha channels.
|
||||
The alpha value is currently ignored.
|
||||
|
||||
|
|
|
@ -218,18 +218,14 @@ keyboard navigation = true
|
|||
color topic enable = false
|
||||
|
||||
# The color of dialogue topic keywords that gives unique actor responses
|
||||
# Format R G B A or empty for no special formatting
|
||||
# Default to blue
|
||||
color topic specific = 0.45 0.5 0.8 1
|
||||
color topic specific over = 0.6 0.6 0.85 1
|
||||
color topic specific pressed = 0.3 0.35 0.75 1
|
||||
|
||||
# The color of dialogue topic keywords that gives already read responses
|
||||
# Format R G B A or empty for no special formatting
|
||||
# Default to grey
|
||||
color topic exhausted = 0.3 0.3 0.3 1
|
||||
color topic exhausted over = 0.55 0.55 0.55 1
|
||||
color topic exhausted pressed= 0.45 0.45 0.45 1
|
||||
color topic exhausted pressed = 0.45 0.45 0.45 1
|
||||
|
||||
[HUD]
|
||||
|
||||
|
|
Loading…
Reference in a new issue