Use ESM::RefId for worldspace in detournavigator

iwyu_full
elsid 2 years ago
parent 114daa5938
commit b4ab153418
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GPG Key ID: 4DE04C198CBA7625

@ -8,6 +8,7 @@
#include <components/detournavigator/navmeshdb.hpp>
#include <components/detournavigator/recastglobalallocator.hpp>
#include <components/detournavigator/settings.hpp>
#include <components/esm/refid.hpp>
#include <components/esm3/readerscache.hpp>
#include <components/esm3/variant.hpp>
#include <components/esmloader/esmdata.hpp>

@ -106,7 +106,7 @@ namespace NavMeshTool
return DetourNavigator::resolveMeshSource(mDb, source, mNextShapeId);
}
std::optional<NavMeshTileInfo> find(std::string_view worldspace, const TilePosition& tilePosition,
std::optional<NavMeshTileInfo> find(const ESM::RefId& worldspace, const TilePosition& tilePosition,
const std::vector<std::byte>& input) override
{
std::optional<NavMeshTileInfo> result;
@ -121,7 +121,7 @@ namespace NavMeshTool
return result;
}
void ignore(std::string_view worldspace, const TilePosition& tilePosition) override
void ignore(const ESM::RefId& worldspace, const TilePosition& tilePosition) override
{
if (mRemoveUnusedTiles)
{
@ -131,7 +131,7 @@ namespace NavMeshTool
report();
}
void identity(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId) override
void identity(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t tileId) override
{
if (mRemoveUnusedTiles)
{
@ -142,7 +142,7 @@ namespace NavMeshTool
report();
}
void insert(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t version,
void insert(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t version,
const std::vector<std::byte>& input, PreparedNavMeshData& data) override
{
{
@ -158,7 +158,7 @@ namespace NavMeshTool
report();
}
void update(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId,
void update(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t tileId,
std::int64_t version, PreparedNavMeshData& data) override
{
data.mUserId = static_cast<unsigned>(tileId);
@ -217,7 +217,7 @@ namespace NavMeshTool
mDb.vacuum();
}
void removeTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range)
void removeTilesOutsideRange(const ESM::RefId& worldspace, const TilesPositionsRange& range)
{
const std::lock_guard lock(mMutex);
mTransaction.commit();

@ -8,6 +8,7 @@
#include <components/detournavigator/recastmesh.hpp>
#include <components/detournavigator/settings.hpp>
#include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
#include <components/esm/refid.hpp>
#include <components/esm3/cellref.hpp>
#include <components/esm3/esmreader.hpp>
#include <components/esm3/loadcell.hpp>
@ -29,7 +30,6 @@
#include <osg/ref_ptr>
#include <algorithm>
#include <components/esm/refid.hpp>
#include <memory>
#include <stdexcept>
#include <string>
@ -37,6 +37,7 @@
#include <tuple>
#include <utility>
#include <vector>
namespace NavMeshTool
{
namespace
@ -221,7 +222,7 @@ namespace NavMeshTool
}
WorldspaceNavMeshInput::WorldspaceNavMeshInput(
std::string worldspace, const DetourNavigator::RecastSettings& settings)
ESM::RefId worldspace, const DetourNavigator::RecastSettings& settings)
: mWorldspace(std::move(worldspace))
, mTileCachedRecastMeshManager(settings)
{
@ -235,7 +236,7 @@ namespace NavMeshTool
{
Log(Debug::Info) << "Processing " << esmData.mCells.size() << " cells...";
std::map<std::string_view, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
std::map<ESM::RefId, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
WorldspaceData data;
std::size_t objectsCounter = 0;
@ -263,16 +264,15 @@ namespace NavMeshTool
const osg::Vec2i cellPosition(cell.mData.mX, cell.mData.mY);
const std::size_t cellObjectsBegin = data.mObjects.size();
const auto cellNameLowerCase = Misc::StringUtils::lowerCase(cell.mCellId.mWorldspace.getRefIdString());
WorldspaceNavMeshInput& navMeshInput = [&]() -> WorldspaceNavMeshInput& {
auto it = navMeshInputs.find(cellNameLowerCase);
auto it = navMeshInputs.find(cell.mCellId.mWorldspace);
if (it == navMeshInputs.end())
{
it = navMeshInputs
.emplace(cellNameLowerCase,
std::make_unique<WorldspaceNavMeshInput>(cellNameLowerCase, settings.mRecast))
.emplace(cell.mCellId.mWorldspace,
std::make_unique<WorldspaceNavMeshInput>(cell.mCellId.mWorldspace, settings.mRecast))
.first;
it->second->mTileCachedRecastMeshManager.setWorldspace(cellNameLowerCase, nullptr);
it->second->mTileCachedRecastMeshManager.setWorldspace(cell.mCellId.mWorldspace, nullptr);
}
return *it->second;
}();

