mirror of https://github.com/OpenMW/openmw.git
Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there.
parent
9a5229a821
commit
b432a1a1c1
@ -1,3 +1,4 @@
|
||||
add_subdirectory(mygui)
|
||||
add_subdirectory(shaders)
|
||||
add_subdirectory(vfs)
|
||||
add_subdirectory(builtin_scripts)
|
||||
|
@ -0,0 +1,8 @@
|
||||
file(GLOB_RECURSE BUILTIN_SCRIPTS LIST_DIRECTORIES false RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} CONFIGURE_DEPENDS "*")
|
||||
|
||||
foreach (f ${BUILTIN_SCRIPTS})
|
||||
if (NOT ("CMakeLists.txt" STREQUAL "${f}"))
|
||||
copy_resource_file("${CMAKE_CURRENT_SOURCE_DIR}/${f}" "${OpenMW_BINARY_DIR}" "resources/vfs/${f}")
|
||||
endif()
|
||||
endforeach (f)
|
||||
|
Loading…
Reference in New Issue