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@ -178,7 +178,8 @@ namespace Nif
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{ "NiTransformData", &construct<NiKeyframeData, RC_NiKeyframeData> },
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// Bethesda
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{ "BSPackedAdditionalGeometryData", &construct<NiAdditionalGeometryData, RC_BSPackedAdditionalGeometryData> },
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{ "BSPackedAdditionalGeometryData",
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&construct<NiAdditionalGeometryData, RC_BSPackedAdditionalGeometryData> },
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{ "BSShaderTextureSet", &construct<BSShaderTextureSet, RC_BSShaderTextureSet> },
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// DYNAMIC EFFECTS
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@ -226,7 +227,7 @@ namespace Nif
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{ "BSExtraData", &construct<BSExtraData, RC_BSExtraData> },
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{ "BSBehaviorGraphExtraData", &construct<BSBehaviorGraphExtraData, RC_BSBehaviorGraphExtraData> },
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{ "BSBoneLODExtraData", &construct<BSBoneLODExtraData, RC_BSBoneLODExtraData> },
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{ "BSClothExtraData", &construct <BSClothExtraData, RC_BSClothExtraData> },
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{ "BSClothExtraData", &construct<BSClothExtraData, RC_BSClothExtraData> },
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{ "BSDecalPlacementVectorExtraData",
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&construct<BSDecalPlacementVectorExtraData, RC_BSDecalPlacementVectorExtraData> },
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{ "BSDistantObjectExtraData", &construct<BSDistantObjectExtraData, RC_BSDistantObjectExtraData> },
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