@ -3,6 +3,7 @@
#include <components/bullethelpers/collisionobject.hpp>
#include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
#include <components/esm/refid.hpp>
#include <components/esm3/loadland.hpp>
#include <components/misc/convert.hpp>
#include <components/resource/bulletshape.hpp>
@ -48,12 +49,12 @@ namespace NavMeshTool
struct WorldspaceNavMeshInput
{
std::string mWorldspace;
ESM::RefId mWorldspace;
TileCachedRecastMeshManager mTileCachedRecastMeshManager;
btAABB mAabb;
bool mAabbInitialized = false;
explicit WorldspaceNavMeshInput(std::string worldspace, const DetourNavigator::RecastSettings& settings);
explicit WorldspaceNavMeshInput(ESM::RefId worldspace, const DetourNavigator::RecastSettings& settings);
};
class BulletObject

@ -5,6 +5,7 @@
#include <components/detournavigator/makenavmesh.hpp>
#include <components/detournavigator/navmeshdbutils.hpp>
#include <components/detournavigator/serialization.hpp>
#include <components/esm/refid.hpp>
#include <components/loadinglistener/loadinglistener.hpp>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
@ -52,7 +53,7 @@ namespace
OffMeshConnectionsManager mOffMeshConnectionsManager{ mSettings.mRecast };
const AgentBounds mAgentBounds{ CollisionShapeType::Aabb, { 29, 29, 66 } };
const TilePosition mPlayerTile{ 0, 0 };
const std::string mWorldspace = "sys::default";
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("sys::default");
const btBoxShape mBox{ btVector3(100, 100, 20) };
Loading::Listener mListener;
};

@ -40,7 +40,6 @@ namespace
Settings mSettings = makeSettings();
std::unique_ptr<Navigator> mNavigator;
const osg::Vec3f mPlayerPosition;
const std::string mWorldspace;
const AgentBounds mAgentBounds{ CollisionShapeType::Aabb, { 29, 29, 66 } };
osg::Vec3f mStart;
osg::Vec3f mEnd;
@ -57,7 +56,6 @@ namespace
DetourNavigatorNavigatorTest()
: mPlayerPosition(256, 256, 0)
, mWorldspace("sys::default")
, mStart(52, 460, 1)
, mEnd(460, 52, 1)
, mOut(mPath)

@ -1,6 +1,7 @@
#include "generate.hpp"
#include <components/detournavigator/navmeshdb.hpp>
#include <components/esm/refid.hpp>
#include <DetourAlloc.h>
@ -19,7 +20,7 @@ namespace
struct Tile
{
std::string mWorldspace;
ESM::RefId mWorldspace;
TilePosition mTilePosition;
std::vector<std::byte> mInput;
std::vector<std::byte> mData;
@ -39,7 +40,7 @@ namespace
Tile insertTile(TileId tileId, TileVersion version)
{
std::string worldspace = "sys::default";
ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
std::vector<std::byte> input = generateData();
std::vector<std::byte> data = generateData();
@ -89,7 +90,7 @@ namespace
{
const TileId tileId{ 53 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
@ -101,7 +102,7 @@ namespace
{
const TileId tileId{ 53 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
@ -113,7 +114,7 @@ namespace
TEST_F(DetourNavigatorNavMeshDbTest, delete_tiles_at_should_remove_all_tiles_with_given_worldspace_and_position)
{
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input1 = generateData();
const std::vector<std::byte> input2 = generateData();
@ -130,7 +131,7 @@ namespace
const TileId leftTileId{ 53 };
const TileId removedTileId{ 54 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> leftInput = generateData();
const std::vector<std::byte> removedInput = generateData();
@ -148,7 +149,7 @@ namespace
{
TileId tileId{ 1 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
for (int x = -2; x <= 2; ++x)

@ -1,6 +1,7 @@
#include <components/detournavigator/settingsutils.hpp>
#include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
#include <components/esm/refid.hpp>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
@ -20,6 +21,8 @@ namespace
const ObjectTransform mObjectTransform{ ESM::Position{ { 0, 0, 0 }, { 0, 0, 0 } }, 0.0f };
const osg::ref_ptr<const Resource::BulletShape> mShape = new Resource::BulletShape;
const osg::ref_ptr<const Resource::BulletShapeInstance> mInstance = new Resource::BulletShapeInstance(mShape);
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("worldspace");
const ESM::RefId mOtherWorldspace = ESM::RefId::stringRefId("other");
DetourNavigatorTileCachedRecastMeshManagerTest()
{
@ -33,7 +36,7 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_for_empty_should_return_nullptr)
{
TileCachedRecastMeshManager manager(mSettings);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, get_revision_for_empty_should_return_zero)
@ -64,14 +67,14 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_object_should_add_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr));
for (int x = -1; x < 1; ++x)
for (int y = -1; y < 1; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_object_should_return_add_changed_tiles)
@ -141,25 +144,25 @@ namespace
get_mesh_after_add_object_should_return_recast_mesh_for_each_used_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(
DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_after_add_object_should_return_nullptr_for_unused_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
@ -170,7 +173,7 @@ namespace
bounds.mMin = osg::Vec2f(-1000, -1000);
bounds.mMax = osg::Vec2f(1000, 1000);
manager.setBounds(bounds, nullptr);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const btTransform transform(
@ -178,23 +181,23 @@ namespace
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, transform, AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(1, -1)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(
DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_for_moved_object_should_return_nullptr_for_unused_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const btTransform transform(
@ -202,48 +205,48 @@ namespace
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, transform, AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, -1)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
get_mesh_for_removed_object_should_return_nullptr_for_all_previously_used_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
manager.removeObject(ObjectId(&boxShape), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
get_mesh_for_not_changed_object_after_update_should_return_recast_mesh_for_same_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
@ -288,7 +291,7 @@ namespace
get_revision_after_update_not_changed_object_should_return_same_value)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
@ -334,19 +337,19 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_water_for_not_max_int_should_add_new_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
for (int x = -1; x < 12; ++x)
for (int y = -1; y < 12; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_water_for_max_int_should_not_add_new_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
@ -356,7 +359,7 @@ namespace
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)) != nullptr,
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)) != nullptr,
-1 <= x && x <= 0 && -1 <= y && y <= 0);
}
@ -385,20 +388,20 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_water_for_existing_cell_should_remove_empty_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
manager.removeWater(cellPosition, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_water_for_existing_cell_should_leave_not_empty_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
@ -409,14 +412,14 @@ namespace
manager.removeWater(cellPosition, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)) != nullptr,
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)) != nullptr,
-1 <= x && x <= 0 && -1 <= y && y <= 0);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_object_should_not_remove_tile_with_water)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
const btBoxShape boxShape(btVector3(20, 20, 100));
@ -427,21 +430,21 @@ namespace
manager.removeObject(ObjectId(&boxShape), nullptr);
for (int x = -1; x < 12; ++x)
for (int y = -1; y < 12; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_new_worldspace_should_remove_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(nullptr, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr));
manager.setWorldspace("other", nullptr);
manager.setWorldspace(mOtherWorldspace, nullptr);
for (int x = -1; x < 1; ++x)
for (int y = -1; y < 1; ++y)
ASSERT_EQ(manager.getMesh("other", TilePosition(x, y)), nullptr);
ASSERT_EQ(manager.getMesh(mOtherWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_bounds_should_add_changed_tiles)

@ -8,6 +8,7 @@
#include "version.hpp"
#include <components/debug/debuglog.hpp>
#include <components/esm/refid.hpp>
#include <components/loadinglistener/loadinglistener.hpp>
#include <components/misc/thread.hpp>
@ -135,7 +136,7 @@ namespace DetourNavigator
}
Job::Job(const AgentBounds& agentBounds, std::weak_ptr<GuardedNavMeshCacheItem> navMeshCacheItem,
std::string_view worldspace, const TilePosition& changedTile, ChangeType changeType, int distanceToPlayer,
const ESM::RefId& worldspace, const TilePosition& changedTile, ChangeType changeType, int distanceToPlayer,
std::chrono::steady_clock::time_point processTime)
: mId(getNextJobId())
, mAgentBounds(agentBounds)
@ -168,7 +169,7 @@ namespace DetourNavigator
}
void AsyncNavMeshUpdater::post(const AgentBounds& agentBounds, const SharedNavMeshCacheItem& navMeshCacheItem,
const TilePosition& playerTile, std::string_view worldspace,
const TilePosition& playerTile, const ESM::RefId& worldspace,
const std::map<TilePosition, ChangeType>& changedTiles)
{
bool playerTileChanged = false;

@ -14,6 +14,8 @@
#include "tileposition.hpp"
#include "waitconditiontype.hpp"
#include <components/esm/refid.hpp>
#include <osg/Vec3f>
#include <atomic>
@ -49,7 +51,7 @@ namespace DetourNavigator
const std::size_t mId;
const AgentBounds mAgentBounds;
const std::weak_ptr<GuardedNavMeshCacheItem> mNavMeshCacheItem;
const std::string mWorldspace;
const ESM::RefId mWorldspace;
const TilePosition mChangedTile;
const std::chrono::steady_clock::time_point mProcessTime;
unsigned mTryNumber = 0;
@ -63,7 +65,7 @@ namespace DetourNavigator
std::unique_ptr<PreparedNavMeshData> mGeneratedNavMeshData;
Job(const AgentBounds& agentBounds, std::weak_ptr<GuardedNavMeshCacheItem> navMeshCacheItem,
std::string_view worldspace, const TilePosition& changedTile, ChangeType changeType, int distanceToPlayer,
const ESM::RefId& worldspace, const TilePosition& changedTile, ChangeType changeType, int distanceToPlayer,
std::chrono::steady_clock::time_point processTime);
};
@ -148,7 +150,7 @@ namespace DetourNavigator
~AsyncNavMeshUpdater();
void post(const AgentBounds& agentBounds, const SharedNavMeshCacheItem& navMeshCacheItem,
const TilePosition& playerTile, std::string_view worldspace,
const TilePosition& playerTile, const ESM::RefId& worldspace,
const std::map<TilePosition, ChangeType>& changedTiles);
void wait(WaitConditionType waitConditionType, Loading::Listener* listener);

@ -7,6 +7,7 @@
#include "settings.hpp"
#include <components/debug/debuglog.hpp>
#include <components/esm/refid.hpp>
#include <osg/Vec3f>
#include <osg/io_utils>
@ -23,7 +24,7 @@ namespace DetourNavigator
{
struct Ignore
{
std::string_view mWorldspace;
const ESM::RefId& mWorldspace;
const TilePosition& mTilePosition;
std::shared_ptr<NavMeshTileConsumer> mConsumer;
@ -35,7 +36,7 @@ namespace DetourNavigator
};
}
GenerateNavMeshTile::GenerateNavMeshTile(std::string worldspace, const TilePosition& tilePosition,
GenerateNavMeshTile::GenerateNavMeshTile(ESM::RefId worldspace, const TilePosition& tilePosition,
RecastMeshProvider recastMeshProvider, const AgentBounds& agentBounds,
const DetourNavigator::Settings& settings, std::weak_ptr<NavMeshTileConsumer> consumer)
: mWorldspace(std::move(worldspace))

@ -5,6 +5,7 @@
#include "recastmeshprovider.hpp"
#include "tileposition.hpp"
#include <components/esm/refid.hpp>
#include <components/sceneutil/workqueue.hpp>
#include <osg/Vec3f>
@ -38,18 +39,18 @@ namespace DetourNavigator
virtual std::int64_t resolveMeshSource(const MeshSource& source) = 0;
virtual std::optional<NavMeshTileInfo> find(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
const ESM::RefId& worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
= 0;
virtual void ignore(std::string_view worldspace, const TilePosition& tilePosition) = 0;
virtual void ignore(const ESM::RefId& worldspace, const TilePosition& tilePosition) = 0;
virtual void identity(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId) = 0;
virtual void identity(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t tileId) = 0;
virtual void insert(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t version,
virtual void insert(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t version,
const std::vector<std::byte>& input, PreparedNavMeshData& data)
= 0;
virtual void update(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId,
virtual void update(const ESM::RefId& worldspace, const TilePosition& tilePosition, std::int64_t tileId,
std::int64_t version, PreparedNavMeshData& data)
= 0;
@ -59,14 +60,14 @@ namespace DetourNavigator
class GenerateNavMeshTile final : public SceneUtil::WorkItem
{
public:
GenerateNavMeshTile(std::string worldspace, const TilePosition& tilePosition,
GenerateNavMeshTile(ESM::RefId worldspace, const TilePosition& tilePosition,
RecastMeshProvider recastMeshProvider, const AgentBounds& agentBounds, const Settings& settings,
std::weak_ptr<NavMeshTileConsumer> consumer);
void doWork() final;
private:
const std::string mWorldspace;
const ESM::RefId mWorldspace;
const TilePosition mTilePosition;
const RecastMeshProvider mRecastMeshProvider;
const AgentBounds mAgentBounds;

@ -90,8 +90,6 @@ namespace DetourNavigator
* @brief setWorldspace should be called before adding object from new worldspace
* @param worldspace
*/
virtual void setWorldspace(std::string_view worldspace, const UpdateGuard* guard) = 0;
virtual void setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard) = 0;
/**

@ -33,14 +33,9 @@ namespace DetourNavigator
--it->second;
}
void NavigatorImpl::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
{
mNavMeshManager.setWorldspace(worldspace, getImpl(guard));
}
void NavigatorImpl::setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard)
{
setWorldspace(Misc::StringUtils::lowerCase(worldspace.getRefIdString()), guard);
mNavMeshManager.setWorldspace(worldspace, getImpl(guard));
}
void NavigatorImpl::updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard)

@ -27,8 +27,6 @@ namespace DetourNavigator
void removeAgent(const AgentBounds& agentBounds) override;
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard) override;
void setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard) override;
void updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard) override;

@ -23,7 +23,6 @@ namespace DetourNavigator
void removeAgent(const AgentBounds& /*agentBounds*/) override {}
void setWorldspace(std::string_view /*worldspace*/, const UpdateGuard* /*guard*/) override {}
void setWorldspace(const ESM::RefId& /*worldspace*/, const UpdateGuard* /*guard*/) override {}
void addObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/,

@ -1,8 +1,10 @@
#include "navmeshdb.hpp"
#include <components/debug/debuglog.hpp>
#include <components/esm/refid.hpp>
#include <components/misc/compression.hpp>
#include <components/misc/strings/format.hpp>
#include <components/misc/strings/lower.hpp>
#include <components/sqlite3/db.hpp>
#include <components/sqlite3/request.hpp>
@ -152,6 +154,11 @@ namespace DetourNavigator
if (const int ec = sqlite3_exec(&db, query.c_str(), nullptr, nullptr, nullptr); ec != SQLITE_OK)
throw std::runtime_error("Failed set max page count: " + std::string(sqlite3_errmsg(&db)));
}
std::string toLowerCaseString(const ESM::RefId& refId)
{
return Misc::StringUtils::lowerCase(refId.getRefIdString());
}
}
std::ostream& operator<<(std::ostream& stream, ShapeType value)
@ -200,34 +207,35 @@ namespace DetourNavigator
}
std::optional<Tile> NavMeshDb::findTile(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
const ESM::RefId& worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{
Tile result;
auto row = std::tie(result.mTileId, result.mVersion);
const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mFindTile, &row, 1, worldspace, tilePosition, compressedInput))
if (&row == request(*mDb, mFindTile, &row, 1, toLowerCaseString(worldspace), tilePosition, compressedInput))
return {};
return result;
}
std::optional<TileData> NavMeshDb::getTileData(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
const ESM::RefId& worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{
TileData result;
auto row = std::tie(result.mTileId, result.mVersion, result.mData);
const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mGetTileData, &row, 1, worldspace, tilePosition, compressedInput))
if (&row == request(*mDb, mGetTileData, &row, 1, toLowerCaseString(worldspace), tilePosition, compressedInput))
return {};
result.mData = Misc::decompress(result.mData);
return result;
}
int NavMeshDb::insertTile(TileId tileId, std::string_view worldspace, const TilePosition& tilePosition,
int NavMeshDb::insertTile(TileId tileId, const ESM::RefId& worldspace, const TilePosition& tilePosition,
TileVersion version, const std::vector<std::byte>& input, const std::vector<std::byte>& data)
{
const std::vector<std::byte> compressedInput = Misc::compress(input);
const std::vector<std::byte> compressedData = Misc::compress(data);
return execute(*mDb, mInsertTile, tileId, worldspace, tilePosition, version, compressedInput, compressedData);
return execute(*mDb, mInsertTile, tileId, toLowerCaseString(worldspace), tilePosition, version, compressedInput,
compressedData);
}
int NavMeshDb::updateTile(TileId tileId, TileVersion version, const std::vector<std::byte>& data)
@ -236,20 +244,20 @@ namespace DetourNavigator
return execute(*mDb, mUpdateTile, tileId, version, compressedData);
}
int NavMeshDb::deleteTilesAt(std::string_view worldspace, const TilePosition& tilePosition)
int NavMeshDb::deleteTilesAt(const ESM::RefId& worldspace, const TilePosition& tilePosition)
{
return execute(*mDb, mDeleteTilesAt, worldspace, tilePosition);
return execute(*mDb, mDeleteTilesAt, toLowerCaseString(worldspace), tilePosition);
}
int NavMeshDb::deleteTilesAtExcept(
std::string_view worldspace, const TilePosition& tilePosition, TileId excludeTileId)
const ESM::RefId& worldspace, const TilePosition& tilePosition, TileId excludeTileId)
{
return execute(*mDb, mDeleteTilesAtExcept, worldspace, tilePosition, excludeTileId);
return execute(*mDb, mDeleteTilesAtExcept, toLowerCaseString(worldspace), tilePosition, excludeTileId);
}
int NavMeshDb::deleteTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range)
int NavMeshDb::deleteTilesOutsideRange(const ESM::RefId& worldspace, const TilesPositionsRange& range)
{
return execute(*mDb, mDeleteTilesOutsideRange, worldspace, range);
return execute(*mDb, mDeleteTilesOutsideRange, toLowerCaseString(worldspace), range);
}
ShapeId NavMeshDb::getMaxShapeId()

@ -25,6 +25,11 @@
struct sqlite3;
struct sqlite3_stmt;
namespace ESM
{
struct RefId;
}
namespace DetourNavigator
{
using TileId = Misc::StrongTypedef<std::int64_t, struct TiledIdTag>;
@ -148,21 +153,21 @@ namespace DetourNavigator
TileId getMaxTileId();
std::optional<Tile> findTile(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
const ESM::RefId& worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
std::optional<TileData> getTileData(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
const ESM::RefId& worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
int insertTile(TileId tileId, std::string_view worldspace, const TilePosition& tilePosition,
int insertTile(TileId tileId, const ESM::RefId& worldspace, const TilePosition& tilePosition,
TileVersion version, const std::vector<std::byte>& input, const std::vector<std::byte>& data);
int updateTile(TileId tileId, TileVersion version, const std::vector<std::byte>& data);
int deleteTilesAt(std::string_view worldspace, const TilePosition& tilePosition);
int deleteTilesAt(const ESM::RefId& worldspace, const TilePosition& tilePosition);
int deleteTilesAtExcept(std::string_view worldspace, const TilePosition& tilePosition, TileId excludeTileId);
int deleteTilesAtExcept(const ESM::RefId& worldspace, const TilePosition& tilePosition, TileId excludeTileId);
int deleteTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range);
int deleteTilesOutsideRange(const ESM::RefId& worldspace, const TilesPositionsRange& range);
ShapeId getMaxShapeId();

@ -10,6 +10,7 @@
#include <components/bullethelpers/heightfield.hpp>
#include <components/debug/debuglog.hpp>
#include <components/esm/refid.hpp>
#include <components/misc/convert.hpp>
#include <osg/io_utils>
@ -59,7 +60,7 @@ namespace DetourNavigator
{
}
void NavMeshManager::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
void NavMeshManager::setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard)
{
if (worldspace == mWorldspace)
return;

@ -8,6 +8,8 @@
#include "recastmeshtiles.hpp"
#include "waitconditiontype.hpp"
#include <components/esm/refid.hpp>
#include <osg/Vec3f>
#include <map>
@ -39,7 +41,7 @@ namespace DetourNavigator
explicit NavMeshManager(const Settings& settings, std::unique_ptr<NavMeshDb>&& db);
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard);
void setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard);
void updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard);
@ -82,7 +84,7 @@ namespace DetourNavigator
private:
const Settings& mSettings;
std::string mWorldspace;
ESM::RefId mWorldspace;
TileCachedRecastMeshManager mRecastMeshManager;
OffMeshConnectionsManager mOffMeshConnectionsManager;
AsyncNavMeshUpdater mAsyncNavMeshUpdater;

@ -20,7 +20,7 @@ namespace DetourNavigator
{
}
std::shared_ptr<RecastMesh> getMesh(std::string_view worldspace, const TilePosition& tilePosition) const
std::shared_ptr<RecastMesh> getMesh(const ESM::RefId& worldspace, const TilePosition& tilePosition) const
{
return mImpl.get().getNewMesh(worldspace, tilePosition);
}

@ -5,6 +5,7 @@
#include "settingsutils.hpp"
#include <components/bullethelpers/aabb.hpp>
#include <components/esm/refid.hpp>
#include <components/misc/convert.hpp>
#include <boost/geometry/geometry.hpp>
@ -112,7 +113,7 @@ namespace DetourNavigator
};
}
void TileCachedRecastMeshManager::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
void TileCachedRecastMeshManager::setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard)
{
const MaybeLockGuard lock(mMutex, guard);
if (mWorldspace == worldspace)
@ -321,7 +322,7 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(
std::string_view worldspace, const TilePosition& tilePosition)
const ESM::RefId& worldspace, const TilePosition& tilePosition)
{
{
const std::lock_guard lock(mMutex);
@ -345,7 +346,7 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getCachedMesh(
std::string_view worldspace, const TilePosition& tilePosition) const
const ESM::RefId& worldspace, const TilePosition& tilePosition) const
{
const std::lock_guard lock(mMutex);
if (mWorldspace != worldspace)
@ -357,7 +358,7 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getNewMesh(
std::string_view worldspace, const TilePosition& tilePosition) const
const ESM::RefId& worldspace, const TilePosition& tilePosition) const
{
{
const std::lock_guard lock(mMutex);

@ -12,6 +12,8 @@
#include "tileposition.hpp"
#include "version.hpp"
#include <components/esm/refid.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/point.hpp>
#include <boost/geometry/index/rtree.hpp>
@ -46,7 +48,7 @@ namespace DetourNavigator
TilesPositionsRange getRange() const;
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard);
void setWorldspace(const ESM::RefId& worldspace, const UpdateGuard* guard);
bool addObject(ObjectId id, const CollisionShape& shape, const btTransform& transform, AreaType areaType,
const UpdateGuard* guard);
@ -64,11 +66,11 @@ namespace DetourNavigator
void removeHeightfield(const osg::Vec2i& cellPosition, const UpdateGuard* guard);
std::shared_ptr<RecastMesh> getMesh(std::string_view worldspace, const TilePosition& tilePosition);
std::shared_ptr<RecastMesh> getMesh(const ESM::RefId& worldspace, const TilePosition& tilePosition);
std::shared_ptr<RecastMesh> getCachedMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getCachedMesh(const ESM::RefId& worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getNewMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getNewMesh(const ESM::RefId& worldspace, const TilePosition& tilePosition) const;
std::size_t getRevision() const { return mRevision; }
@ -126,7 +128,7 @@ namespace DetourNavigator
const RecastSettings& mSettings;
TileBounds mBounds;
TilesPositionsRange mRange;
std::string mWorldspace;
ESM::RefId mWorldspace;
std::unordered_map<ObjectId, std::unique_ptr<ObjectData>> mObjects;
boost::geometry::index::rtree<ObjectIndexValue, boost::geometry::index::quadratic<16>> mObjectIndex;
std::map<osg::Vec2i, WaterData> mWater;

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